> the challenge is that 9p is stateful, so all servers must > replay the same messages in the same order
no, not all servers. 9p state could be faked, that's not the main problem here. the main problem is the higher layer application logic per server. this is both good and bad. e.g. some very few servers are stateless in this sense. a lot of servers are stateful in a way that it becomes near-impossible to recreate the state somewhere else. there's also the "most stateful" of servers, the fileserver, which we *can* reconnect to trivially in some edge-cases, because disk files always support seeking, if we sync the open/seeked files and positions. by ignoring those layers of abstraction on top of 9p it looks like 9p can provide for some kind of easy magic solutions. but that's just because 9p is simple and doesn't do much at all, not much magic either. impossible. ------------------------------------------ 9fans: 9fans Permalink: https://9fans.topicbox.com/groups/9fans/T769854fafd2b7d35-Me26b23970f5aba92282f4652 Delivery options: https://9fans.topicbox.com/groups/9fans/subscription