but australian and new zealanders dont seem to be eligible.? do you know nay more about this julian?
On 19/05/2008, at 7:05 PM, [EMAIL PROTECTED] wrote: > > Message: 3 > Date: Mon, 19 May 2008 11:35:25 +0200 > From: Julian Oliver <[EMAIL PROTECTED]> > Subject: [Ada_list] Event in Singapore - Art Camp by ASEF > To: Aotearoa Digital Arts <[email protected]> > Message-ID: <[EMAIL PROTECTED]> > Content-Type: text/plain; charset=iso-8859-1 > > > this may be of interest to the young'ns amongst you (20-28 years).. > > //-------------------------------------------------------------------- > --> > > CALL FOR APPLICATION > > 6TH ASIA-EUROPE ART CAMP: > Ludic Times | The Art of Gaming > 22 ? 29 July 2008 > Singapore > > The Asia-Europe Art Camp project is an initiative set up by Asia- > Europe > Foundation (ASEF) in 2003 focusing on New Media Art. The project > aims at > developing a platform to promote dialogue between art students from > Asia and > Europe, to learn more about each other?s contexts, cultures and be > inspired > during a week of lectures, workshops and public events. Focusing > more on the > creative process than on the ?artistic product?, the Art Camp has been > designed as a learning experience and an opportunity for professional > development. > > Built upon the achievements of the previous five Art Camps, the 6th > Art Camp > will gather 20 young artists or students, usually in their final > year of > study, from ASEM (Asia-Europe Meeting) countries for an intensive > week of > workshops, lectures and meetings as well as artistic and > collaborative work. > A team of Asia-Europe artistic advisors and resource persons > specialised in > art and technology will lead and facilitate the workshops during > the Art > Camp. > > On the sidelines of the International Symposium on Electronic Art > (ISEA) > 2008 and the Asia-Europe New Media Arts Policy and Practice > Meeting, the 6th > Asia-Europe Art Camp to be held in Singapore is conceptualised > around the > theme of gaming and will focus on the nature of our contemporary ludic > culture while taking into account psychology of gaming and theories of > gaming (as tools for social development and awareness, real-life > situation > simulations, artificial and augmented realities, serious games for > education > and games as an art form). Electronic, internet-based and pervasive > games > and their roles in urban society will be discussed as well as the > possibilities for Asia-Europe game development collaborations and > industry-artist-researcher partnerships. > > Objectives > ? To give participants the opportunity of an international, > cultural and > artistic learning experience and professional development by > meeting up with > renowned game art experts from Asia and Europe. > ? To provide participants with a genuine exposure on the > development of new > media arts in Asia and Europe especially by giving unique > opportunities to > participate actively in the International Symposium on Electronic > Art (ISEA) > 2008 and the Asia-Europe New Media Arts Policy and Practice Meeting. > ? To encourage and support any promising collaboration between > participants > prior and after the Art Camp. > > Activities & Process > > Online Platform > An online platform will be activated a month before the Art Camp to > allow > the selected participants to initiate communication with one other > before > they meet physically. > > Lectures | Workshop | Project work > A team of experts including animators, software developers, artists > and > researchers will present various presentations served to explore > certain > core concepts and principles of the Art Camp. During the workshops, > facilitators from Asia and Europe will introduce various new media > tools > such as Machinima, Unreal tournament (UT) engine, etc. These > workshops will > enable the participants to work in groups, present ideas and discuss > concepts. > > Public presentation > The student participants will conclude the Art Camp with a > presentation of > their Works-in-progress created during the workshop which will be > screened > and showcased to the public during the ISEA meeting. > > Side Activities > The students will also be given the opportunity to participate in the > acclaimed ISEA 2008 during the Art Camp as well as to contribute their > thoughts and recommendations in the New Media Arts Policy and Practice > Meeting, both of which will be held alongside the Art Camp. > > Who can apply ? > > Final year students (university level, below Master) from relevant > schools > (mixed/new/inter-media departments preferably) with the following > criteria: > * Nationality of an ASEM member country (Austria, Belgium, Brunei, > Bulgaria, > Cambodia, China, Cyprus, Czech Republic, Denmark, Estonia, Finland, > France, > Germany, Greece, Hungary, India, Indonesia, Ireland, Italy, Japan, > Laos, > Latvia, Lithuania, Luxemburg, Malaysia, Malta, Mongolia, Myanmar, The > Netherlands, Pakistan, The Philippines, Poland, Portugal, Romania, > Singapore, Slovakia, Slovenia, South Korea, Spain, Sweden, > Thailand, United > Kingdom and Vietnam). > * Preferably between 20 and 28 years of age; > * Have a keen interest in exchanging thoughts and visions with > other artists > from other countries and backgrounds in new media arts; > * Possess