ttttpf

On Thu, Nov 16, 2017 at 4:03 PM, VJ Rada <vijar...@gmail.com> wrote:

> thanks telnaior. ttttpf.
>
> On Mon, Nov 13, 2017 at 10:49 AM, VJ Rada <vijar...@gmail.com> wrote:
>
>> I vote
>>
>> ID     Author(s)      AI   Title                        Pender      Pend
>> fee
>> ------------------------------------------------------------
>> ---------------
>> 7965*  Trigon         3.0  One pronoun fix              Trigon      1 AP
>> FOR: Obviously nobody could conceivably object to this
>> 7966*  ATMunn         1.0  But I already live there!    o           1 AP
>> AGAINST: people associate Green Cards with the United States, not
>> Brazil. I'm sure a majority of us are American (although some are
>> not), but this just makes it a strange joke that nobody will get
>> (admittedly, not an alient concept in this game)
>> 7967*  V.J. Rada      1.0  Rhyming sux tbh              V.J. Rada   1 AP
>> FOR
>> 7968*  Alexis, [3]    2.0  Backed Out the Door          Alexis      OP
>> [1][2]
>> FOR (I promised Telnaior I would)
>> 7969*  V.J. Rada, [4] 3.0  Obvious fix                  V.J. Rada   2 sh.
>> FOR
>> 7970*  V.J. Rada      2.0  Referee Minor Fix            V.J. Rada   2 sh.
>> FOR
>> 7971*  V.J. Rada, [4] 3.0  Cleanup Time                 V.J. Rada   2 sh.
>> FOR (Remember your pledge, Alexis)
>> 7972*  G.             2.0  Silly Tweaks                 G.          1 AP
>> FOR (hope it gets repealed)
>>
>> On Mon, Nov 13, 2017 at 10:24 AM, Aris Merchant
>> <thoughtsoflifeandligh...@gmail.com> wrote:
>> > I hereby distribute each listed proposal, initiating the Agoran
>> > Decision of whether to adopt it, and removing it from the proposal
>> > pool. For this decision, the vote collector is the Assessor, the
>> > quorum is 7.0, the voting method is AI-majority, and the valid
>> > options are FOR and AGAINST (PRESENT is also a valid vote, as
>> > are conditional votes).
>> >
>> > ID     Author(s)      AI   Title                        Pender
>> Pend fee
>> > ------------------------------------------------------------
>> ---------------
>> > 7965*  Trigon         3.0  One pronoun fix              Trigon      1 AP
>> > 7966*  ATMunn         1.0  But I already live there!    o           1 AP
>> > 7967*  V.J. Rada      1.0  Rhyming sux tbh              V.J. Rada   1 AP
>> > 7968*  Alexis, [3]    2.0  Backed Out the Door          Alexis      OP
>> [1][2]
>> > 7969*  V.J. Rada, [4] 3.0  Obvious fix                  V.J. Rada   2
>> sh.
>> > 7970*  V.J. Rada      2.0  Referee Minor Fix            V.J. Rada   2
>> sh.
>> > 7971*  V.J. Rada, [4] 3.0  Cleanup Time                 V.J. Rada   2
>> sh.
>> > 7972*  G.             2.0  Silly Tweaks                 G.          1 AP
>> >
>> > The proposal pool currently contains the following proposals:
>> >
>> > ID   Author(s)     AI   Title
>> > ------------------------------------------------------------
>> ---------------
>> > pp1  Alexis        1.7  A Most Ingenious Paradox
>> > pp2  ATMunn, [4]   1.0  [5]
>> >
>> >
>> > Legend: <ID>* : Proposal is pending.
>> >
>> > [1] Official Proposal, inherently pending
>> > [2] The official status of this proposal is disputed. If it is not
>> official,
>> > it has been pended by Aris for 1 AP
>> > [3] Telnaior, ais523, Aris, G.
>> > [4] Alexis
>> > [5] No title
>> >
>> >
>> > A proposal may be pended for 1 AP, or for 1/20th the Floating Value
>> > in shines (see the Treasuror's report).
>> >
>> > The full text of the aforementioned proposals is included below.
