On Mon, 26 Jun 2017, CuddleBeam wrote:
> We could define "privacy" in the tourney's rules.

Yes, I agree, it's simple to add an asterisk to the tourney regulations 
with a statement: "a message is private if and only if ...(whatever)".
Doesn't matter if it's arbitrary ("a message to everyone's registered
email is private while a message to the discussion forum is not") as
long as it's clearly defined.

> Keeping information secret or not will be hard imo, unless there's a
> clear reward to follow what the game intends you to do.

This is the deepest issue I think.  Past experience agrees with this
for me: "don't say X" speech prohibitions are hard to regulate and
cause all kinds of arguments when there's a clear game advantage for
breaking them - there's just too many ways to communicate something
without saying it.  Better to design a tourney that doesn't need them 
at all. (*encourage* secret communication rather than *requiring* it).

-G.



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