Proto-Proposal: Political Parties (AI = 2, please) Create a rule titled "Political Parties" with Power 2 and this text:
Political Party is a player switch, tracked by the Precinct Captain, with values as defined below. A player CAN flip eir Political Party by announcement, unless e has already done so during the same month. The Precinct Captain is an office; its holder is responsible for keeping track of Political Parties. The Precinct Captain's report includes each Political Party's Clout, a non-negative integer defaulting to zero. Changes to Clout are secured. Political Party has the following values: * Unaffiliated, whose Clout is always zero and CANNOT be changed, rules to the contrary notwithstanding. * Labour, whose Clout increases by floor(10*N) when a rule with Power N is created. * Progressive, whose Clout increases by floor(N) when a rule with Power N is amended. * National, whose Clout increases by floor(20*N) when a rule with Power N is repealed. Immediately before the end of each week, each player's VVLOD is increased by eir Political Party's Clout divided by the number of its members. Immediately after the start of each week, each Political Party's Clout is halved.