It never cease to amaze me how much empty bluster you can pack into one 
message. I am hugely overconfident myself, but you must be a world champion. Or 
not, - you wouldn't be such a drama queen.

I actually solved some basic problems lately & the framework looks reasonably 
complete. I am fleshing it out now & them may start implementing. No, I don't 
have your silly hardware requirements & timelines.


http://www.cognitivealgorithm.info




From: Todor Arnaudov 
Sent: Sunday, March 24, 2013 6:10 PM
To: AGI 
Subject: [agi] Intellectual Standards


VLSI/AGI minimum system requirements

Boris, let me state some of my intellectual standards - a practical VLSI - AGI 
- SIGI prototype this year, at worst - next, with minimum system requirements ~ 
Dual Core Core 2 Duo 2,5 - 3,33 GHz, 3 GB RAM (32-bit OS), any OpenCL-capable 
GPU, a web cam, microphone and Internet. A better configuration will include 
two or more cameras, Â Xtion or Kinekt, and more microphones.

The limitation due to CPU would be only in sensory resolution and memory, but 
human-level is not quite demanding. I suspect that it could run with several 
times smaller resident RAM.

And the road is near, if everything is fine I may have a substantial part of my 
basic augmenting cognitive infrastructure rolling next month, then it would 
provide accelerating development and research speed, and will be the beginning 
of the incremental learning process of those prototypes.

In general, I expect that a Core i5 with 32 GB RAM and a mid-range or 
high-range GPU (say from 470 GTX up) should be more than enough for a super 
human VLSI that evolves like a rocket, and is limited only by its sensors and 
actuators.

 Human-Level is a low bar

IMO "human-level" is a pretty low bar, with its big latency and silly memory. 
Sure, I have to prove it. 

Matt's bullshit about the 10^9999 PFLOPS and 25 billion dollars are based on 
his (and of the majority of people) multi-domain blindness and  cognitive 
thresholds, they don't understand stuff that's more than obvious and trivial 
for ones who do understand. Â "The hard problems of arts, vision, ..." - what 
hard problems, where are they, why I am capable in all arts, all technical 
fields, in languages, vision, motion, etc. etc. and can't see anything hard, 
and "intellectuals" who are less than laypeople in those fields find it hard? 
Obviously why - they can't deal with those fields. Sorry - some people can.

IMO many of those "hard problems" would be *incrementally* solvable even on 
80-ies or early 90's PCs - just after the right software was developed.

The problem is that the ones who do understand all domains and can see and feel 
this, and bridge it, such as myself, are very rare, the others try to figure 
out things which are beyond their cognitive thresholds, horizons and memory 
capacity, so they cycle-recycle-cycle, but the growing computing power allows 
step-by-step going closer to the horizon, even with intrinsically inefficient 
methods.

Boris, your compuational requirements?
 
Boris, you also don't have any idea what computing power you need - "a 
zillion"; you have a formal incremental theory - but it's pseudocode which you 
still cannot map to reality or to computational bounds ("piece of cake" - 
bullshit), i.e. you're not sure what you really increment and can't boot it, 
you don't have a boot-"sector" instead in pseudocode - that you cannot run, 
except only only for you to understand. That's partially absurd and 
contradicting your own methodology.

Syntactic Overhead Nonsense

The excuse of yours is "syntactic overhead" ... However,

* The syntactic overhead can always be compensated with a shorter 
representation of the payload data, either compressed or reduced; or reduced 
number of represented items; and since "generalization is reduction", that 
implies that the payload data is small anyway. And most concepts with which 
humans operate are *extremely* trivial.

As of the "offenses" to me:

Newborns are not interested in everything

* Newborns are not interested in everything, they have too small cognitive 
capacity, low resolution and too little experience in order to be, and actually 
are dead slow learners - one year to utter the first intentional word? Give me 
a break, that should happen in the first day or the first week if the brain was 
a fast learner and had appropriate input bandwidth.

On the other hand a twenkid/VLSI improves and learns like a rocket in all 
directions, with almost no learning curve, and ideally in an increasing pace. 
Of course that also requires appropriately good memory - which most people 
lack, their buffers are too short for Versatile Limitless Self 
Improvement/Truly General Intelligence.

The more you learn and invent, and the more you generalize the knowledge, the 
faster you should learn and invent. 

* The more you learn and invent, and the more you generalize the knowledge, the 
faster you should learn and invent. Why not study another science or 
technology, if you can master it in a few days or by reading a few papers and 
textbooks, in the mean-time, while you are in the toilet, for example.And if  
you're less than a layman or a layman in it, on what is based your confidence 
that it's "dumb" and doesn't give proves or disproves for the methodology etc.

* The more you learn and invent, the more technologies to accelerate the work 
you're supposed to develop and to increase the bandwidth and to unload your 
brain.

"Boredom" reasons poles: Saturated Progress from the bottom to the top or... 
Zero Progress forever

* There are two major branches of cognitive reasons to stop or pause studying, 
or - a more precise term - improving - in a particular 
domain/modality/field/direction, besides pressure from competing domains:

   1. You have exhausted/saturated it, you've progressed all the way through 
and there's no more stairs up. It's already obvious, too easy/was too easy; or 
it is now too hard/demanding too much resources to make a further progress, and 
the expected new progress is too insignificant, compared to the path covered 
already. You have  galloped through it or understood it at a glance and you're 
a master of it, while you see the others have struggled and have progressed 
very slowly.

  2. You haven't even scratched it. You haven't progressed at all - was too 
hard from the start. You've been exposed to the domain, but you've made no 
progress. You've struggled, while the others were galloping through it. Then 
the domain was abandoned - it was "boring", "piece of cake", "deductive 
reasoning", "blah-blah, 999999 PFLOPS for meaningful results, too much overhead 
from the syntax (bullshit), 3848394*10^56 TiBiGibiBytes, the hard problems in 
vision, language, arts, blah-blah-blah, I'm intellectual, PhD, generalist, 
"it's a piece of cake", I have 256 publications in Journals, but I'm so 
narrow-"general" brained, that I can't learn to draw a face or can't play 30 
tones with a guitar, or can't improvise and play another character, or study 
something for 1 year, which can be learnt in 5 days, blah-blah-blah".

Yeah, in case of 2, someone may invent elaborated "abstractions" which express 
instructions and concepts which are obvious pseudo abstractions from the POV of 
1, but are beyond the horizon of 2.


=== Todor "Tosh" Arnaudov ===

... Toshko 2 - Bulgarian Text-To-Speech Synthesizer - 
http://twenkid.com/software/toshko2/

.... Twenkid Research: http://research.twenkid.com

.... Author of the world first University courses in AGI (2010, 2011): 
http://artificial-mind.blogspot.com/2010/04/universal-artificial-intelligence.html

.... Todor Arnaudov's Researches Blog: http://artificial-mind.blogspot.com

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