Tyler, I didn't realize png could do that. I can think of some uses for it however - particularly spell effects - so adding support for it could easily benefit the project. Andrew
On 4/7/06, Tyler Nielsen <[EMAIL PROTECTED]> wrote: > Everyone, > > I commited code that saves and loads pngs... If anyone gets a chance try > running gfxtest.py now. Some things to know: > > You need gfx checked out and copy/link to the current directory. > Arrow keys move > F8 takes a screen shot > ESC quits > > Let me know of any problems you run into. > > Now I'm going to start looking at actually doing animation. Will probably > be a while before I have anything to show for it. Also, PNG files support > per pixel alpha. Right now I ignore it, but I can add support for it if > Adonthell can benefit from it. Any consensus here? > > Tyler > > _______________________________________________ > Adonthell-devel mailing list > Adonthell-devel@nongnu.org > http://lists.nongnu.org/mailman/listinfo/adonthell-devel > > > _______________________________________________ Adonthell-devel mailing list Adonthell-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/adonthell-devel