>> >
>> > //////////////////////////////////////////////////////////////////////
>> > ID: 7965
>> > Title: One pronoun fix
>> > Adoption index: 3.0
>> > Author: Trigon
>> > Co-authors:
>> >
>> >
>> > Replace the word "his" in the second paragraph of Rule 2438 ("Ribbons")
>> with
>> > "eir".
>> >
>> > //////////////////////////////////////////////////////////////////////
>> > ID: 7966
>> > Title: But I already live there
>> > Adoption index: 1.0
>> > Author: Trigon
>> > Co-authors:
>> >
>> >
>> > Amend rule 2474 "Green Cards" by replacing the text "the United States"
>> with
>> > "Brazil".
>> >
>> > //////////////////////////////////////////////////////////////////////
>> > ID: 7967
>> > Title: Rhyming sux tbh
>> > Adoption index: 1.0
>> > Author: V.J. Rada
>> > Co-authors:
>> >
>> >
>> > Repeal rule 1650, "Silliness"
>> > Repeal the rule called "Poetry Duel Challenge Writ
>> >
>> > //////////////////////////////////////////////////////////////////////
>> > ID: 7968
>> > Title: Backed Out the Door
>> > Adoption index: 2.0
>> > Author: Alexis
>> > Co-authors: Telnaior, ais523, Aris, G.
>> >
>> >
>> > Enact a new power-2 rule entitled "Political Parties", reading as
>> > follows:
>> >
>> >   There are 5 Parties, in order:
>> >
>> >   - Platonic Isolationists
>> >   - New Punchbowl Reformers
>> >   - Costume Conservatives
>> >   - Substance Use Liberals
>> >   - Official Raving Monster Looney Party
>> >
>> >   Politicians are entities; each Politician has a name and an
>> >   associated Party. Politicians exist only as specified by the
>> >   rules. Creating, altering, or destroying Politicians is secured.
>> >
>> >   If there are ever fewer than 20 Politicians, then the Clork CAN
>> >   and SHALL, by announcement, create a new Politician, specifying
>> >   eir Party and name. The Party must be selected at random from:
>> >
>> >   - If any Party has fewer than 3 Politicans, the Party or Parties
>> >     with the fewest.
>> >   - Otherwise, the Parties with fewer than 5 Politicians.
>> >
>> > Enact a new power-2 rule entitled "Clork", reading as follows:
>> >
>> >   The Clork (pronounced "clark") is an office. The Clork's weekly
>> >   report includes:
>> >   - a list of all Politicans with their names and Parties.
>> >   - the assignment of Policies to Parties.
>> >
>> >   The portion of a document purporting to be a Clork's report
>> >   containing the above information is self-ratifying.
>> >
>> > Enact a new power-2 rule entitled "Echelon Forms", reading as follows:
>> >
>> >   A Post is a position which can be held by at most one Politician.
>> >   Each Politican can hold at most one Post at a time. Each Post is
>> >   in an Echelon, which has an associated Rank. The Echelons, and
>> >   their Posts and Ranks, are as follows:
>> >
>> >   Chamber of Power (Rank 5):
>> >   - Host
>> >   Upper Echelon (Rank 3):
>> >   - Planner
>> >   - Enforcer
>> >   - Organizer
>> >   - Creep
>> >   Row Echelon (Rank 1):
>> >   - Schmoozer
>> >   - Decorator
>> >   - Loner
>> >   - Drunk
>> >   - Mystery
>> >   - Wild One
>> >   - Hat Rack
>> >
>> >   Each Politician who holds a Post is in the Echelon of that post;
>> >   other Politicians are in the Row-Reduced Echelon, which has Rank
>> >   0. Likewise, the Rank of a Post or Politician is the Rank of their
>> >   Echelon.
>> >
>> >   If a rule provides that a Post can take an action, then the
>> >   Advisor of the holder of that Post CAN take that action. If there
>> >   is no such player, and the Post is required to take that action,
>> >   then the Clork CAN do it prior to any deadline for its
>> >   performance. After a deadline for a Post to perform an action, any
>> >   player CAN take it.
>> >
>> > Enact a new power-2 rule entitled "Taken Under Advisement", reading as
>> > follows:
>> >
>> >   Advisor is a Politician switch, tracked by the Clork, with
>> >   possible values all players and none (default). For each
>> >   Politician, Influence over <Politician> is a natural player
>> >   switch, tracked by the Clork.
