Are there any performance gains/losses by calling "web" methods through Active4D libraries instead of calling them through 4D? This would mostly be for utility-type methods that formatted, cleaned up or validated stuff.
I have never done any metrics on the relative performance of calling Active4D vs. 4D methods, but I don't think there would be any noticeable difference.
When we go up to Acitve4D v4 and 4D2004, would the same apply?
Yes. Regards, Aparajita www.aparajitaworld.com "If you dare to fail, you are bound to succeed." - Sri Chinmoy | www.srichinmoylibrary.com _______________________________________________ Active4D-dev mailing list [email protected] http://mailman.aparajitaworld.com/mailman/listinfo/active4d-dev Archives: http://mailman.aparajitaworld.com/archive/active4d-dev/
