Never mind Frans, I had been overlooking something obvious.  I'll need to go
and play around after work but it looks like one sets the object source
using the VisualizerObjectSourceTypeName argument on the DebuggerVisualizer
attribute.  This must point to a custom object source of base type
VisualizerObjectSource.  This base type is used, if no other is specified,
as the default object source type for all objects that are serializable.

>
> > I know I don't have to, I would just like to, out of interest.
>
>         Well, actually, there's nothing you can do: when you hover over
> an
> instance in the debugger, the ide checks if there's a visualizer bound
> to the
> type(s) implemented by the instance. If so, it will show the magnifier
> icon.
> If you click it, it will instantiate the visualizer and serialize the
> object
> you hovered over binary and send it to the visualizer. That's it. No
> code is
> called on the object.
>
>         FB

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