Well, I imagine, the longterm goal is that instead of needing to convince
somebody to buy a $1000 PC, or even a $400 game console and $60 for every
game, you can sell them a $50 box, that they might already have, and charge
them a subscription fee.

On Wed, Mar 27, 2019 at 9:38 AM Adam Moffett <dmmoff...@gmail.com> wrote:

> I was just sitting here wondering what the reason is.  Moving the graphics
> processing to the cloud means....what?
>
> I suppose you can play good games on crummy hardware.
> It's possible there's an energy savings in moving the computation to a
> data center where compute loads can be managed.
>
> Are those reasons really compelling enough to push that much stuff onto
> the network?  What am I not seeing?
>
> -Adam
>
>
> On 3/27/2019 10:04 AM, Ken Hohhof wrote:
>
> > Playing games on it show about 40-50Mbps on my system.
>
>
>
> Holy bandwidth, Batman!
>
>
>
> It used to be the most important things to life as we know it were
> electricity and water, and we were encouraged to conserve both of them.
> Not just encouraged, mandated.  Don’t get caught with an incandescent bulb
> or a 3 gallon toilet.
>
>
>
> Now it seems everyone is telling us the Internet is the most important
> thing (and don’t forget 5G).  It is a national emergency to get everyone
> faster and faster Internet.  Yet we are encouraged to do the equivalent of
> leaving the lights on and the water running when we’re not home.  If
> someone suggested ways to conserve Internet bandwidth, he would be laughed
> at.  So don’t use a  game console, use one somewhere else and stream 40-50
> Mbps of video over the Internet to your screen.  Maybe get your 3 kids to
> join the game, each with their own 40-50 Mbps stream.  Just like all the
> people putting umpteen 1080p cameras around their house and then sitting in
> their living room watching them … over the Internet.  Or streaming Fox News
> to every screen in the house so it’s always on as you walk from room to
> room … which was not wasteful when we used broadcast TV, but now each
> screen gets its own private stream over the Internet, even if it’s the same
> show.
>
>
>
> I suspect this will never change, there will be no bandwidth conservation
> movement, we will just keep using more and more and more.  That convinces
> me we need fiber not 5G, but apparently I’m wrong.
>
>
>
>
>
> *From:* AF <af-boun...@af.afmug.com> <af-boun...@af.afmug.com> *On Behalf
> Of *Sterling Jacobson
> *Sent:* Tuesday, March 26, 2019 11:24 PM
> *To:* AnimalFarm Microwave Users Group <af@af.afmug.com> <af@af.afmug.com>
> *Subject:* [AFMUG] Nvidia Geforce Now
>
>
>
> Just got accepted to the general beta for the new Geforce Now system.
>
>
>
> Playing games on it show about 40-50Mbps on my system.
>
>
>
> Works ok, some games playable but not as good as gaming native.
>
>
>
> This is the new era stuff, basically RDP/VM gaming remotely transmitting
> graphics to your local screen.
>
>
> --
> AF mailing list
> AF@af.afmug.com
> http://af.afmug.com/mailman/listinfo/af_af.afmug.com
>
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