On Fri, 28 Sep 2012, Sean Hunt wrote: > I thought quite closely about the Prerogative of Prejudice. I wanted > something cool and powerful, but not entirely absurd. My rationale is > that Prejudice is not truly a just punishment, and should not be > considered a judicial resolution to controversy per R101.
I'm reading Prejudice through a few times and may have some comments; but I agree, I'm not so concerned about criminal mechanics - even "unfair" ones if they're basically playable - as I would be about R101 (inquiry) cases. So that's all good. > So if people really don't want these changes to happen, I won't press > them, but I think that in the long run they'll be good for Agora. Wholly agree with removing cruft and scrapping half-systems that aren't working right now. And I agree the scam has given you the prerogative to decide on the next framework. And that it's worth trying a shift in tradition, such that scam-winning players shouldn't feel guilty about flexing their muscles a bit. So other than pointing out little bugs if I spot them I think on reflection it's more than fair, and very possibly for the good of the game, to wholly defer to you in setting tone/flavor/ mechanics, including any Imperial mechanics. Carry on, Sire. -G.