On Wed, 19 Aug 2009, Elliott Hird wrote: > 2009/8/19 Geoffrey Spear <geoffsp...@gmail.com>: >> ...and so relies on the faulty assumption that people care enough >> about imaginary scarce resources to take the sort of actions needed to >> make a free market actually work. The utility of any asset gain in >> Agora is usually not worth the effort it takes to work out how to >> maximize your assets. > > Yes; Agora, unfortunately, has to factor in "but it's a goddamn email > game, nobody gives a damn".
It's more that the attention span for giving a damn is a week or two, after that care factors drop rapidly to the nanogivashit level. I think it's just that in spite of being a long-running "game", most competitive events work best if they last a couple weeks like a typical sort of game. If the game dynamics can be grasped, are intriguing, and the calculations etc. can be done and results seen in a week or two, people pay attention for that time and do a lot of good rational gameplay stuff. -G.