On Wed, Jun 25, 2008 at 12:13 PM, Alexander Smith <[EMAIL PROTECTED]> wrote:
> Quazie wrote:
>> My bad, you aren't, just never played a game of mafia/werewolves where
>> we got to find out who voted which way...
> That's pretty interesting; where I play in RL, it's considered to be the
> whole point of the game. People have to vote publically and can change
> their vote at any time, and the round ends lynching a few seconds after
> a majority are voting for the same person (to give people time to pull
> out and reconsider if they notice something is going badly wrong). Much
> of the psychology of the game is based around who responds when certain
> people vote certain ways. (Here we can look at the identity of the
> nominator and secondor to gain some information, and more comes after
> the vote, so there's enough information to make some sensible decisions;
> however, it's in the Werewolves' interest for lynching to be done quickly
> before there's time to collect much information, as they already have
> that information.)

Or the werewolves can just sit quiet for the first round and let
everybody pounce on the initial nominators and spread confusion, while
they themselves have nothing to fear.

-root

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