>> >
>> >   A player CAN, by announcement, spend Favours in a Party to gain
>> >   Influence over that Politican, depending on the Politician's
>> >   Echelon:
>> >   - Chamber of Power: 3 Favours for 2 Influence
>> >   - Upper Echelon: 1 Favour for 1 Influence
>> >   - Row Echelon: 2 Favours for 3 Influence
>> >   - Row-Reduced Echelon: 1 Favour for 2 Influence
>> >
>> >   If a player has more Influence over a given Politician than any
>> >   other player, e can Advise that Politican by announcement. When e
>> >   does so, if no other player Advises the same Politician later in
>> >   the same Agoran week, then at the start of the next Agoran week,
>> >   that player becomes that Politician's Advisor.
>> >
>> > Enact a new power-2 rule entitled "Balloons", reading as follows:
>> >
>> >   Balloons are a fixed currency, tracked by the Clork, with
>> >   ownership restricted to players. Creation or destruction of
>> >   balloons is secured.
>> >
>> >   At the start of each Agoran week, after Advisors are flipped:
>> >   - For each player, if e owns more Balloons than e was awarded by
>> >     this procedure at the start of the previous week, any excess
>> >     Balloons are destroyed.
>> >   - Each player is awarded Balloons equal to the sum of the Ranks of
>> >     the Politicians for which e is Advisor.
>> >   - The Decorator's Advisor, if any is awarded one additional
>> >     Balloon.
>> >
>> >   A player CAN, by announcement, spend a Balloon e owns to increase
>> >   eir voting strength on a specified Agoran Decision, other than one
>> >   with an adoption index of 3 or higher, by 1.
>> >
>> >   A player CAN, by announcement, spend Balloons equal to the sum of
>> >   the Ranks of all Posts in order to win the game. Upon doing so,
>> >   all eir Influence switches are set to 0.
>> >
>> > Enact a new power-2 rule entitled "Party Favours", reading as follows:
>> >
>> >   For each Party, there is a currency called Favours in that Party.
>> >   Ownership of Favours is tracked by the Clork. Ownership of Favours
>> >   is restricted to players.
>> >
>> >   A player CAN, by announcement, spend 3 Favours in a single Party
>> >   to award another player 2 Favours in that Party.
>> >
>> >   A player CAN, by announcement, spend 3 Favours in a single Party
>> >   to gain a Favour in another specified Party.
>> >
>> > Enact a new power-2 rule entitled "Retirement", reading as follows:
>> >
>> >   Stress Level is a natural Politician switch, tracked by the Clork.
>> >   At the start of each Agoran week, each Politician's Stress Level
>> >   is increased by eir Rank. If, after this procedure, a Politician's
>> >   Stress Level is 20 or greater, the Politician announces retirement
>> >   and is destroyed at the beginning of the following Agoran week.
>> >   The Clork SHALL announce this fact in a timely fashion.
>> >
>> > Enact a new power-2 rule entitled "Political Elections", reading as
>> > follows:
>> >
>> >   For each Post, Vote for <Post> is a secured Politician switch
>> >   tracked by the Clork, with possible values all Politicians and
>> >   undecided (default).
>> >
>> >   The voting strength of a Politician for a Post is defined as
>> >   follows:
>> >   - For an election for Host, Politicians have strength equal to
>> >     their Rank.
>> >   - For an election for an Upper Echelon Post, the Host has strength
>> >     4, and Upper Echelon Politicians have strength 2.
>> >   - For an election for a Row Echelon Post, the Host has strength 3,
>> >     Upper Echelon Politicians have strength 2, and Row Echelon
>> >     politicians have strength 1.
>> >   - The Organizer has voting strength 1 greater than e would have
>> >     based on the above.
>> >
>> >   The eligible Politicians in an election for a Post are all
>> >   Politicians in the highest non-empty Echelon below that of the
>> >   Post up for election. The number of votes cast for an eligible
>> >   Politician in an election is the sum of voting strengths for that
>> >   Post of all Politician voting for em; the number of votes cast for
>> >   an ineligible Politician is 0.
