Per Assets: "An asset generally CAN <http://agoranomic.org/ruleset/#Rule2152> be destroyed by its owner by announcement, subject to modification by its backing document."
On Sep 7, 2017 3:14 AM, "V.J Rada" <vijar...@gmail.com> wrote: So we need to make that a CAN and add "a stamp they own". I don't have AP but someone should make and pend that. On Thu, Sep 7, 2017 at 6:10 PM, Owen Jacobson <o...@grimoire.ca> wrote: > >> On Sep 7, 2017, at 4:06 AM, Alex Smith <ais...@alumni.bham.ac.uk> wrote: >> >> On Thu, 2017-09-07 at 00:52 -0700, Gaelan Steele wrote: >>> The reason I have seen is public now (I made an attempt). The events >>> went down something like this, AFAIK: >> >> My reason was different, and I don't see any reason not to make it >> public (other than wanting the last Secretary's report to self-ratify). >> >> Rule 2498, as far as I can tell, doesn't do anything other than >> override rule 2471 due to outpowering it, by making it legal to attempt >> to make or cash in a Stamp. It doesn't actually give any ability or >> mechanism to do so. (Rule 2152 is clear that MAY means that performing >> the action is not a rules violation, but doesn't have any opinion on >> whether the action is possible or not; rule 2125 makes it impossible, >> as it modifies recordkeepor information, without a rule specifically >> making it possible.) > > Since I always get this wrong, I might as well ask it now: > > Is this grouping meaningfully incorrect? > > * MUST NOT, MAY NOT, SHALL NOT, ILLEGAL, PROHIBITED, NEED NOT, OPTIONAL, MAY, MUST, SHALL, REQUIRED, and MANDATORY refer to the card-legality of an action, for lack of a better name for the concept: they don’t constrain, but they do define the bounds of what will draw a penalty. > > * CANNOT, IMPOSSIBLE, INEFFECTIVE, INVALID, and CAN refer to the platonic-legality of an action: they constrain the possible actions, and the possible states the game may visit. > > * SHOULD NOT, DISCOURAGED, DEPRECATED, SHOULD, ENCOURAGED, and RECOMMENDED advise additional consideration before undertaking an action. > > I always get MAY and CAN crossed up, but if MAY is about penalties and CAN is about possibilities, that would be much easier for me to remember. > > -o > -- >From V.J Rada