I vote for both as well.
----
Publius Scribonius Scholasticus
p.scribonius.scholasti...@gmail.com



> On Jul 2, 2017, at 11:45 AM, V.J Rada <vijar...@gmail.com> wrote:
> 
> I vote FOR them both
> 
> On Sun, Jul 2, 2017 at 1:13 AM, Aris Merchant 
> <thoughtsoflifeandligh...@gmail.com> wrote:
> I hereby distribute each listed proposal, initiating the Agoran
> Decision of whether to adopt it, and removing it from the proposal
> pool. For this decision, the vote collector is the Assessor, the
> quorum is 6.0 and the valid options are FOR and AGAINST (PRESENT is
> also a valid vote).
> 
> 
> ID      Author(s)        AI   Title                   Pender     Pend fee 
> (sh.)
> ---------------------------------------------------------------------------
> 7865*   Aris, o, [1]     3.1  Regulations v4          Aris       6
> 7866*   o, Quazie, [2]   1.7  More Betterer Pledges   o          6
> 
> 
> The proposal pool currently contains the following proposals:
> 
> ID    Author(s)          AI   Title                   Pender      Pend fee 
> (sh.)
> ---------------------------------------------------------------------------
> pp1*  nichdel, o, [3]    2.0  Economics Overhaul v2   CuddleBeam  6
> 
> 
> Legend: <ID>* : Proposal is pending.
> 
> [1] nichdel, ais523
> [2] G., Gaelan, Aris, 天火狐
> [3] grok, Aris
> 
> The Pending List Price (PLP) is 5 shinies.
> 
> The full text of the aforementioned proposals is included below.
> 
> //////////////////////////////////////////////////////////////////////
> ID: 7865
> Title: Regulations v4
> Adoption index: 3.1
> Author: Aris
> Co-authors: o, nichdel, ais523
> 
> 
> Change the title of Rule 2125, "Regulation Regulations", to "Regulated 
> Actions".
> 
> Amend Rules 2125 and 1023 by changing all instances of the word "regulated" to
> "restricted", and all instances of the word "unregulated" to "unrestricted".
> 
> Amend Rule 2143, "Official Reports and Duties," by changing all instances of 
> the
> word "regulations" to "restrictions".
> 
> Create a new power 3.1 rule entitled "Regulations", with the flowing text:
> 
>   A Regulation is an instrument defined as such by this rule. A regulation
>   allows an officer (known as the Promulgator) to exercise rule defined 
> powers.
>   A regulation is in effect continuously from the time of its creation to the
>   time of either its revocation or the repeal of the rule that allowed for its
>   creation. When recommending a regulation, its Promulgator must specify by
>   number the rule(s) upon which it is based (the parent rules), the list of
>   which becomes an integral part of the regulation. The list of rules can
>   generally be modified by the Promulgator according to the procedure for text
>   changes.
> 
>   A regulation must be authorized by at least one rule in order for it to 
> exist.
>   A regulation has effect on the game (only) insofar as the rule or rules that
>   authorized it permit it to have effect, and a regulation generally inherits
>   the power of its least powerful parent rule, unless its Promulgator defines
>   a lower power. If reasonably possible, a regulation should be
>   interpreted so as to defer to other rules. The procedure for resolving
>   conflict between regulations is the same as it is for rules.
> 
>   Regulations are generally issued according to the following procedures,
>   and they can be repealed by the announcement of their Promulgator. Alternate
>   procedures may be used if provided for by all of the regulations's parent
>   rules. If one parent rule specifies procedures that are more stringent than
>   those that the other(s) specifies, those apply. Creating, modifying, 
> revoking,
>   or allowing for a regulation is secured at power 1.
> 
>   A regulation (or set of regulations), authorized by another rule, may
>   generally be enacted or modified by its promulgator without 2 objections,
>   or with Agoran consent. A notice pursuant to the previous sentence is
>   known as a "recommendation", and the regulation(s) are said to be
>   "recommended" to Agora.