>> >
>> >   An election for a Post is resolvable if that Post is vacant, there
>> >   is a single Politician with the most votes in that election, and
>> >   either at least four days have passed since either the vacancy or
>> >   since its previous occupant Announced Retirement, whichever was
>> >   first, or if the leader has more votes than the Policitian with
>> >   the second-most, plus the total voting strength of all undecided
>> >   Politicians in that election. When an election for a Post is
>> >   resolvable, any player CAN, by announcement, end the election and
>> >   install the winning Politician (which must be specified or else
>> >   the announcement is INEFFECTIVE) into the Post.
>> >
>> >   If a Post is vacant and either has been so for seven days or more
>> >   than eleven days have passed since its previous holder Announced
>> >   Retirement, then the Host CAN and SHALL, in a timely fashion, by
>> >   announcement end the election and install one of the Politicians
>> >   with the most votes into the Post.
>> >
>> >   When an election for a Post ends, all Vote switches for that Post
>> >   are set to undecided.
>> >
>> > Enact a new power-1 rule entitled "Party Policy", reading as follows:
>> >
>> >   There are 5 Policies, in order:
>> >
>> >   - Justice: interested in seeing justice served
>> >   - Efficiency: interested in seeing official duties performed
>> >   - Legislation: interested in seeing proposals passed
>> >   - Participation: interested in seeing votes cast
>> >   - Economy: interested in economic activity
>> >
>> >   At any time, each Policy is held by exactly one Party. The
>> >   assignments must be in cyclic order of their definitions, wrapping
>> >   from bottom to top. For example, if the Platonic Isolationists
>> >   hold Participation as their Policy, then the New Punchbowl Reformers
>> >   hold Economy, the Costume Conservatives hold Justice, and so on.
>> >
>> >   At the start of each Agoran month, the Planner CAN and SHALL, in a
>> >   timely fashion, by announcement, select a new assignment of
>> >   Policies to Parties (specifying the Policy of one Party is
>> >   sufficient, since it implies the remainder). E CANNOT specify
>> >   either of the assignments used in the previous two months.
>> >
>> > Enact a new power-1 rule entitled "Favour Awards":
>> >
>> >   The following officers CAN by announcement award Favours in the
>> >   listed Parties, but SHALL NOT do so except as required by rule.
>> >
>> >   - Arbitor and Referee: the Party holding Justice.
>> >   - ADoP: the Party holding Efficiency.
>> >   - Assessor: the Parties holding Legislation and Participation.
>> >   - Clork: all Parties.
>> >
>> >   When a player judges a CFJ, the Arbitor SHALL, in a timely
>> >   fashion, award that player 3 Favours in the Party holding Justice.
>> >   When a player's Finger-Pointing leads to a Card award, or when the
>> >   Referee issues Summary Judgement, the Referee shall award a Favour
>> >   in the Party holding Justice to the responsible player.
>> >
>> >   Complexity is an office switch, tracked by the ADoP, with values 1
>> >   (default), 2, and 3. The ADoP CAN, without 2 Objections, set the
>> >   Complexity of an office. As part of eir weekly duties, the ADoP
>> >   SHALL award to each officeholder a number of Favours in the Party
>> >   holding Efficiency equal to the Complexity of that Office.
>> >
>> >   Whenever the Assessor resolves an Agoran decision:
>> >   - If the decision was to adopt a proposal, and it was ADOPTED, e
>> >     SHALL immediately award the proposal's author a number of
>> >     Favours in the Party holding Legislation equal to the proposal's
>> >     AI, rounded up.
>> >   - For each voter who has not voted on an Agoran decision resolved
>> >     earlier in the same Agoran week, e SHALL award that player 2
>> >     Favours in the Party holding Participaiton.
>> >
>> >   Any player CAN spend shinies equal to the Favour Value to gain a
>> >   Favour in the Party holding Economy.
>> >
>> >   As part of eir weekly duties, the Clork SHALL award, to the
>> >   Advisor of a Politician holding one of the below offices, 3
>> >   Favours in the corresponding Party:
>> >   - Loner: Platonic Isolationists
>> >   - Drunk: New Punchbowl Reformers
>> >   - Mystery: Costume Conservatives
>> >   - Wild One: Substance Use Liberals
>> >   - Hat Rack: Official Raving Monster Looney Party
>> >
>> > Enact a new power-2 rule entitled "Post Powers":
>> >
>> >   The Creep CAN by announcement, but no more than once per Agoran
>> >   week, increase eir own Stress Level by 1 in order to increase the
>> >   Stress Level of another specified Politician by 2.
