On Fri, 2012-05-25 at 18:55 -0700, Ed Murphy wrote:
>      A rule-defined entity's name generally CAN be initialized to be
>      the same as another rule-defined entity's name.

To start with, there's plenty of precedent that modifying an attribute
of something, and creating something in a particular state, are separate
occurrences. The Threat Trombones scam (before the start of Murphy's CFJ
archive so I can't easily give numbers) relied on this fact, although it
failed for unrelated reasons. I had CFJ 2595 in particular in mind,
although it doesn't seem quite directly relevant (because the rules in
question had equal power, so the "changes are secured" phrase was
irrelevant and so wasn't mentioned in the judgement). Likewise, the
argument that creation is the same as modification could have been
brought up in CFJ 1936 (and probably would have been if people thought
it was viable, because it would have been a simple way to block a scam).
As such, the clause of rule 1586 against changing a rule-defined entity
to have the same name as another is irrelevant here.

However, rule 1586 also holds that two attempts to define rules-defined
entities with the same name define the same entity. Attempting to create
a rules-defined entity with the same name as another (i.e.
"initializing" its name to clash with the name of another entity)
clearly triggers this cause, causing the rules to define the same entity
rather than two different entities. As such, the "another" part of the
statement cannot hold; trying to initialize a rules-defined entity's
name to be the same as another rules-defined entity's name fails because
the two resulting entities are, by definition, the same (and if their
definitions contradict each other, then precedence between rules will
come into play). (Possible exception: if a rule that takes precedence
over 1586 insists on creating two different entities with the same name,
it will of course succeed. But I don't think any rules are trying to do
that at the moment.)

So indeed, initialization is not modification, there's plenty of
precedent for that. (You can create a player in a registered state
without registering it, etc.; thus, the Registrar's reports of golems
"registering" are a bit misleading, Golems can't register because they
can't exist in a non-registered state.) But you can't create two
rules-defined entities with the same name either.

I judge CFJ 3208 FALSE, and intend, with 2 support, to make CFJ 3208
Notable.

-- 
ais523

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