Thanks. I'm curious if this affects compiled only? Quick tests show that it does.
Best, Brad On 4/26/11 1:22 PM, Aparajita Fishman wrote: >> I have not been able to replicate the crash, but am wondering if I >> should filter untrusted input before passing it to base64 decode? > Until I fix it, the text passed to base64 decode can only consist of the > following characters: > > A-Z a-z 0-9 SPACE " % & ' ( ) * + , - . / : ; < = > ? _ > > Many thanks, > > Aparajita > www.aparajitaworld.com > > "If you dare to fail, you are bound to succeed." > - Sri Chinmoy | www.srichinmoy.org > > _______________________________________________ > Active4D-dev mailing list > [email protected] > http://mailman.aparajitaworld.com/mailman/listinfo/active4d-dev > Archives: http://mailman.aparajitaworld.com/archive/active4d-dev/ > _______________________________________________ Active4D-dev mailing list [email protected] http://mailman.aparajitaworld.com/mailman/listinfo/active4d-dev Archives: http://mailman.aparajitaworld.com/archive/active4d-dev/
