Steve - coming back to the original question, by computing in 4D what I
understand is something like using constant step-sizes in a stochastic
gradient descent like algorithm. Is that what you mean?




On Mon, Apr 8, 2013 at 12:20 PM, Steve Richfield
<[email protected]>wrote:

> Mike,
>
> On Mon, Apr 8, 2013 at 2:35 AM, Mike Tintner <[email protected]>wrote:
>
>>  This is basically down to a transition from a textual culture which is
>> overwhelmingly static to a multimedia culture in which the dominant media
>> are moving  – moving picture – media.
>>
>
> It looks to me like our society is going from actually experiencing
> reality, to vicariously experiencing pseudo-reality. In the process, they
> have lost track of what reality really is.
>
> Note that some people seek upon death to put themselves into a
> pseudo-reality, rather than in 'droids in our reality, as though
> pseudo-reality is EASIER to completely create than reality is to merely
> interact with. Of course they are right, but only in the movies.
>
>>
>> What is crucial here is not simply the introduction of new media, but the
>> ability to easily ANALYSE those media. That is something we are just
>> acquiring right now with appropriate programs, even though tv/movies have
>> dominated the culture quantitatively for some 50 years.
>>
>
> Yea, we may just have to sit this one out, while they beat their heads
> against a brick wall.
>
>>
>> Your thinking that maths is central is also a throwback to the outgoing
>> culture – maths cannot produce movies,
>>
>
> You might not have noticed, but there have been several recent movies made
> by computer.
>
> because movies are overwhelmingly about natural irregular bodies moving.
>> And most movement is irregular.
>>
>
> These movies are complete with objects being fragmented, the fragments
> interacting with themselves and everything else, etc.
>
>
>> Maths is not art – which does deal with irregular bodies.
>>
>
> Perhaps you have missed some of the computer art shows?
>
>
>> “They” – the others in this discussion – can’t see that our fundamental
>> perception of the world both naturally and now via media is of a movie; you
>> can’t see that maths cannot formularise the irregular forms of the world.
>> Yet.
>>
>
> I suspect that our disagreement as over the terms "math" and "maths"
>
> "maths" refers to a particular specified group of mathematical techniques.
> I agree that techniques do not now exist to compute learned perceptions,
> etc.
>
> "math" refers to all techniques, now and forever in the future, for
> representing things as symbols in a way that facilitates their manipulation
> to solve problems. Even this English sentence is a "math" where alphabetic
> symbols represent the real world, in a way that facilitates this discussion.
>
> I see absolutely no impediment for math (but not present-day maths) to
> eventually conquer the perceptual and cognitive sciences. No impediment
> that is besides "young bulls" like Ben, who charge on ahead without nearly
> enough to do anything but pollute the environment for the "old bulls" who
> will follow.
>
> *There once was a young bull who said to an old bull "Look up on the hill
> there. There are COWS up there. I'm going to run up there and get me one."
> The old bull responded "You just run along son, I'll take my time and get
> the rest of 'em."
> *
> AGI, if it ever comes into existence, will be created by old bulls, not
> young bulls. This has nothing to do with age, and everything to do with
> mindset.
>
> Ben's karma is obviously that of Wolfgang von 
> Kempelen<http://en.wikipedia.org/wiki/Wolfgang_von_Kempelen>,
> a genius who blew his reputation early, so that major developments he made
> later in life were ignored by science, were nearly lost to history, and he
> died poor. AGI is probably forming Ben even more than Ben is forming AGI,
> which I can see from Ben's shifting perspective over the last few years. As
> with von Kempelen, this education is probably coming too late for Ben to
> reap the benefits. Others are following this lead, apparently because they
> can't see where it is heading.
>
> Steve
> ===================
>
>>  *From:* Steve Richfield <[email protected]>
>> *Sent:* Monday, April 08, 2013 8:35 AM
>> *To:* AGI <[email protected]>
>> *Subject:* Re: [agi] 3 vs 4 Dimensional Computing
>>
>>      Anastsios,
>>
>> This discussion may have revealed the psychotic condition that underlies
>> AGIsm!!!
>>
>> Nearly everyone sees that things have shape in 3D. People who have looked
>> at the issue see that they have shape in 4D. EVERYTHING has a beginning and
>> an end, Between the beginnings and the ends things change their 3D shape.
>> In all respects, everything exists in 4D and has all of the characteristics
>> of shape.
>>
>> We learn about our world by observing the shapes of things. Take away a
>> dimension, that at best this becomes difficult, and often it becomes
>> impossible to "learn" without some sort of supervised learning.
>>
>> To illustrate, consider the following thought-experiment, which you can
>> easily performe in the real world. Have a friend purchase a 1,000 piece
>> jigsaw puzzle, assemble the puzzle (and note how long it takes him to
>> assemble the puzzle), discard all of the edge pieces, disassemble the
>> remaining puzzle, put the puzzle in an unmarked container that does NOT
>> contain any indication of the image on the puzzle, and present it to you to
>> assemble.
>>
>> You will find assembling the puzzle without the edge pieces (a 2D edge)
>> or the picture (adjacent frame information) to be EXTREMELY difficult - but
>> not quite impossible. Note how much longer it took you to assemble the same
>> (but smaller) puzzle that has only ~880 pieces.
>>
>> This is what present-day AGI is trying to do - discarding information
>> that may (or may not) be absolutely critical, and in the process making the
>> problem orders of magnitude more difficult if not completely impossible.
>> People are now wasting decades of their lives trying to make something work
>> with one (or more) too few dimensions to describe the shapes of objects
>> that they seek to learn to recognize and manipulate.
>>
>> Notice that Mike Tintner, the same guy who thinks that AGI transcends
>> mathematics, saw this as clearly as you see your keyboard in from of you,
>> yet this seems absurd to you. I find this to be absolutely fascinating.
>>
>> *I think this may be a MAJOR discovery* - not about AGI, but about the
>> people who now work on AGI. With such a perceptual blind spot, AGI may
>> truly be impossible to ever achieve - at least by the people now working on
>> it.
>>
>> Perhaps some sort of "entrance exam" is needed for people working in AGI
>> - to detect such perceptual anomalies?
>>
>> Any other thoughts about this?
>>
>> Steve
>>
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>
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