If "Backed Out the Door" is not pending, I pend it for 1 AP. -Aris
On Mon, Nov 6, 2017 at 2:52 PM, VJ Rada <vijar...@gmail.com> wrote: > TTTTPF > > On Tue, Nov 7, 2017 at 9:52 AM, VJ Rada <vijar...@gmail.com> wrote: >> >> I call an AP CFJ w/ the statement: "Alexis's proposal 'Backed Out the >> Door' is a 'truly hideous pun' under rule 1650." >> >> Pretty self-explanatory. I think it does include puns, but that doesn't >> mean it IS a pun. >> >> >> >> On Mon, Nov 6, 2017 at 8:27 AM, Alexis Hunt <aler...@gmail.com> wrote: >>> >>> Silly Proposal: Backed Out the Door (AI=2, coauthors=Telnaior, ais523, >>> Aris, >>> G.) >>> {{{ >>> Enact a new power-2 rule entitled "Political Parties", reading as >>> follows: >>> >>> There are 5 Parties, in order: >>> >>> - Platonic Isolationists >>> - New Punchbowl Reformers >>> - Costume Conservatives >>> - Substance Use Liberals >>> - Official Raving Monster Looney Party >>> >>> Politicians are entities; each Politician has a name and an >>> associated Party. Politicians exist only as specified by the >>> rules. Creating, altering, or destroying Politicians is secured. >>> >>> If there are ever fewer than 20 Politicians, then the Clork CAN >>> and SHALL, by announcement, create a new Politician, specifying >>> eir Party and name. The Party must be selected at random from: >>> >>> - If any Party has fewer than 3 Politicans, the Party or Parties >>> with the fewest. >>> - Otherwise, the Parties with fewer than 5 Politicians. >>> >>> Enact a new power-2 rule entitled "Clork", reading as follows: >>> >>> The Clork (pronounced "clark") is an office. The Clork's weekly >>> report includes: >>> - a list of all Politicans with their names and Parties. >>> - the assignment of Policies to Parties. >>> >>> The portion of a document purporting to be a Clork's report >>> containing the above information is self-ratifying. >>> >>> Enact a new power-2 rule entitled "Echelon Forms", reading as follows: >>> >>> A Post is a position which can be held by at most one Politician. >>> Each Politican can hold at most one Post at a time. Each Post is >>> in an Echelon, which has an associated Rank. The Echelons, and >>> their Posts and Ranks, are as follows: >>> >>> Chamber of Power (Rank 5): >>> - Host >>> Upper Echelon (Rank 3): >>> - Planner >>> - Enforcer >>> - Organizer >>> - Creep >>> Row Echelon (Rank 1): >>> - Schmoozer >>> - Decorator >>> - Loner >>> - Drunk >>> - Mystery >>> - Wild One >>> - Hat Rack >>> >>> Each Politician who holds a Post is in the Echelon of that post; >>> other Politicians are in the Row-Reduced Echelon, which has Rank >>> 0. Likewise, the Rank of a Post or Politician is the Rank of their >>> Echelon. >>> >>> If a rule provides that a Post can take an action, then the >>> Advisor of the holder of that Post CAN take that action. If there >>> is no such player, and the Post is required to take that action, >>> then the Clork CAN do it prior to any deadline for its >>> performance. After a deadline for a Post to perform an action, any >>> player CAN take it. >>> Enact a new power-2 rule entitled "Taken Under Advisement", reading as >>> follows: >>> >>> Advisor is a Politician switch, tracked by the Clork, with >>> possible values all players and none (default). For each >>> Politician, Influence over <Politician> is a natural player >>> switch, tracked by the Clork. >>> >>> A player CAN, by announcement, spend Favours in a Party to gain >>> Influence over that Politican, depending on the Politician's >>> Echelon: >>> - Chamber of Power: 3 Favours for 2 Influence >>> - Upper Echelon: 1 Favour for 1 Influence >>> - Row Echelon: 2 Favours for 3 Influence >>> - Row-Reduced Echelon: 1 Favour for 2 Influence >>> >>> If a player has more Influence over a given Politician than any >>> other player, e can Advise that Politican by announcement. When e >>> does so, if no other player Advises the same Politician later in >>> the same Agoran week, then at the start of the next Agoran week, >>> that player becomes that Politician's Advisor. >>> >>> Enact a new power-2 rule entitled "Balloons", reading as follows: >>> >>> Balloons are a fixed currency, tracked by the Clork, with >>> ownership restricted to players. Creation or destruction of >>> balloons is secured. >>> >>> At the start of each Agoran week, after Advisors are flipped: >>> - For each player, if e owns more Balloons than e was awarded by >>> this procedure at the start of the previous week, any excess >>> Balloons are destroyed. >>> - Each player is awarded Balloons equal to the sum of the Ranks of >>> the Politicians for which e is Advisor. >>> - The