On Wed, 19 Aug 2009, Elliott Hird wrote:
> 2009/8/19 Geoffrey Spear <geoffsp...@gmail.com>:
>> ...and so relies on the faulty assumption that people care enough
>> about imaginary scarce resources to take the sort of actions needed to
>> make a free market actually work.  The utility of any asset gain in
>> Agora is usually not worth the effort it takes to work out how to
>> maximize your assets.
>
> Yes; Agora, unfortunately, has to factor in "but it's a goddamn email
> game, nobody gives a damn".

It's more that the attention span for giving a damn is a week or two,
after that care factors drop rapidly to the nanogivashit level.  I think 
it's just that in spite of being a long-running "game", most competitive
events work best if they last a couple weeks like a typical sort of
game.  If the game dynamics can be grasped, are intriguing, and the 
calculations etc. can be done and results seen in a week or two, people 
pay attention for that time and do a lot of good rational gameplay stuff.   
-G.



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