On Mon, 26 Jun 2017, CuddleBeam wrote: > We could define "privacy" in the tourney's rules.
Yes, I agree, it's simple to add an asterisk to the tourney regulations with a statement: "a message is private if and only if ...(whatever)". Doesn't matter if it's arbitrary ("a message to everyone's registered email is private while a message to the discussion forum is not") as long as it's clearly defined. > Keeping information secret or not will be hard imo, unless there's a > clear reward to follow what the game intends you to do. This is the deepest issue I think. Past experience agrees with this for me: "don't say X" speech prohibitions are hard to regulate and cause all kinds of arguments when there's a clear game advantage for breaking them - there's just too many ways to communicate something without saying it. Better to design a tourney that doesn't need them at all. (*encourage* secret communication rather than *requiring* it). -G.