Hey, I am currently trying to debug a program, where the image map acid builds is pretty much fubar. This obviously breaks a lot of stuff in acid. Still it makes me wondering about some design decissions.
eg. asm from port. It takes it's instructions from symmap. Why? I am interested at the _current_ instructions? Okay this is not really a problem...I just override asm and done. However replacing @addr++ with *addr++ reveils another interesting thing. The increment operation searches for the instruction length in the symmap by default. Which obviously breaks again... And I cannot override that from within acid itself. Am I missing something obvious here? Best regards, Andre