Decorator's Advisor, if any is awarded one additional >>> Balloon. >>> >>> A player CAN, by announcement, spend a Balloon e owns to increase >>> eir voting strength on a specified Agoran Decision, other than one >>> with an adoption index of 3 or higher, by 1. >>> >>> A player CAN, by announcement, spend Balloons equal to the sum of >>> the Ranks of all Posts in order to win the game. Upon doing so, >>> all eir Influence switches are set to 0. >>> >>> Enact a new power-2 rule entitled "Party Favours", reading as follows: >>> >>> For each Party, there is a currency called Favours in that Party. >>> Ownership of Favours is tracked by the Clork. Ownership of Favours >>> is restricted to players. >>> >>> A player CAN, by announcement, spend 3 Favours in a single Party >>> to award another player 2 Favours in that Party. >>> >>> A player CAN, by announcement, spend 3 Favours in a single Party >>> to gain a Favour in another specified Party. >>> >>> Enact a new power-2 rule entitled "Retirement", reading as follows: >>> >>> Stress Level is a natural Politician switch, tracked by the Clork. >>> At the start of each Agoran week, each Politician's Stress Level >>> is increased by eir Rank. If, after this procedure, a Politician's >>> Stress Level is 20 or greater, the Politician announces retirement >>> and is destroyed at the beginning of the following Agoran week. >>> The Clork SHALL announce this fact in a timely fashion. >>> >>> Enact a new power-2 rule entitled "Political Elections", reading as >>> follows: >>> >>> For each Post, Vote for <Post> is a secured Politician switch >>> tracked by the Clork, with possible values all Politicians and >>> undecided (default). >>> >>> The voting strength of a Politician for a Post is defined as >>> follows: >>> - For an election for Host, Politicians have strength equal to >>> their Rank. >>> - For an election for an Upper Echelon Post, the Host has strength >>> 4, and Upper Echelon Politicians have strength 2. >>> - For an election for a Row Echelon Post, the Host has strength 3, >>> Upper Echelon Politicians have strength 2, and Row Echelon >>> politicians have strength 1. >>> - The Organizer has voting strength 1 greater than e would have >>> based on the above. >>> >>> The eligible Politicians in an election for a Post are all >>> Politicians in the highest non-empty Echelon below that of the >>> Post up for election. The number of votes cast for an eligible >>> Politician in an election is the sum of voting strengths for that >>> Post of all Politician voting for em; the number of votes cast for >>> an ineligible Politician is 0. >>> >>> An election for a Post is resolvable if that Post is vacant, there >>> is a single Politician with the most votes in that election, and >>> either at least four days have passed since either the vacancy or >>> since its previous occupant Announced Retirement, whichever was >>> first, or if the leader has more votes than the Policitian with >>> the second-most, plus the total voting strength of all undecided >>> Politicians in that election. When an election for a Post is >>> resolvable, any player CAN, by announcement, end the election and >>> install the winning Politician (which must be specified or else >>> the announcement is INEFFECTIVE) into the Post. >>> >>> If a Post is vacant and either has been so for seven days or more >>> than eleven days have passed since its previous holder Announced >>> Retirement, then the Host CAN and SHALL, in a timely fashion, by >>> announcement end the election and install one of the Politicians >>> with the most votes into the Post. >>> >>> When an election for a Post ends, all Vote switches for that Post >>> are set to undecided. >>> >>> Enact a new power-1 rule entitled "Party Policy", reading as follows: >>> >>> There are 5 Policies, in order: >>> >>> - Justice: interested in seeing justice served >>> - Efficiency: interested in seeing official duties performed >>> - Legislation: interested in seeing proposals passed >>> - Participation: interested in seeing votes cast >>> - Economy: interested in economic activity >>> >>> At any time, each Policy is held by exactly one Party. The >>> assignments must be in cyclic order of their definitions, wrapping >>> from bottom to top. For example, if the Platonic Isolationists >>> hold Participation as their Policy, then the New Punchbowl >>> Reformers >>> hold Economy, the Costume Conservatives hold Justice, and so on. >>> >>> At the start of each Agoran month, the Planner CAN and SHALL, in a >>> timely fashion, by announcement, select a new assignment of >>> Policies to Parties (specifying