Creating compelling virtual characters for games or online worlds sounds like a nice direction to go down, which fits well with the overall aims of producing an AGI. Although most of my own focus is in producing real world intelligent entities in the form of robotics I've long thought, ever since trying some of the first online worlds in the late 1990s, that one of the likely places where the first really intelligent entities appear might be in one of these online environments.
These days I spend hardly any time playing games, and am not an especially big fan of SL, but there does seem to be an increasing amount of money being thrown in that direction. Eventually I imagine that computer operating systems will be not much more than a window onto these virtual worlds. Incidentally my favourite online characters are the animations done by Jeffrey Ventrella within the online wold called "There". The way that the pet dogs are animated is great, and quite life like. On 26/03/07, Ben Goertzel <[EMAIL PROTECTED]> wrote:
Hi all, As there has been a lot of discussion of the Novamente AI system on this list, it seems apropos to announce here that Novamente LLC has decided upon a significant shift in business direction/approach. If you're curious a pertinent "company blog entry" is here: http://www.novamente.net/blog/ -- Ben ----- This list is sponsored by AGIRI: http://www.agiri.org/email To unsubscribe or change your options, please go to: http://v2.listbox.com/member/?list_id=303
----- This list is sponsored by AGIRI: http://www.agiri.org/email To unsubscribe or change your options, please go to: http://v2.listbox.com/member/?list_id=303