I was thinking possibly about re-doing them (or at least trying it out to see) but want to finish the map gfx first ;-)
On 22 Nov 2010 19:47, "Kai Sterker" <kai.ster...@gmail.com> wrote: On Mon, Nov 22, 2010 at 9:53 AM, James Nash <cir...@twiddles.com> wrote: > On the plus side I recen... Had all but forgotten about the cutscenes. Hopefully we can use material from v0.3, although it certainly will not fit the maximum resolution we'd have to support: 720x512. Or do you intend to remake it too, so that it better matches the new style of in-game gfx? Kai _______________________________________________ Adonthell-devel mailing list Adonthell-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/adonthell-devel
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