Proto-Proposal:  Demolish the House
(AI = 2, please)

[Replaces cards, effectively a few dozen single-use currencies, with a
few multiple-use currencies.]

Amend Rule 2255 (Major Arcana) by replacing this text:

      The Major Arcana is a deck of Position cards whose dealer is the
      Herald.  The following Major Arcana cards are defined:

with this text:

      The following imposed offices exist, with the following
      privileges.  The holder of one of these offices CAN by
      announcement cause another specified player to become
      its holder.

Change the title of Rule 2257 to "Basic Action Costs", and amend it
to read:

      A Basic Action is an action defined as such by the rules.

      Each Basic Action has a Cost, a positive integer defaulting to
      1, and CAN only be performed by spending that many units of the
      associated Basic Currency.  The weekly report of each recordkeepor
      of a Basic Currency includes the Cost of each Basic Action for
      that currency.

      Changing the Cost of a Basic Action is secured.  The Cost of a
      Basic Action CAN be changed:

        a) By the associated currency's recordkeepor, without 2
           objections.

        b) By the associated currency's recordkeepor, as e pledged
           to do (if elected) during an election for the office that
           tracks that currency (but no later than the third day of
           the voting period).

[Pledge restrictions are relaxed - if a candidate makes a vague pledge
and gets elected anyway, the players deserve what they get - but
deadline is no longer extended when the voting period is extended.]

Change the title of Rule 2258 to "Salaries", and amend it to read:

      Any currency defined by this rule is known as a Basic Currency,
      and ownership of it is restricted to players.

      Salary is a first-class player switch tracked by the Accountor,
      with possible values N,M,O,P where each letter is replaced with
      a defined basic currency.  The default value for this switch is
      Change,Change,Justice,Government.  Ordering of N,M,O,P is not a
      significant differentiating aspect of the switch value, only the
      number of times each currency type is listed within the switch.

      A player CAN change the value of eir own Salary switch by
      announcement.

      At the beginning of each month, each first-class player earns a
      number of units of each Basic Currency equal to the number of
      times that currency appeared in eir salary switch at the beginning
      of the month.  As soon as possible after the beginning of each
      month, the Accountor SHALL publish the state of each player's
      Salary switch as it was at the beginning of the month.

      Office Salary is a switch for each office tracked by the
      Accountor, with possible values being the names of each basic
      currency (default Government).  The holder of each OFFICE CAN
      change that office's salary by announcement.  At the beginning of
      each week, each holder of an office earns a number of units of the
      Basic Currency indicated by its Office Salary equal to its
      interest index.

      When a first-class player registers, e gains two units of each
      Basic Currency.

      Government Tokens are a currency tracked by the Grand Poobah.

      Justice Tokens are a currency tracked by the Insulator.

      Change Tokens are a currency tracked by the Anarchist.

Change the title of Rule 2259 to "Taxation", and amend it to read:

      An entity's tax bracket is an integer from 1 to 5, default 2.

      When an entity is taxed, N/10 of its holdings of each Basic
      Currency (rounded down) are destroyed, where N is its tax bracket.

      At the end of each month, each entity is taxed.

[Audits are greatly simplified.]

Change the title of Rule 2260 to "Government Actions", and amend it by
replacing this text:

      When a player wins an election, e earns two draws from the
      Government Deck.

      The Deck of Government consists of the following cards, listed
      by title followed by Exploit (default) or Effect (if marked as
      such).

with this text:

      When a player wins an election, e gains a number of Government
      Tokens equal to the office's interest index.

      The following Basic Actions CAN be performed by spending
      Government Tokens:

and by replacing "increased" with "decreased" in the Arm-Twist
section, and by removing "one." from the end of the No Confidence
section, and by removing the "Government Ball" section.

[Election bonus changed to one week's salary.  Lottery is moved to
its own rule below.]

Change the title of Rule 2261 to "Change Actions", and amend it to
read:

      When a proposal authored by a player is adopted and takes
      effect, that player gains a number of Change Tokens equal to
      its interest index.

