On Mon, 2016-06-27 at 17:46 -0500, nichdel wrote: > Now that we've discussed the technical improvements to Agora and plans > seem to be underway, I thought it'd be worthwhile to talk in more > detail about possible changes to the rules, especially since that's an > area where more of us can contribute. Here's my thoughts on what could > be improved in the current ruleset: > > 1) Winning > > I think having an attainable victory condition is really conducive to > keeping up activity in the community. Right now there's two unrelated > conditions: Ribbons and Trust Tokens. I personally am indifferent to > Trust Tokens. I actually quite like Ribbons, but I wonder if (at least > until we have more players) we should make it possible to win with > only a subset of the ribbons rather than the full collection. As is, > some ribbons are unlikely to be obtainable for newer players (u, v, > m, and i particularly). If we lowered the threshold to something like > 10-or-12/14 newer players would be able to get a victory from 'easy' > ribbons such as gray and white while older players would be more apt > to pursue the more distinguished ribbons. Ribbons are meant to be a difficult, long-term victory condition that sits aside other victory conditions.
I don't think we have anything wrong with our current victory conditions; rather, I feel that we need more of them. In particular, we need a purely economic grindable victory (I know that G. is opposed to these, but IMO it's necessary for activity). It also helps to have some assorted other victory conditions (you want at least one as a "scam relief valve" so that scams don't have to destroy the gamestate to win, and various methods of giving players a victory once they amass enough political/economic power). On similar lines, we need a working economy. I've noticed a huge gulf in activity between times when we have a working economic system, and times when we don't. (In particular, with no economy present, I have little incentive to do anything and normally stay inactive.) -- ais523