On Sun, Jun 13, 2010 at 4:51 PM, Kai Sterker <kai.ster...@gmail.com> wrote:
> Didn't spend too much time on fixing up the rendering, but there's > some code changes to commit. I will have to go about it more > methodically. Write test cases for all possible ways two tiles can > intersect. Will keep you updated. As of yesterday, I think I have things in place now. There's still a small issue when going down the stairs, but I believe this can be fixed by changing the map slightly in that place. I also have yet to convert the clay and wood wall corner tiles to fix issues with those. Stone wall tiles are done already. Thought I could spend some time on that conversion today, but instead I went to look for artist(s) to help with the character sprites and Dun Barethsol graphics: http://www.wayofthepixel.net/pixelation/index.php?topic=10512.0 It's basically a rehash of last year's post, with some additional information and screenshots. Will probably try some other places as well. If you know of one that'd be worth posting, please let me know. Same goes if you think the wording could be improved. Kai _______________________________________________ Adonthell-devel mailing list Adonthell-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/adonthell-devel