Proto-Proposal: Demolish the House (AI = 2, please) [Replaces cards, effectively a few dozen single-use currencies, with a few multiple-use currencies.]
Amend Rule 2255 (Major Arcana) by replacing this text: The Major Arcana is a deck of Position cards whose dealer is the Herald. The following Major Arcana cards are defined: with this text: The following imposed offices exist, with the following privileges. The holder of one of these offices CAN by announcement cause another specified player to become its holder. Change the title of Rule 2257 to "Basic Action Costs", and amend it to read: A Basic Action is an action defined as such by the rules. Each Basic Action has a Cost, a positive integer defaulting to 1, and CAN only be performed by spending that many units of the associated Basic Currency. The weekly report of each recordkeepor of a Basic Currency includes the Cost of each Basic Action for that currency. Changing the Cost of a Basic Action is secured. The Cost of a Basic Action CAN be changed: a) By the associated currency's recordkeepor, without 2 objections. b) By the associated currency's recordkeepor, as e pledged to do (if elected) during an election for the office that tracks that currency (but no later than the third day of the voting period). [Pledge restrictions are relaxed - if a candidate makes a vague pledge and gets elected anyway, the players deserve what they get - but deadline is no longer extended when the voting period is extended.] Change the title of Rule 2258 to "Salaries", and amend it to read: Any currency defined by this rule is known as a Basic Currency, and ownership of it is restricted to players. Salary is a first-class player switch tracked by the Accountor, with possible values N,M,O,P where each letter is replaced with a defined basic currency. The default value for this switch is Change,Change,Justice,Government. Ordering of N,M,O,P is not a significant differentiating aspect of the switch value, only the number of times each currency type is listed within the switch. A player CAN change the value of eir own Salary switch by announcement. At the beginning of each month, each first-class player earns a number of units of each Basic Currency equal to the number of times that currency appeared in eir salary switch at the beginning of the month. As soon as possible after the beginning of each month, the Accountor SHALL publish the state of each player's Salary switch as it was at the beginning of the month. Office Salary is a switch for each office tracked by the Accountor, with possible values being the names of each basic currency (default Government). The holder of each OFFICE CAN change that office's salary by announcement. At the beginning of each week, each holder of an office earns a number of units of the Basic Currency indicated by its Office Salary equal to its interest index. When a first-class player registers, e gains two units of each Basic Currency. Government Tokens are a currency tracked by the Grand Poobah. Justice Tokens are a currency tracked by the Insulator. Change Tokens are a currency tracked by the Anarchist. Change the title of Rule 2259 to "Taxation", and amend it to read: An entity's tax bracket is an integer from 1 to 5, default 2. When an entity is taxed, N/10 of its holdings of each Basic Currency (rounded down) are destroyed, where N is its tax bracket. At the end of each month, each entity is taxed. [Audits are greatly simplified.] Change the title of Rule 2260 to "Government Actions", and amend it by replacing this text: When a player wins an election, e earns two draws from the Government Deck. The Deck of Government consists of the following cards, listed by title followed by Exploit (default) or Effect (if marked as such). with this text: When a player wins an election, e gains a number of Government Tokens equal to the office's interest index. The following Basic Actions CAN be performed by spending Government Tokens: and by replacing "increased" with "decreased" in the Arm-Twist section, and by removing "one." from the end of the No Confidence section, and by removing the "Government Ball" section. [Election bonus changed to one week's salary. Lottery is moved to its own rule below.] Change the title of Rule 2261 to "Change Actions", and amend it to read: When a proposal authored by a player is adopted and takes effect, that player gains a number of Change Tokens equal to its interest index. The following Basic Actions CAN be performed by spending Change Tokens: * Distrib-u-Matic - Indicate an Undistributable proposal. That proposal becomes Distributable. * Committee - Indicate a Distributable proposal. That proposal becomes Undistributable. * Your Turn - Indicate a player. E SHOULD perform at least one Basic Action in the next 72 hours. If e fails to do so, you CAN once destroy a unit of Basic Currency in eir possession by announcement in the subsequent week. * Presto! - Indicate an entity and a Basic Currency held by that entity. One unit of that Currency is transferred from em to you. * Not Your Turn - Indicate a given Basic Action that was performed in the last 24 hours. That action is canceled and did not occur. If this action would create a paradox preventing its own success, then it is unsuccessful. * Supersize Me - Specify an entity. That entity's tax bracket is decreased by 1. * Shrink Potion - Specify an entity. That entity's tax bracket is increased by 1. Change the title of Rule 2262 to "Justice Actions", and amend it to read: When a judge judges a case within its time limit, e earns a number of Justice Tokens equal to its interest index. Within one week after an appeal case is judged OVERRULE, a member of the appeal judge's basis CAN destroy a number of the prior judge's Justice Tokens equal to the prior case's interest index, unless the prior judge has already lost Justice Tokens due to that OVERRULE. The following Basic Actions CAN be performed by spending Justice Tokens: * Absolv-o-Matic - Indicate a player with at least one Rest. A Rest in that player's possession is destroyed. * Stool Pigeon - Indicate a player who has not been indicated for this action within the last 72 hours. A Rest is created in that player's possession. * Drop your Weapon - Indicate an entity and a Basic Currency held by that entity. E loses one unit of that currency. * Discard Picking - Indicate a Basic Currency of which at least one unit was destroyed in the past 72 hours. You gain one unit of that currency. * Penalty Box - Specify an entity. You CAN, in the same message, With Notice (you must have previously declared intent as specified by other rules), cause em to be taxed, unless e has already been taxed since you last declared intent. [Judicial salary increased to match interest index.] Repeal Rule 2253 (Cards). Repeal Rule 2254 (Position Cards). Repeal Rule 2257 (Exploit Cards). Repeal Rule 2266 (Effect Cards). Create a rule titled "Wood for Sheep" with this text: A player CAN spend four units of any one Basic Currency to gain one unit of a different Basic Currency that e specifies. [We're long overdue for a Catan reference in the rules.] Create a rule titled "Lottery" with this text: A player CAN spend one unit of each Basic Currency to enter the lottery. As soon as possible after e does so, the Accountor SHALL select a random number from 1 to 100; if it is 100, then the player satisfies the Winning Condition of Fortune (cleanup procedure: all entities cease to satisfy this Winning Condition). Set Costs as follows: 2 Arm-Twist 4 Lobbyist 4 Local Election 8 Debate-o-Matic 8 On the Nod 8 Kill Bill 8 No Confidence 2 Committee 40 Not Your Turn 14 Presto! 4 Shrink Potion 4 Your Turn 3 Discard Picking 2 Drop Your Weapon 8 Penalty Box 8 Stool Pidgeon [Anything not listed defaults to 1.] For each card that was owned by a player immediately before the adoption of this proposal, e gains a number of units of Basic Currency equal to the Cost of the corresponding Basic Action (if any), or 14 if there is no corresponding Basic Action.