Wouldn't open gl cause more cpu overhead? Daniel James wrote: > Hi Quentin, > > >> It seems that the cinelerra in our backports repository was not compiled >> with opengl support. Is there a good reason for it not to be enabled? >> > > Probably just an oversight. This is what can happen when you ship > packages that you don't personally use every day. > > If compiled with OpenGL support and run on a machine where no OpenGL is > available, does Cinelerra bomb? More than usual, I mean? ;-) > > Cheers! > > Daniel > > _______________________________________________ > 64studio-devel mailing list > [email protected] > http://lists.64studio.com/mailman/listinfo/64studio-devel > > > >
_______________________________________________ 64studio-devel mailing list [email protected] http://lists.64studio.com/mailman/listinfo/64studio-devel
