On 07/23/2011 03:06 PM, ais523 wrote: > On Sat, 2011-07-23 at 15:57 -0400, omd wrote: >> Arguments: I'm not sure exactly what "[no] player of [Agora] can make >> arbitrary changes to the gamestate" means, but it sounds suspiciously >> like an Agora Is a Nomic violation. >> >> (Note that AIaN was amended by my proposal in the immediately prior >> resolution.) > > Arguments: "no player of Agora can make arbitrary changes to the > gamestate" translates as "for each player of Agora, there is at least > one gamestate change they cannot make". I don't think that's an AIAN > violation, unless it happens to be the same change for each player. (All > this seems to do is platonically claim that dictatorship scams don't > exist, which probably needs fixing...)
I would read rather "there is at least one gamestate change such that, for each player of Agora, that player cannot make that change."