the Policy of one Party is >>> sufficient, since it implies the remainder). E CANNOT specify >>> either of the assignments used in the previous two months. >>> >>> Enact a new power-1 rule entitled "Favour Awards": >>> >>> The following officers CAN by announcement award Favours in the >>> listed Parties, but SHALL NOT do so except as required by rule. >>> >>> - Arbitor and Referee: the Party holding Justice. >>> - ADoP: the Party holding Efficiency. >>> - Assessor: the Parties holding Legislation and Participation. >>> - Clork: all Parties. >>> >>> When a player judges a CFJ, the Arbitor SHALL, in a timely >>> fashion, award that player 3 Favours in the Party holding Justice. >>> When a player's Finger-Pointing leads to a Card award, or when the >>> Referee issues Summary Judgement, the Referee shall award a Favour >>> in the Party holding Justice to the responsible player. >>> >>> Complexity is an office switch, tracked by the ADoP, with values 1 >>> (default), 2, and 3. The ADoP CAN, without 2 Objections, set the >>> Complexity of an office. As part of eir weekly duties, the ADoP >>> SHALL award to each officeholder a number of Favours in the Party >>> holding Efficiency equal to the Complexity of that Office. >>> >>> Whenever the Assessor resolves an Agoran decision: >>> - If the decision was to adopt a proposal, and it was ADOPTED, e >>> SHALL immediately award the proposal's author a number of >>> Favours in the Party holding Legislation equal to the proposal's >>> AI, rounded up. >>> - For each voter who has not voted on an Agoran decision resolved >>> earlier in the same Agoran week, e SHALL award that player 2 >>> Favours in the Party holding Participaiton. >>> >>> Any player CAN spend shinies equal to the Favour Value to gain a >>> Favour in the Party holding Economy. >>> >>> As part of eir weekly duties, the Clork SHALL award, to the >>> Advisor of a Politician holding one of the below offices, 3 >>> Favours in the corresponding Party: >>> - Loner: Platonic Isolationists >>> - Drunk: New Punchbowl Reformers >>> - Mystery: Costume Conservatives >>> - Wild One: Substance Use Liberals >>> - Hat Rack: Official Raving Monster Looney Party >>> >>> Enact a new power-2 rule entitled "Post Powers": >>> >>> The Creep CAN by announcement, but no more than once per Agoran >>> week, increase eir own Stress Level by 1 in order to increase the >>> Stress Level of another specified Politician by 2. >>> >>> The Schmoozer CAN by announcement, but no more than once per >>> Agoran week, change the Party of a specified other Politician to >>> the next Party in order, wrapping around. >>> >>> The Enforcer CAN, no more than once per week, with Support from at >>> least one other Politician not in the Row-Reduced Echelon, remove >>> a specified Row Echelon Politician from eir Post. E must specify >>> the supporting Politician when doing so, or it is INEFFECTIVE. >>> Upon doing so, both the Enforcer and supporting Politician's >>> Stress Levels are increased by 1. >>> >>> Set the Complexities of the offices as follows: >>> - ADoP: 2 >>> - Agronomist: 1 >>> - Arbitor: 2 >>> - Assessor: 3 >>> - Clork: 2 >>> - Fearmongor: 1 >>> - Herald: 1 >>> - Notary: 2 >>> - Prime Minister: 1 >>> - Promotor: 2 >>> - Referee: 2 >>> - Registrar: 2 >>> - Regkeepor: 1 >>> - Reportor: 1 >>> - Rulekeepor: 3 >>> - Speaker: 1 >>> - Surveyor: 1 >>> - Tailor: 1 >>> - Treasuror: 3 >>> >>> Amend rule 2497, Floating Value, by appending "- Favour Value: 1/10th of >>> the Floating Value, rounded up." to the list of Derived Floating Values. >>> >>> Enact a new power-2 rule entitled "Get This Party Started", reading as >>> follows: >>> The Clork CAN, by announcement, and SHALL, in a timely fashion >>> after this rule is enacted: >>> - Create 20 Politicians, 4 in each Party, specifying their names; >>> - Increase each Politician's Stress Level by twice eir Rank; >>> - Assign one Politician to each Post, chosen at random; >>> - Randomly assign Policies to Parties (obeying the cyclic order >>> restriction); then >>> - Cause this rule to repeal itself. >>> >>> Rules to the contrary notwithstanding, while this rule is in >>> effect, it provides the only mechanism by which Politicians can be >>> created, Posts or Policies assigned, Stress Levels changed. >>> Moreover, rules to the contrary notwithstanding, Favour cannot be >>> created. >>> >>> Install Telnaior as Clork. >>> }}} >>> >>> I made a few small revisions, but left bigger things for later work/when >>> this gets proposed when the rest of the economy settles down. >> >> >> >> >> -- >> From V.J. Rada > > > > > -- > From V.J. Rada