      The following Basic Actions CAN be performed by spending
      Change Tokens:

      * Distrib-u-Matic - Indicate an Undistributable proposal. That
                          proposal becomes Distributable.

      * Committee       - Indicate a Distributable proposal. That
                          proposal becomes Undistributable.

      * Your Turn       - Indicate a player.  E SHOULD perform at
                          least one Basic Action in the next 72
                          hours. If e fails to do so, you CAN once
                          destroy a unit of Basic Currency in eir
                          possession by announcement in the subsequent
                          week.

      * Presto!         - Indicate an entity and a Basic Currency
                          held by that entity.  One unit of that
                          Currency is transferred from em to you.

      * Not Your Turn  -  Indicate a given Basic Action that was
                          performed in the last 24 hours. That action
                          is canceled and did not occur. If this action
                          would create a paradox preventing its own
                          success, then it is unsuccessful.

      * Supersize Me    - Specify an entity. That entity's tax bracket
                          is decreased by 1.

      * Shrink Potion   - Specify an entity. That entity's tax bracket
                          is increased by 1.

Change the title of Rule 2262 to "Justice Actions", and amend it to
read:

      When a judge judges a case within its time limit, e earns a
      number of Justice Tokens equal to its interest index.  Within
      one week after an appeal case is judged OVERRULE, a member of
      the appeal judge's basis CAN destroy a number of the prior
      judge's Justice Tokens equal to the prior case's interest
      index, unless the prior judge has already lost Justice Tokens
      due to that OVERRULE.

      The following Basic Actions CAN be performed by spending
      Justice Tokens:

       * Absolv-o-Matic   - Indicate a player with at least one Rest.
                            A Rest in that player's possession is
                            destroyed.

       * Stool Pigeon     - Indicate a player who has not been
                            indicated for this action within the last
                            72 hours. A Rest is created in that player's
                            possession.

       * Drop your Weapon - Indicate an entity and a Basic Currency held
                            by that entity. E loses one unit of that
                            currency.

       * Discard Picking  - Indicate a Basic Currency of which at least
                            one unit was destroyed in the past 72
                            hours. You gain one unit of that currency.

       * Penalty Box      - Specify an entity. You CAN, in the same
                            message, With Notice (you must have
                            previously declared intent as specified by
                            other rules), cause em to be taxed, unless
                            e has already been taxed since you last
                            declared intent.

[Judicial salary increased to match interest index.]

Repeal Rule 2253 (Cards).
Repeal Rule 2254 (Position Cards).
Repeal Rule 2257 (Exploit Cards).
Repeal Rule 2266 (Effect Cards).

Create a rule titled "Wood for Sheep" with this text:

      A player CAN spend four units of any one Basic Currency to gain
      one unit of a different Basic Currency that e specifies.

[We're long overdue for a Catan reference in the rules.]

Create a rule titled "Lottery" with this text:

      A player CAN spend one unit of each Basic Currency to enter
      the lottery.  As soon as possible after e does so, the Accountor
      SHALL select a random number from 1 to 100; if it is 100, then
      the player satisfies the Winning Condition of Fortune (cleanup
      procedure: all entities cease to satisfy this Winning Condition).

Set Costs as follows:

   2  Arm-Twist
   4  Lobbyist
   4  Local Election
   8  Debate-o-Matic
   8  On the Nod
   8  Kill Bill
   8  No Confidence

   2  Committee
  40  Not Your Turn
  14  Presto!
   4  Shrink Potion
   4  Your Turn

   3  Discard Picking
   2  Drop Your Weapon
   8  Penalty Box
   8  Stool Pidgeon

[Anything not listed defaults to 1.]

For each card that was owned by a player immediately before the adoption
of this proposal, e gains a number of units of Basic Currency equal to
the Cost of the corresponding Basic Action (if any), or 14 if there is
no corresponding Basic Action.

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