CFP: The Born Digital and Cultural Heritage, 19-20 June, 2014, Melbourne

Online at http://playitagainproject.org/conference/call-for-papers/

(The CFP has recently been updated to include information on an optional 
technical proceedings, for people who would like to pursue this ahead of the 
conference.  We are also excited to announce Henry Lowood as a confirmed 
keynote speaker.  Read his speaker profile at 
playitagainproject.org/conference/call-for-papers/speaker-profile-dr-henry-lowood)


Whilst many artefacts today are produced, distributed and consumed solely in 
digital form, this situation is not completely new.  Artefacts from previous 
eras have also been 'born' digital.  The advent of micro- or home computers in 
the mid-1970s and 80s, for instance, saw a range of digital artefacts produced, 
amongst them digital games, demos, and other early software.  These objects are 
complex and interesting as are the preservation challenges they pose.  To 
issues of hardware and software deterioration are added characteristics such as 
real-time responsiveness, highly-invested fan communities, and the earliness 
with which decisions about significance and preservation strategies must be 
arrived at.  Games preservation is emerging as an experimental domain where 
some of the thorniest issues in born digital cultural heritage are confronted.  
No longer a niche endeavour limited to those who played titles 'back in the 
day', developments in games preservation and related field
 s are of relevance to many different cultural forms, their scholars and 
custodians.  Playability also creates interest in and enlivens the preservation 
message, making it easier for non-specialists to grasp.

We invite proposals for papers, panels, and workshops for an international 
conference on The Born Digital and Cultural Heritage, to be held at the 
Australian Centre for the Moving Image in Melbourne, 19-20 June, 2014.  
Recognising that born digital artefacts often require multiple sets of 
expertise, we are keen to receive proposals from researchers and practitioners 
in the range of disciplines, spheres of practice and institutional contexts 
concerned with born digital heritage.  This includes libraries, archives, 
museums, galleries, moving image institutions, software repositories, 
universities, and more besides.  Proposals might be theoretical, practical, 
policy, or otherwise oriented.  Case studies of innovative practices, papers 
based on research with born digital artefacts, and new institutional approaches 
are equally welcome.

Possible topics include:

*         Born digital histories

*         Born digital items as cultural heritage

*         Changing notions of the collection

*         Vernacular digitality

*         Selection, appraisal, deposit

*         Jurisdictions, overlaps, gaps

*         Resourcing, funding, partnerships

*         Archiving of media arts, architecture, broadcasting, etc

*         Relation of born digital preservation to digitisation programs

*         Inter-agency cooperation, federations and networks

*         Models of collaboration, outside experts, volunteers

*         Access and exhibition

*         Legal issues, intellectual property, orphaned works, legal deposit

*         Workforce, capacity building, training

*         New preservation and conservation techniques

*         Case Studies and Best Practices: Processes, Metadata, Systems,
Services, Infrastructures

We hope you will join us to engage with research and practice in those fields 
which underpin such critically important matters as the accessibility of born 
digital cultural heritage, now and into the future.

 This conference is organised by the Play It Again team, a games history and 
preservation research project focused on microcomputer games created in 1980s 
Australia and New Zealand.  Play It Again is a multidisciplinary project 
involving scholars from Humanities, Computer Science, and Law from several 
Australian and New Zealand universities, working collaboratively with cultural 
heritage professionals at the Australian Centre for the Moving Image, the New 
Zealand Film Archive, and the Berlin Computerspiele Museum.  Play It Again 
received 3 year project funding (2012-14) under the Australian Research 
Council's Linkage Projects scheme.

There will be a separate cultural sector workshop on the 18th June at Melbourne 
University, at which the Play It Again team will be sharing some of the 
learning from the project.

To propose a paper, please send an abstract of 300 words, plus keywords and 
references, and a brief author biography to [email protected]  
Abstracts are due 15 November, 2013.

Publication: It is anticipated that there will be at least one publication 
following the conference.  Authors who would like their full conference paper 
to be considered for publication in a proceedings before the conference - in 
the Conferences in Research and Practice in Information Technology series - 
must follow a separate set of timelines and processes during the Call for 
Papers period.

Abstract submission deadline: 15 November 2013
Paper submission deadline:    29 November 2013
Author notification:          28 February 2014
Camera-ready paper due:       4 April 2014

Instructions for Authors (for the CRPIT Proceedings only): Papers should be no 
more than 10 pages in length, and conform to the formatting instructions for 
the Conferences in Research and Practice in Information Technology series.  
Resources for authors:
http://crpit.com/AuthorsSubmitting.html 

Each paper will undergo double-blind review by at least two reviewers.  Papers 
will be judged on originality, significance, technical quality, and relevance 
to the conference. Accepted papers will be included in the proceedings of "The 
Born Digital and Cultural Heritage conference", to be published by the 
Australian Computer Society in the Conferences in Research and Practice in 
Information Technology series http://crpit.com.  Submission of a paper will be 
regarded as an undertaking that, should the paper be accepted, at least one 
author will attend the conference to present the work.  The proceedings are 
included in the ACM digital library and indexed on Scopus and DBLP.



-- 
Melanie Swalwell
Associate Professor, Screen and Media,
Flinders University
GPO Box 2100
Adelaide SA 5001

Ph: +61 8 8201 2619
278 Humanities Bldg
www.flinders.edu.au
http://www.flinders.edu.au/people/melanie.swalwell

Play It Again blog: http://blogs.flinders.edu.au/play-it-again/
Australasian Heritage Software Database: www.ourdigitalheritage.org

CRICOS Provider: 00114A
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