I never thought about that, could you imagine being in the rom and
responsible for getting 75 fortnite neckbeards accounts banned all at once.
it would be madness

On Thu, Aug 16, 2018 at 1:59 PM Tim Cailloux <t...@southern-internet.com>
wrote:

> You could try reaching out to Epic Games on the NANOG list.  I could see
> "bad things" happening if they see a bunch of folks connecting from the
> same IP/block at the same time.
>
> For bandwidth, low latency to Epic's servers and symmetric bandwidth for
> game traffic is probably best since they'll all be sending and receiving at
> the same time.
>
> I'd also set up some QOS around making sure the Fortnite traffic gets
> highest priority with general web traffic taking a lower priority.  I
> imagine some guy would try to DOS the network if he got annoyed at another
> player.
>
>
> On Thu, Aug 16, 2018 at 2:52 PM CBB - Jay Fuller <
> par...@cyberbroadband.net> wrote:
>
>>
>> also - how many public ip addresses?
>>
>> ----- Original Message -----
>> *From:* CBB - Jay Fuller <par...@cyberbroadband.net>
>> *To:* af@af.afmug.com
>> *Cc:* memb...@wispa.org
>> *Sent:* Thursday, August 16, 2018 1:48 PM
>> *Subject:* fortnite
>>
>>
>> A local vendor here is wanting to host a fortnite tournament this weekend
>> - thought he had it all figured out but at the last minute realized he
>> probably needs more bandwidth.  wants to host 75-100 players at a local
>> "food hall" which is similar to a food court in a mall.
>>
>> What kind of bandwidth are we looking at?
>>
>>
>>
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>
>
> --
> Tim Cailloux
> Southern Internet -- Locally Owned and Operated
> t...@southern-internet.com
> (404) 406-9911
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