I realized the other day that methods like trial and error are
powerful in part because they are so general, they can be applied in
so many different ways and to so many different situations that they
don't have to be dependent on high-level products of thought.  This
shows that classes of more complicated actions, that may not be
well-defined in application, may exist as generalizations or in the
terms of general prototypes that could be applied creatively to
situations as needed.  But this then leads to the question of how
could an AI program apply potentially effective methods that might be
a little complicated so that they can be used effectively?  The best
way to find the answer that I can think of is to start analyzing how
the different parts of an application of the method might work in
particular situations and then go on from there to look at other
possible applications. I think I might be able to find some abstract
or general principles of application that I could use with the method
if I explore enough examples.  And a basic principle, like trial and
error, looks like a pretty good method to work with.

-- 
Jim Bromer


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AGI
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