On 07/23/2011 03:06 PM, ais523 wrote:
> On Sat, 2011-07-23 at 15:57 -0400, omd wrote:
>> Arguments: I'm not sure exactly what "[no] player of [Agora] can make
>> arbitrary changes to the gamestate" means, but it sounds suspiciously
>> like an Agora Is a Nomic violation.
>>
>> (Note that AIaN was amended by my proposal in the immediately prior 
>> resolution.)
> 
> Arguments: "no player of Agora can make arbitrary changes to the
> gamestate" translates as "for each player of Agora, there is at least
> one gamestate change they cannot make". I don't think that's an AIAN
> violation, unless it happens to be the same change for each player. (All
> this seems to do is platonically claim that dictatorship scams don't
> exist, which probably needs fixing...)

I would read rather "there is at least one gamestate change such that,
for each player of Agora, that player cannot make that change."

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