On Wednesday 09 April 2008 10:14 Iammars wrote:
> It could be justified by saying that anything that is a report on the
> gamestate should go to a-o, whereas anything that changes the gamestate or
> disputes a report of the gamestate should go to a-b.

The distinction I personally prefer is that a-o should be for reports
that are required at predictable intervals (usually, weekly or
monthly).

This would exclude miscellaneous CotC actions; for your convenience
(and for greater consistency with existing usage) we could instead say
that a-o is for messages that SHALL be published, whereas a-b is for
actions that CAN be performed by announcement.

In either case, the definition should be generalized to include
voluntary "duties" carried out as a matter of custom, such as the
Agoran Twister contestmaster's weekly report. Unregulated messages
should be treated as though there were rules governing them.

Of course, none of this has any legal effect whatsoever -- we're
essentially debating revisions to game custom.


(This makes me wonder if game customs should be formalized into the
ruleset. It has always seemed to me that the basic premise of nomic
was that unwritten rules should be written out, so that they can be
examined critically and amended. Is there a line in the sand, a point
where the rules become so fundamental, so necessary to basic human
decency, that they cannot be called into question? How ruthlessly
nomaic is nomic?)


(Whee, recursive tangents!)

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