> 
> 
> Create a new power 1 rule, entitled "The Regkeepor", with the following text:
> 
>   The Regkeepor is an office, responsible for the maintenance of the
>   Regulations. The Regulations are contained in the Regkeepor's weekly report,
>   know as the Agora Nomic Code of Regulations (ACORN). E MAY publish multiple
>   versions or editions of the ACORN.
> 
>   The ACORN is divided into titles, assigned by the Regkeepor, which are
>   each given an integer.  Generally, each office with the power to create
>   regulations SHOULD be assigned the next successive natural number. Title 0 
> of
>   the ACORN is reserved for use by the Regkeepor, and nothing in that title
>   need be a regulation. Non-regulations printed in the ACORN
>   have no binding effect, and SHALL clearly be marked by the Regkeepor.
> 
>   Each regulation SHALL be assigned an ID number by the Regkeepor, consisting
>   of a string of the characters [0-9] and separator characters. The Regkeepor
>   SHOULD establish some way of keeping track of the version of a regulations.
>   The Regkeepor MAY also, at eir discretion, create ways of marking special
>   types of Regulation (even in violation of the previous restrictions of this
>   paragraph), mark sections or titles as reserved for future use, and
>   make such other discussions of arrangement, annotation, and marking as are
>   necessary and proper in the execution of eir duties.
> 
>   The Regkeepor SHOULD remember that the purpose of the ACORN is to make the
>   regulations easily readable, and e SHALL not act in a manner intended to
>   deceive others in eir official capacity.
> 
> 
> Make Aris the Regkeepor.
> 
> Amend Rule 2464, "Tournaments", to read in full:
> 
>    A Tournament is a sub-game of Agora specifically sanctioned
>    to be initiated as a tournament by the Rules.  If a winner of a
>    tournament is determined within 4 weeks of its initiation, that
>    person or persons win the game, otherwise the tournament
>    concludes with no winner. A Tournament is governed by a special temporary
>    title of the ACORN, created in accordance with its parent rule,
>    which have binding control over those who freely agree to play the 
> tournament
>    and over the tournament itself. Once the tournament is concluded, these
>    regulations cease to have any effect, and may be repealed by any player by
>    announcement.
> 
> Create a new power 1.0 Rule entitled "The Birthday Tournament", with the
> following text:
> 
>    In a timely fashion after the start of June 1 of each year,
>    the Herald SHALL propose a set of Regulations governing a
>    Birthday Tournament for that year; the Herald CAN also
>    delegate the responsibility for creating or running the
>    tournament to another player, with that player's consent.
> 
>    The Birthday Tournament's regulations SHOULD be such that all
>    persons who choose to participate have a fair chance of winning
>    the tournament (according to its regulations), and a winner
>    SHOULD be expected within 2-3 weeks following the tournament's
>    initiation.
> 
>    After adequate time for discussion of the Birthday Tournament's
>    regulations, the Herald (or delegate) CAN initiate a sanctioned
>    tournament with a specified, finalized set of regulations,
>    Without 3 Objections. By doing so e promulgates those regulations as a
>    special temporary title of the ACORN. This title may thereafter be amended
>    only by the Herald or eir designee without objection, to correct minor 
> typos.
>    The initiation SHOULD be timed to coincide with Agora's Birthday.
> 
> //////////////////////////////////////////////////////////////////////
> ID: 7866
> Title: More Betterer Pledges
> Adoption index: 1.7
> Author: o
> Co-authors: Quazie, G., Gaelan, Aris, 天火狐
> 
> 
> Replace the text of Rule 2450 with the following:
> 
> {{{
>   A player SHALL NOT break eir own publicly-made pledges.
> 
>   A pledge MAY be considered broken if the pledgor does not complete it in a
>   timely manner after it becomes possible to do so. A pledge MAY be considered
>   broken at the moment the pledgor engages in conduct proscribed by that 
> pledge.
> }}}
> 
> //////////////////////////////////////////////////////////////////////
> ID: pp1
> Title: Economics Overhaul v2
> AI: 2.0
> Author: nichdel
> Co-authors: o, grok, Aris
> 
> Repeal R2484 "Payday".
> 
> Amend the rule titled "Assets" by, after the paragraph that starts with
> "An asset generally CAN be transferred", adding:
> 
>    When a rule indicates transfering an amount that is not a natural
>    number, the specified amount is rounded up to the nearest natural
>    number.
