Brad Knowles wrote: > R. P. C. Rodgers wrote: > >> Had ASKLEPiOS not been shut down (prompting my departure from >> NLM), trying a port as much as possible of AG to the latest iPhone would >> certainly have been on our TODO list. There must be others out there now >> with this on their minds. Anyone done a feasability analysis yet? I'd >> love to hear from you if so... > > Well, one problem you'd have is that the iPhone camera faces the wrong > way, so you wouldn't be able to participate in a bi-directional video > chat, although you could passively listen/watch video from other sources. > > Given that there is already a Mac OS X port for AG, it shouldn't be hard > to get it to work on the iPhone, which uses most of the same source code > for the OS.
I don't think the existing MacOS X AG port will be of much use at the moment on an iPhone port. If I'm not mistaken, the iPhone only supports Cocoa and not the legacy MacOS/MacOS X Carbon API, so wxPython (used by the AGTk GUI) and Tcl/Tk (used by vic & rat) would first need to be ported to Cocoa. Doug