Yes. It's a mod to devdraw that re-interprets mouse-down to mean "read the virtual buttons" and passes those along. The hardest part is adjusting the "landing zone" for the buttons - it turns out thirds isn't where I click :-)
It would be a good job throughout the desktop if I could figure out how to suppress delivery of the real button clicks (filter them out of the desktop event queue), but I've not managed that yet. Paul On 2009-11-27, at 8:35 AM, Eric Van Hensbergen wrote: > Proper acme chords? I futzed with it before with the previous apple mice and > couldn't get it to work. This with the new multitouch mice? > > -Eric > > Sent from my iPhone > > On Nov 26, 2009, at 1:58 AM, Paul Lalonde <plalo...@telus.net> wrote: > >> I wound up with one of these today, and I just had to mess with it enough to >> get chording working through the multi-touch interfaces. I have no idea how >> it behaves on a trackpad, but the top 20% of my magic mouse is now 3 >> separate buttons with reasonable tapping and chording behaviour. I can tar >> up my new devdraw for anyone who cares. >> >> I had to make a small change to the build system required to make this work >> as well. I had to add a -F/System/Library/PrivateFrameworks to the 9l >> script - where's the right place to do this for a single project? >> >> Paul >> >> >