Michael, You know, that's a great tribute to Active4D because you sometimes think you've never left the 4D environment!
Mike > > Naw, you did such a good job with your interpreter that it's > easy to forget that not every 4D command is implemented. :-) > > I'll bet many people just write 4D code without checking to > see if every command is supported, only later (when they get > the error message) going back to the manual to see if this is > the reason why. I know I've done that quite a few times! > > (Still, as you say, better to check the manual first...) > > Cheers! > > Michael Larue > > _______________________________________________ > Active4D-dev mailing list > [email protected] > http://mailman.aparajitaworld.com/mailman/listinfo/active4d-dev > Archives: http://mailman.aparajitaworld.com/archive/active4d-dev/ _______________________________________________ Active4D-dev mailing list [email protected] http://mailman.aparajitaworld.com/mailman/listinfo/active4d-dev Archives: http://mailman.aparajitaworld.com/archive/active4d-dev/
