The OpenCog Google Group is fully operational... [email protected]

The OpenCog game-character project is still in development mode and
not really useful for game-development yet...    However, if anyone
wants to help with the R&D, a tutorial for setting up the system is
here:

http://wiki.opencog.org/w/Beijing_AGI_Summer_School_Tutorial

As to why we chose Unity3D for a game engine for this project, it was
mainly done with ease of development in mind, with ease of rolling out
real game applications (once the tech is more mature) another major
consideration.   We considered various OSS game engines but none of
them were as slick to develop for as Unity, nor as accepted in the
game-dev community....
It may be this was the wrong decision (I'm not sure) , but at this
point we have a pretty good Unity framework for Minecraft-like worlds,
communicating w OpenCog, so revisiting that decision and redoing this
work in an OSS game engine would seem an unwise expenditure of our
efforts currently...

Note that while Unity development can't be done on Linux (till Unity
releases their promised Linux version), OpenCog game-AI dev could be
done on Linux using the current OpenCog Unity3D game world, using the
Unity3D Linux *player* ...

We're planning to make a push to solicit developers to help with
OpenCog game AI later this fall, after a few kinks with the framework
are worked out...

-- Ben


On Sun, Oct 13, 2013 at 6:41 AM, Alan Grimes <[email protected]> wrote:
> Is there a current open-cog list, the old googlegroups one seems to have
> gone poof? =\
>
> I tried to download the open cog game engine, the readme mumbled something
> about mondevelop, when I tried it with monodevelop 3, it couldn't recognize
> the file... Need additional instructions...
>
> What's the point in using a microsoft technology anyway?
>
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