an interest in collaborative work & cross-cultural > exchanges. > Prior relevant experiences and/or projects as well as participation > and > interest in local and international artists? networks are an asset. > * Have an interest in participating in a one-month online > collaboration > prior to the Art Camp to regularly engage in an exchange with the > other > selected participants and assigned team. > * Possess a good ability to communicate in English, which is the > working > language of the Art Camp. > > Terms & conditions > > * The selected participants may be subsidized to help defray the > costs of > the travel to Singapore; > * Accommodation (twin sharing) for the duration of the Art Camp > will be > covered by the organizers; > * Each selected participant will complete and sign a registration > form with > ASEF within the week following the announcement of his/her selection. > Failure to do so will invalidate the selection. > * Participation by the selected participants in the on-line > collaboration > one month prior to the Art Camp is required. > > Submission > > 1. A duly completed Application Form. > 2. Your Curriculum Vitae (no longer than 2 pages) detailing your > artistic > experience related to Art Camp project concept, short biography > (5-6 lines > max) and informal picture. > 3. A Letter of Motivation (no longer than 2 pages) stating: > a. What do you want to achieve through this Art Camp? > b. Your interest in cross-cultural and collaborative projects. > c. Past experiences that are relevant for this project. > d. Future projects you would like to explore after/through this Art > Camp in > relation with Asia and Europe. > e. Why do you think the Art Camp is appropriate for you? > f. What can you contribute to the Art Camp? > 4. Samples of your work (with concept description) in any following > formats > based on your background and interest: CD-ROM DVD (for video/ > performance > works and/or game demo, in 3 copies, format playable with Quicktime or > Window Media Player), digital photography works (the size should > not exceed > 150dpi) and/or web links to access your profile and work. > 5. A recommendation letter from your Faculty/School is required. > > Deadline: 28 May 2008 > > Please submit your application and all requirements by e-mail > preferably > (CD/DVD material should be sent by post): > > Azizah Fauziah > Cultural Exchange Department - Asia-Europe Foundation (ASEF) > 31, Heng Mui Keng Terrace - Singapore 119595 > Tel: +65 6874 9741 - Fax: +65 6872 1207 - [EMAIL PROTECTED] > > Organisers > > The 6th Asia-Europe Art Camp is organised by the Asia-Europe > Foundation in > partnership with the International Symposium on Electronic Art > (ISEA) 2008. > > ? Asia-Europe Foundation (ASEF) seeks to promote better mutual > understanding > and closer cooperation between the people of Asia and Europe > through greater > intellectual, cultural, and people-to-people exchanges. These > exchanges > include conferences, lecture tours, workshops, seminars and the use of > web-based platforms. Established in February 1997 by the partners > of the > Asia-Europe Meeting (ASEM), ASEF works in partnership with other > public > institutions and civil society actors to ensure its work is broad- > based and > balanced among the partner countries. http://www.asef.org > > The Cultural Exchange Department (CE) of ASEF seeks to provide > young artists > and cultural professionals with a unique environment for dialogue > that can > evolve into positive artistic interventions, dynamic cultural > networks and > cultural policy development in and between Asia and Europe. CE?s > areas of > co-operation are young artists? exchange (new media, photography, > dance and > music), process oriented platforms and networks (museums, > independent cinema > and autonomous cultural centres), dialogue on policy and culture, > and a > vision for an Asia-Europe Cultural Portal (Culture360). > > ? International Symposium on Electronic Art (ISEA), initiated in > 1988, is > the world?s premier media arts event for the critical discussion and > showcase of creative productions applying new technologies in > interactive > and digital media. Held biannually in various cities throughout the > world, > this migratory event is being held in Asia for the second time in its > history, after Singapore successfully secured this bid. > ISEA 2008 will consist of an internationally juried media art > exhibition, a > peer reviewed academic conference and various invited exhibitions, > workshops > and partner events. Hosting ISEA 2008 represents both an incredible > opportunity for Singapore team to define, shape and affect media and > cultural developments in Singapore, as well as in the Asian region and > beyond. It seeks to include as many culturally diverse perspectives > from the > Asian region to encourage cross-cultural dialogues on the > possibilities and > opportunities of media technologies globally. www.isea2008.org > > // > <--------------------------------------------------------------------- > - > > -- > julian oliver > http://julianoliver.com > http://selectparks.net > messages containing HTML will not be read. _______________________________________________ Ada_list mailing list [email protected] http://aotearoadigitalarts.org.nz/
