I'm working on a project where I'd like to not add any methods to the 4D structure, and do all of the coding in Active4D. Active4D has a number of error handling commands, but they are designed to handle page errors.
I need to create and edit existing records and have tables that have unique fields. Is there a simple way to let the 4D DB engine do its thing but gracefully catch and handle duplicate key or other database errors? I know I can write code to pre-check for the existence of field values, but am wondering if I'm overlooking something that would allow me to not have to do that. Thanks, Brad Perkins _______________________________________________ Active4D-dev mailing list [email protected] http://mailman.aparajitaworld.com/mailman/listinfo/active4d-dev Archives: http://mailman.aparajitaworld.com/archive/active4d-dev/
