Hello Until the last years, I did run 4D with Active4D and a 4D Webserver license compiled on a normal 4D application on OS X. Since a view month it works now all with Active4D 4.5 and 4Dv11 and OS X 10.6. Since one year the traffic on the webserv is going up and up, and I think about to run it in a different way.
Current setting: I have one Mac for the Editors. And one for the normal web-users. And about 100'000 images, which are syncronized each 3 Minutes with Synchronize Pro. And the same with the over 100'000 articles from one to the other 4D Database with http-requests and Record-to-Blob methods. Now I want to change philosophy, and use a 4D11 Server. What is best? New Setting Version 1: Mac1: 4D11 Server + Webserver -> for Editors (not much performance needed, but it should not crash!) Mac2: 4D11 Client + Webserver -> for Web-User (hight performance, and can crash...) New Setting Version 2: Mac1: 4D11 Server Mac2: 4D11 Client + Webserver -> for Editors Mac3: 4D11 Client + Webserver -> for Web-User New Setting Version 3: ??? ??? And is it an Idea to have the images only on one of the Macs, and share this volume to the others. (Most images are resized for the web-users and saved in a cash of each webserver, so it it should not be a performance problem when share a Volume to all macs. And all the scripts have to be an all Servers? (more then 1'000 a4d-scripts). But this is no problem, because I don't have to change them very often. Is there a stability problem when using 4D Server, or is it more stable? Is there a big performance when using 4D Server and the webserver on clients? Sorry about my questions, but after a lot of years developing without 4D Server, this is a total new thing for me. And here is the Website: http://www.jungfrauzeitung.ch/ Regards, Oliver _______________________________________________ Active4D-dev mailing list [email protected] http://mailman.aparajitaworld.com/mailman/listinfo/active4d-dev Archives: http://mailman.aparajitaworld.com/archive/active4d-dev/
