[Default] Seref Arikan <[EMAIL PROTECTED]> wrote: > Well, for a small amount of components, maybe there is no difference, > but for a bulky form with many controls, would not it be a big long > list, which is unnecessaryly long. Does anyone remember the classic > win32 message loop?.
Sure. In Delphi, the language supported it with a 'message' attribute on methods, so it didn't need a big long switch statement :) > On the original subject, no matter what burden it > puts on the shoulder of designers, I'd like to find every piece of > comfort in my favorite language, and using more types in switch would be > fine :) I think more types would be fine, as long as the expressions themselves were constant. The types in C# that have good-quality literals (i.e. excluding floating-point numbers) are handled by the switch statement - including 'null' and strings. -- Barry -- http://barrkel.blogspot.com/ =================================== This list is hosted by DevelopMentorĀ® http://www.develop.com View archives and manage your subscription(s) at http://discuss.develop.com
