"If the action is to be performed With N Objections, With N Agoran Consent, or With Notice, if the intent was announced at least 4 days earlier."
ais ratified that the With became a Without quite a while ago On Mon, Sep 11, 2017 at 4:20 PM, VJ Rada <vijar...@gmail.com> wrote: > "When a person is issued a Green Card, they > are ENCOURAGED to travel to the United States." > > This too. > > On Mon, Sep 11, 2017 at 4:20 PM, VJ Rada <vijar...@gmail.com> wrote: >> "* Publishing a duty-fulfilling report: 5 shinies." >> >> COE minor fixes amended this. >> >> On Mon, Sep 11, 2017 at 4:15 PM, Gaelan Steele <gael...@icloud.com> wrote: >>> THE SHORT LOGICAL RULESET >>> >>> Most Recent Ruleset Change Recorded: >>> Adoption of Proposal 7875, 7 Sep 2017 >>> >>> Online documents: >>> https://agoranomic.github.io/ruleset/slr.txt (SLR) >>> https://agoranomic.github.io/ruleset/flr.txt (FLR) >>> https://agoranomic.github.io/ruleset/ (HLR, not legally part of my >>> report but always in sync with the other two) >>> >>> ====================================================================== >>> Agora >>> ---------------------------------------------------------------------- >>> >>> Rule 101/17 (Power=3) >>> The Game of Agora >>> >>> Agora is a game of Nomic, wherein Persons, acting in accordance >>> with the Rules, communicate their game Actions and/or results of >>> these actions via Fora in order to play the game. The game may >>> be won, but the game never ends. >>> >>> Please treat Agora Right Good Forever. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 1698/4 (Power=3) >>> Agora Is A Nomic >>> >>> Agora is ossified if it is IMPOSSIBLE for any reasonable combination of >>> actions by players to cause arbitrary rule changes to be made and/or >>> arbitrary proposals to be adopted within a four-week period. >>> >>> If, but for this rule, the net effect of a proposal would cause Agora >>> to >>> become ossified, or would cause Agora to cease to exist, it cannot take >>> effect, rules to the contrary notwithstanding.If any other single >>> change >>> to the gamestate would cause Agora to become ossified, or would cause >>> Agora to cease to exist, it is cancelled and does not occur, rules to >>> the >>> contrary notwithstanding. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 478/34 (Power=3) >>> Fora >>> >>> Freedom of speech being essential for the healthy functioning of >>> any non-Imperial nomic, it is hereby resolved that no Player >>> shall be prohibited from participating in the Fora, nor shall >>> any person create physical or technological obstacles that >>> unduly favor some players' fora access over others. >>> >>> Publicity is a forum switch with values Public, Discussion, and >>> Foreign (default), tracked by the Registrar. Changes to >>> publicity are secured. >>> >>> The Registrar may change the publicity of a forum without >>> objection as long as: >>> >>> 1. e sends eir announcement of intent to that forum; and >>> >>> 2. if the forum is to be made public, the announcement by which >>> the Registrar makes that forum public is sent to all >>> existing public fora. >>> >>> Each player should ensure e can receive messages via each public >>> forum. >>> >>> A public message is a message sent via a public forum, or sent >>> to all players and containing a clear designation of intent to >>> be public. A rule can also designate that a part of one public >>> message is considered a public message in its own right. A >>> person "publishes" or "announces" something by sending a public >>> message. >>> >>> Where the rules define an action that CAN be performed "by >>> announcement", a person performs that action by unambiguously >>> and clearly specifying the action and announcing that e performs >>> it. Any action performed by sending a message is performed at >>> the time date-stamped on that message. Actions in messages >>> (including sub-messages) are performed in the order they appear >>> in the message, unless otherwise specified. >>> >>> ---------------------------------------------------------------------- >>> >>> ====================================================================== >>> Players >>> ---------------------------------------------------------------------- >>> >>> Rule 869/39 (Power=3) >>> How to Join and Leave Agora >>> >>> Any organism that is generally capable of