> 
> And by, after the paragraph that starts "The "x balance of an entity"",
> adding:
> 
>    When a player causes one or more balances to change, e is ENCOURAGED
>    to specify the resulting balance(s). Players SHOULD NOT specify
>    inaccurate balances.
> 
> {Just intended to make balance tracking easier inbetween Secretary
> reports}
> 
> Enact a Power 1 rule titled "Rewards" with the following text:
> 
>    A Reward is a specified amount of shinies associated with a Reward
>    Condition. For each time a player meets a Reward Condition, e MAY
>    claim the specified award exactly once within 24 hours of meeting the
>    Reward Condition.
> 
>    When a player 'claims' a Reward, Agora transfers the specified number
>    of shinies to the player.
> 
>    Below is an exhaustive list of Reward Conditions and eir rewards:
> 
>       * The following two only apply to proposals that were pended via
>       spending shinies:
> 
>          - Being the author of an adopted proposal: 1/40th the current
>          Floating Value.
> 
>          - Being the pender of an adopted proposal: 1/40th the current
>          Floating Value.
> 
>       * Judging a CFJ, that was created via spending shinies, that e was
>       assigned to: 1/20th the current Floating Value.
> 
>       * Publishing a duty-fulfilling report: 5 shinies.
> 
>       * Resolving an Agoran Decision for the first time this week: 5
>       shinies.
> 
> Enact a Power 1 rule titled "Floating Value" with the following text:
> 
>    Floating Value is a natural switch. When e publishes eir Weekly
>    Report, the Secretary SHALL flip the Floating Value to Agora's shiny
>    balance.
> 
> Set every players's shiny balance to 0.
> 
> Set Agora's shiny balance to 1000.
> 
> Set the Floating Value to 200.
> 
> Enact a Power 1 rule titled "Economic Wins" with the following text:
> 
>    Stamps are an asset, identified by eir creator and tracked by the
>    Secretary.
> 
>    The Stamp Value is always 1/5th the current Floating Value.
> 
>    Once per month, a player MAY, by announcement, transfer to Agora the
>    Stamp Value, in shinies, to create a Stamp.
> 
>    Players MAY, by announcement, destroy a Stamp and cause Agora to
>    transfer the Stamp Value, in shinies, to em.
> 
>    While a player has Stamps made by at least 10 different players e MAY
>    destroy 10 stamps made by 10 different players by announcement to win
>    the game.
> 
> Enact a Power 1 rule titled "Welcome Packages" with the following text:
> 
>    If a player has not received a Welcome Package since e most recently
>    registered, any player MAY cause em to receive one by announcement.
> 
>    When a player receives a Welcome Package, Agora transfers 50 shinies
>    to em.
> 
> Enact a Power 1 rule titled "Action Points" with the following text:
> 
>    At the beginning of every Agoran Week, every player has 2 Action
>    Points. When a player 'spends' an Action Point, e has one less
>    Action Point. If a player has 0 Action Points, e may not spend any
>    more Action Points, rules to the contrary notwithstanding.
> 
> Amend R2445 "How to Pend a Proposal" to read, in full:
> 
>    Imminence is a switch, tracked by the Promotor, possessed by
>    proposals in the Proposal Pool, whose value is either "pending" or
>    "not pending" (default).
> 
>    Any player CAN flip a specified proposal's imminence to "pending" by
>    announcement by:
> 
>       a) spending 1 Action Point, OR
> 
>       b) spending 1/20th the Floating Value in shinies.
> 
> Amend R991 "Calls for Judgment" by replacing the first paragaraph with
> the following:
> 
>    Any person (the initiator) can initiate a Call for Judgement (CFJ,
>    syn. Judicial Case), specifying a statement to be inquired into:
> 
>       a) by announcement, and spending 1 Action Point, OR
> 
>       b) by announcement, and spending 1/20th the Floating Value in
>       shinies, OR
> 
>       c) by announcement if e is not a player.
> 
>    When a person initiates a Call for Judgment, e may optionally bar one
>    person from the case.
> 
> //////////////////////////////////////////////////////////////////////
> 

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