On Wednesday 09 April 2008 10:14 Iammars wrote: > It could be justified by saying that anything that is a report on the > gamestate should go to a-o, whereas anything that changes the gamestate or > disputes a report of the gamestate should go to a-b.
The distinction I personally prefer is that a-o should be for reports that are required at predictable intervals (usually, weekly or monthly). This would exclude miscellaneous CotC actions; for your convenience (and for greater consistency with existing usage) we could instead say that a-o is for messages that SHALL be published, whereas a-b is for actions that CAN be performed by announcement. In either case, the definition should be generalized to include voluntary "duties" carried out as a matter of custom, such as the Agoran Twister contestmaster's weekly report. Unregulated messages should be treated as though there were rules governing them. Of course, none of this has any legal effect whatsoever -- we're essentially debating revisions to game custom. (This makes me wonder if game customs should be formalized into the ruleset. It has always seemed to me that the basic premise of nomic was that unwritten rules should be written out, so that they can be examined critically and amended. Is there a line in the sand, a point where the rules become so fundamental, so necessary to basic human decency, that they cannot be called into question? How ruthlessly nomaic is nomic?) (Whee, recursive tangents!)