On Mon, 2017-09-04 at 17:11 -0700, Owen Jacobson wrote:
> To ideally reduce future confusion about the Floating Value, I submit
> the following proposal.

This could really do with a definition of "spend". I recommend you
define it as a class of mechanisms for performing actions. Something
like "If a player can perform an action 'by spending X Shinies', where
X is a number, that player can perform that action by announcement if e
has X or more Shinies, and X Shinies are transferred from that player
to Agora when e does so."

-- 
ais523

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