On Tue, May 5, 2009 at 7:28 PM, Sgeo <sgeos...@gmail.com> wrote:
> Making it so that only one new person a day can register might slow
> down invasions. Perhaps making it so that only 2 people can register
> in any given block of two consecutive days might also help in the case
> that two people happen to try to register in one day.
>
> Classification scheme for invasion sizes:
>
> Class 0: Can't even block an AI=3 proposal
> Class 1: Can block an AI=3 proposal that every non-invader votes FOR
> and every invader votes AGAINST
> Class 2: Can block an AI=2 proposal that every non-invader votes FOR
> and every invader votes AGAINST
> Class 3: Can block a Democratic AI=1 proposal that every non-invader
> votes FOR and every invader votes AGAINST _or_
>             Can pass a democratic AI=1 proposal that every invader
> votes FOR and every non-invader votes AGAINST (there may be a 1 person
> difference between the two definitions)
> Class 4: Can pass an AI=2 proposal that every invader votes FOR and
> every non-invader votes AGAINST
> Class 5: Can pass an AI=3 proposal that every invader votes FOR and
> every non-invader votes AGAINST

Class 6: Can overwhelm the game's architecture, disrupting all public
communication.

-root

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