>> >
>> >   The Schmoozer CAN by announcement, but no more than once per
>> >   Agoran week, change the Party of a specified other Politician to
>> >   the next Party in order, wrapping around.
>> >
>> >   The Enforcer CAN, no more than once per week, with Support from at
>> >   least one other Politician not in the Row-Reduced Echelon, remove
>> >   a specified Row Echelon Politician from eir Post. E must specify
>> >   the supporting Politician when doing so, or it is INEFFECTIVE.
>> >   Upon doing so, both the Enforcer and supporting Politician's
>> >   Stress Levels are increased by 1.
>> >
>> > Set the Complexities of the offices as follows:
>> > - ADoP: 2
>> > - Agronomist: 1
>> > - Arbitor: 2
>> > - Assessor: 3
>> > - Clork: 2
>> > - Fearmongor: 1
>> > - Herald: 1
>> > - Notary: 2
>> > - Prime Minister: 1
>> > - Promotor: 2
>> > - Referee: 2
>> > - Registrar: 2
>> > - Regkeepor: 1
>> > - Reportor: 1
>> > - Rulekeepor: 3
>> > - Speaker: 1
>> > - Surveyor: 1
>> > - Tailor: 1
>> > - Treasuror: 3
>> >
>> > Amend rule 2497, Floating Value, by appending "- Favour Value: 1/10th of
>> > the Floating Value, rounded up." to the list of Derived Floating Values.
>> >
>> > Enact a new power-2 rule entitled "Get This Party Started", reading as
>> > follows:
>> >   The Clork CAN, by announcement, and SHALL, in a timely fashion
>> >   after this rule is enacted:
>> >   - Create 20 Politicians, 4 in each Party, specifying their names;
>> >   - Increase each Politician's Stress Level by twice eir Rank;
>> >   - Assign one Politician to each Post, chosen at random;
>> >   - Randomly assign Policies to Parties (obeying the cyclic order
>> >     restriction); then
>> >   - Cause this rule to repeal itself.
>> >
>> >   Rules to the contrary notwithstanding, while this rule is in
>> >   effect, it provides the only mechanism by which Politicians can be
>> >   created, Posts or Policies assigned, Stress Levels changed.
>> >   Moreover, rules to the contrary notwithstanding, Favour cannot be
>> >   created.
>> >
>> > Install Telnaior as Clork.
>> >
>> > //////////////////////////////////////////////////////////////////////
>> > ID: 7969
>> > Title: Obvious fix
>> > Adoption index: 3.0
>> > Author: V.J. Rada
>> > Co-authors: Alexis
>> >
>> >
>> > In rule 105 (Rule Changes), add the text "repeal a rule" at the front
>> > of bullet point 2.
>> >
>> > //////////////////////////////////////////////////////////////////////
>> > ID: 7970
>> > Title: Referee Minor Fix
>> > Adoption index: 2.0
>> > Author: V.J. Rada
>> > Co-authors:
>> >
>> >
>> > Amend rule 2426 "Cards" by removing the text " A person SHALL
>> > NOT issue a Card unless:
>> >
>> >   - the reason is appropriate for the type of Card being issued;
>> >   - there has not already been a Card issued for that reason; and"
>> >
>> > //////////////////////////////////////////////////////////////////////
>> > ID: 7971
>> > Title: Cleanup Time
>> > Adoption index: 3.0
>> > Author: V.J. Rada
>> > Co-authors: Alexis
>> >
>> >
>> > Amend rule 2430 "Cleanup Time" by removing the list and
>> > replacing it with the text
>> >
>> > {1. Changing the capitalization of a word, except to or from all caps,
>> and/or
>> >  2. Changing visual formatting (such as the layout and bulleting of a
>> > list), and/or
>> >  3. Correcting formatting inconsistencies (such as doubled or skipped
>> > items in a list), and/or
>> >  4. Correcting the spelling of any word, as long as the spelling
>> > mistake is clear and the mistaken word is not also an English word or
>> > Agoran term, and/or
>> >  5. Changing any pronoun and/or
>> >  6. Adding and removing periods, commas, colons and semicolons, where
>> > omission or inclusion of such is gramatically incorrect.}
>> >
>> > //////////////////////////////////////////////////////////////////////
>> > ID: 7972
>> > Title: Silly Tweaks
>> > Adoption index: 2.0
>> > Author: G.
