Started playing with Android Studio 1.4 last week end. The Java 
implementation looks pretty straight forward. My real goal is native C/C++ 
development to see if I can get my game engine to run on it. It's mostly to 
see if I can do it.

 

>From what I can tell, there's two ways to write native C/C++ for Android.

1) Write a function in C/C++ and link it to a Java native function call.

2) Avoid Java all together and use the NDK's Native Activity to implement 
purely in native code.

 

Would this be correct?

 

Also, does NDK's compiler support C++ 11 features?

 

Thanks.

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