On Mon, May 16, 2016 at 5:49 PM, Kai Sterker <kai.ster...@gmail.com> wrote:

Problem is, after editing the source with dlgedit, saving and compiling
> again, the result does no longer match the checked in dialogue. Looks like
> saving in dlgedit is broken too. So more bughunting will be required before
> I can finally implement the actual achievements.
>

Well, turns out that the encoding of the dlgedit source files must have
changed some time in the past, and since the delimiter inside the dialogue
sources is a non-ASCII character (ยง, or 0xA7), what was saved was different
from what was parsed. I now resorted to specifying that character in hex
notation, so file encoding no longer plays into it.

I then continued the comparison and fixed those dialogue sources that were
out of date. Done now, but I really, really would have needed a search
function in dlgedit. Locating the node that needs changing in a heap of 120
others is no fun. Anyway, it's done.

So starting from tomorrow I can implement unlocking of each achievement.
Will probably take a while, but at least I should be able to get a couple
done each evening.

Kai
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