Wouldn't open gl cause more cpu overhead?

Daniel James wrote:
> Hi Quentin,
>
>   
>> It seems that the cinelerra in our backports repository was not compiled 
>> with opengl support.  Is there a good reason for it not to be enabled?
>>     
>
> Probably just an oversight. This is what can happen when you ship 
> packages that you don't personally use every day.
>
> If compiled with OpenGL support and run on a machine where no OpenGL is 
> available, does Cinelerra bomb? More than usual, I mean? ;-)
>
> Cheers!
>
> Daniel
>
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>
>   


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