I wrote:
> Voting results for Proposals 7074 - 7076 and 7069:
CoE, accepted: the correct set of votes was as follows:
7074 7075 7076
ehird 2F 2F 2F
G. 2F 2F 2A
Murphy 2F 2F 2P
omd 2A 2A 2F
Roujo 2F 2F 2F
scshunt 2A F+P 2F
Tanner L. 2F 2F 2F
Turiski 2A A+P 2A
Walker 2F 2F 2F
woggle 2F 2F 2F
Wooble 2P 2P 2P
AI 2 3 1
VI 2.3+ 5 3.5
F/A 14/6 15/3 14/4
so all three are adopted.
CoE on 7069: Wooble also voted PRESENT. It is adopted (and, now
that 7074 has taken effect, it also takes effect).
Text of adopted proposals:
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Proposal 7074 (AI=2) by Walker
Spending Points v2
Enact a new Power 2 Rule entitled "Spending Points":
Where the Rules state that a player CAN perform an action 'as a
Spending Action', this means that the player CAN perform this
action by destroying a number of Points in eir possession equal
to the cost of that action, provided they have enough Points.
Each Point can only count towards one Spending Action. If a
player CAN perform an action by spending 0 points, e CAN perform
it by announcement.
Each spending action has a base cost, which is a non-negative
integer defaulting to five. The base cost of each spending
action is tracked by the Scorekeepor, and players CAN change it
without two objections. The cost of a spending action is
generally its base cost, subject to modification by other Rules.
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Proposal 7075 (AI=3) by scshunt
Proposals Are Atomic
Amend Rule 1698 (Agora Is A Nomic) by adding the following paragraph:
For the purposes of this rule, the effects of a single proposal,
including any actions performed automatically as a consequence of
the proposal's adpotion, constitute a single change to the
gamestate and will all be canceled if the proposal would leave the
game as something other than a Nomic.
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Proposal 7076 (AI=1) by omd
No harm in knowing there's a betting market
Amend Rule 2345 (Bets) by replacing "SHALL NOT reveal the existence or
details of any Bet" with "SHALL NOT reveal the details of any Bet".
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Proposal 7069 (AI=2) by Walker
Priority
If there is no Rule entitled "Spending Points", then the rest of this
proposal has no effect.
Amend Rule 1607 (The Promotor) by replacing the second paragraph with:
Priority is an undistributed proposal switch with values of the
integers (default zero), tracked by the Promotor. A player CAN,
as a Spending Action, increase or decrease the Priority of a
specified proposal by one.
The Legislative Volume is 5 when the Speed is Slow, 10 when it
is Normal and 20 when it is Fast.
The Promotor CAN distribute a proposal which is in the Proposal
Pool at any time. In a given Agoran week, the Promotor SHALL,
as part of eir weekly duties, out of all of the proposals which
were in the pool at the beginning of the week, distribute the X
proposals with the greatest Priority, breaking ties in favour of
those proposals which were submitted first, where X is the
minimum of the Legislative Volume and the number of such
proposals. The Promotor SHALL NOT distribute any other
proposals.
Set the Base Cost of changing a proposal's Priority to 3.