Hmm, that's very interesting because I am using Global Arrays for caching,
and I have seen crashing too. In fact, when I added a set of additional
arrays to cache our product data Alex could reliably crash 4D everytime by
issuing a set a simulataneous requests. All of the Set Global... are
protected by Lock/Unlock Globals so we couldn't figure out exactly what was
going on. Anyway we ripped out the cache and only lost 100ms per page which
is something we can live with.

I managed to reproduce the crash in a test database for a short while and it
seemed to be memory related, but unfortunatly the problem just disappeared.
Upping the application memory seemed to alleviate some of the problems, but
only to the extend of it crashing a lot less frequently.

Michael Bond

----- Original Message -----
From: "Ishimoto Ken" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, December 10, 2002 5:05 PM
Subject: Re: [Active4d-dev] get global with index


> Thanks Michael,
>
> if i stored a big array to global with japanese text, always after get
> it 4d kills.
> I made a small test programm and  ...... i was thinking about it for
> two weeks,
> and Why on earth I haven`t seen the second ")".
>
> Sorry, kick me.
>
>
>
> > Well you scared me for a moment since we use this command a lot.
> >
> > The error is in the Get global command.You have
> >
> > ...get global("arraytest");1...
> >
> > when it should be
> > ...get global("arraytest";1)...
> >



Reply via email to