On Mon, 2017-09-04 at 17:11 -0700, Owen Jacobson wrote: > To ideally reduce future confusion about the Floating Value, I submit > the following proposal.
This could really do with a definition of "spend". I recommend you define it as a class of mechanisms for performing actions. Something like "If a player can perform an action 'by spending X Shinies', where X is a number, that player can perform that action by announcement if e has X or more Shinies, and X Shinies are transferred from that player to Agora when e does so." -- ais523