Someone pointed this out to me the other day in the docs ...
When your application calls BeginReceive, the system will use a separate thread to 
execute the specified callback method, and will block on EndReceive until the Socket 
reads data or throws an exception.

I would hope that the callback doesn't get fired until after the requisite bytes have 
been read into the receive buffer.  ie Right after GetQueuedCompetionStatus has 
indicated this IO op has completed.  So, on an OS that supports IO completion ports, 
there should be no blocking with EndReceive.

Right?



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