I'm building a splash screen for a .Net 3.0 WPF app.  The SplashScreen class
needs to load a bitmap (.png) using Win32 functions but I'm having trouble
figuring out how to add the bitmap to my project so it is visible to
(Win32)FindResource and then determine what the ResourceID or ResourceName
is for the call.

Anyone know how to do this?

Thanks
Michael

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