Hi, Just wondering how many Active4D or ObjectTools users out there *must* use 32-bit 4D on macOS for the foreseeable future.
I need to know how much longer I need to support 32-bit versions of my plugins on macOS. Many thanks, - Aparajita ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

