On Fri, 2015-08-14 at 16:00 -0400, omd wrote:
> - More generally, there should be a guide for new players.  For
> inspiration, here is a 20-year-old(!) Agora Guidebook:
> http://agora.qoid.us/www.fysh.org/~zefram/agora/agora_vanyel0/agora/guidebook.html

It's surprising how much has changed, and how much is still the same.
For example, "public forum" is still a term used today.

There are also things that were repealed and re-enacted with different
names many times (points, pledges, contests), things that were in the
ruleset more or less continuously until the last round of appeals
(CotC), and even cases of names of things moving around over time (e.g.
the Herald used to track kudos; the more recent equivalent of "props"
was tracked by the Air Traffic Controller, but there was an actual
Herald office at the same time that did something entirely different).
Something that amuses me a lot is the mention of the Assessor being able
to break ties.

With regard to the general subject, I think that having a game that you
can jump into is quite important, but also that the vast majority of
gameplay attempts in nomics fail. Also, I feel that gameplay only works
well in a nomic once you already have rules in place that can exist
around it (Contracts, Promises, etc.), and maybe some sort of connection
to the "metagame" of rules and proposals and the like. It's more
important to give new players an overview of rules and proposals and
CFJs and the like because those are really the heart of Agora. (Also,
because if you're just participating for a single contest or the like,
there's no real need to even be a player; root participated in Enigma
rather longer than e participated in Agora.)

Which reminds me, Organizations are something that needs to happen. I
didn't propose them earlier on selfish grounds; when I don't really have
time for Agora, I'm typically content to let it drift so that it's
active when I'm active. Now that I'm Prime Minister, though, I should
probably be trying to guide gameplay benevolently (so far I've mostly
been doing that wrt votes on proposals). Given that we have Erratic
Rules now, it's probably best if they aren't initially tied to wins.

-- 
ais523

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