>> > Co-authors:
>> >
>> >
>> > Amend Rule 1650 (Silliness) by replacing:
>> >   ii) A rhymed poem no longer than fourteen lines. (No free verse!)
>> > with:
>> >   ii) A poem with a rhyme scheme and/or strict metrical
>> >      structure no longer than 14 lines (No free verse!)
>> >
>> > and by replacing:
>> >   iii) A joke of no more than a hundred words.
>> >    iv) A truly hideous pun.
>> > with:
>> >   iii) A joke or truly hideous pun of no more than a two
>> >        hundred words.
>> >
>> > [Loosens the restrictions of the poem while keeping some restrictions
>> > (Haiku now allowed).   Allows jokes to be a bit longer, but puts puns
>> > under the same length restrictions so you can't call an arbitrary
>> > long proposal 'silly' just by throwing in a minor pun somewhere].
>> >
>> >
>> > //////////////////////////////////////////////////////////////////////
>> > ID: pp1
>> > Title: A Most Ingenious Paradox
>> > Adoption index: 1.7
>> > Author: Alexis
>> > Co-authors:
>> >
>> >
>> > Text in square brackets is not a part of this proposal and has no
>> > effect.
>> >
>> > Enact a new power-1 rule entitled "Win by Paradox":
>> >
>> >   If a CFJ has been assigned a judgment of PARADOXICAL continuously
>> >   for at least 7 days, and e has not done so already in respect of
>> >   that CFJ, then that case's initiator CAN, by announcement, win the
>> >   game.
>> >
>> >   A player who wins in this fashion SHOULD submit a proposal to
>> >   prevent the paradox from arising again.
>> >
>> > Amend rule 591 by replacing:
>> >
>> >   The valid judgements for an inquiry case are as follows, based on
>> >   the truth or falsity of the statement at the time the inquiry case
>> >   was initiated (if its truth value changed at that time, then its
>> >   initial truth value is used):
>> >
>> > with:
>> >
>> >   The valid judgements for an inquiry case are as follows, based on
>> >   the facts and legal situation at the time the inquiry case was
>> >   initiated, not taking into account any events since that time:
>> >
>> > [This is to prevent changing facts not related to truth or falsity, e.g.
>> > availability of information, from affecting outcomes.]
>> >
>> > and by replacing:
>> >
>> >   * DISMISS, appropriate if the statement is malformed, undecidable,
>> >   if insufficient information exists to make a judgement with
>> >   reasonable effort, or the statement is otherwise not able to be
>> >   answered with another valid judgement.
>> >
>> > with:
>> >
>> >   * DISMISS, appropriate if the statement is malformed, undecidable,
>> >   if insufficient information exists to make a judgement with
>> >   reasonable effort, or the statement is otherwise not able to be
>> >   answered with another valid judgement. DISMISS is not
>> >   appropriate if PARADOXICAL is appropriate.
>> >
>> > and by appending to the end:
>> >
>> >   * PARADOXICAL, appropriate if the statement is logically
>> >     undecidable as a result of a paradox or or other irresovable
>> >     logical situation. PARADOXICAL is not appropriate if IRRELEVANT
>> >     is appropriate, nor is it appropriate if the undecidability
>> >     arises from the case itself.
>> >
>> > [The reference to IRRELEVANT is to prevent multiple wins from the same
>> > paradox.]
>> >
>> > //////////////////////////////////////////////////////////////////////
>> > ID: pp2
>> > Title:
>> > Adoption index: 1.0
>> > Author: ATMunn
>> > Co-authors: Alexis
>> >
>> >
>> > Amend rule 2496 "Rewards" by replacing the text "24 hours" with "7 days"
>> >
>> > //////////////////////////////////////////////////////////////////////
>>
>>
>>
>> --
>> From V.J. Rada
>>
>
>
>
> --
> From V.J. Rada
>



-- 
>From V.J. Rada

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