freely originating and >>> communicating independent thoughts and ideas is a person. Rules >>> to the contrary notwithstanding, no other entities are persons. >>> >>> Citizenship is a person switch with values Unregistered >>> (default) and Registered, tracked by the Registrar. Changes to >>> citizenship are secured. A registered person is a Player. >>> >>> A person CAN (unless explicitly forbidden or prevented by the >>> rules) register by publishing a message that indicates >>> reasonably clearly and reasonably unambiguously that e intends >>> to become a player at that time. A person, by registering, >>> agrees to abide by the Rules. The Rules CANNOT otherwise bind a >>> person to abide by any agreement without that person's willful >>> consent. >>> >>> A player CAN deregister (cease being a player) by announcement. >>> If e does so, e CANNOT register by announcement for 30 days. >>> >>> If a player has not sent a message to a public forum in the last >>> month, then any player CAN deregister em without objection. >>> >>> The Rules CANNOT compel non-players to act, nor compel players >>> to unduly harass non-players. A non-person CANNOT be a player, >>> rules to the contrary notwithstanding. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2139/9 (Power=2) >>> The Registrar >>> >>> The Registrar is an office; its holder is responsible for >>> keeping track of players. >>> >>> The Registrar's weekly report includes: >>> >>> 1. A list of all players, including information sufficient to >>> identify and contact each player. >>> >>> 2. The date on which each player most recently became a player. >>> >>> 3. For each forum with non-Foreign publicity, sufficient >>> instructions for players to receive messages there. >>> >>> The Registrar's monthly report includes: >>> >>> 1. For each former player for which the information is >>> reasonably available, the dates on which e registered and >>> deregistered. >>> >>> In the first week of every month the Registrar SHALL attempt to >>> deregister every player that has not sent a message to a public >>> forum in the preceding month. >>> >>> The Registrar's duties and abilities also include: >>> >>> * Changing the publicity of a forum, as described in Rule 478. >>> >>> * Publishing Cantus Cygnei and Writs of FAGE as described in >>> Rule 1789. >>> >>> The Registrar is also responsible for tracking any switches that >>> would otherwise lack an officer to track them, unless the switch >>> is defined as untracked. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 1789/9 (Power=2) >>> Cantus Cygneus >>> >>> Whenever a Player feels that e has been treated so egregiously >>> by the Agoran community that e can no longer abide to be a part >>> of it, e may submit a document to the Registrar, clearly labeled >>> a Cantus Cygneus, detailing eir grievances and expressing eir >>> reproach for those who e feels have treated em so badly. >>> >>> In a timely fashion after receiving a Cantus Cygneus, the >>> Registrar shall publish this document along with a Writ of >>> Fugiendae Agorae Grandissima Exprobratione, commanding the >>> Player to be deregistered. The Registrar shall note the method >>> of deregistration for that Player in subsequent Registrar >>> Reports. >>> >>> The Player is deregistered as of the posting of the Writ, and >>> the notation in the Registrar's Report will ensure that, >>> henceforth, all may know said Player deregistered in a Writ of >>> FAGE. >>> >>> ---------------------------------------------------------------------- >>> >>> ====================================================================== >>> Rules & Power >>> ---------------------------------------------------------------------- >>> >>> Rule 2141/9 (Power=3) >>> Role and Attributes of Rules >>> >>> A rule is a type of instrument with the capacity to govern the >>> game generally, and is always taking effect. A rule's content >>> takes the form of a text, and is unlimited in scope. >>> >>> Every rule has power between 0.1 and 4.0 inclusive. It is >>> not possible for a rule to have a power outside this range. >>> >>> Rules have ID numbers, to be assigned by the Rulekeepor. >>> >>> Every rule shall have a title to aid in identification. If a >>> rule ever does not have a title, the Rulekeepor SHALL assign a >>> title to it by announcement in a timely fashion. >>> >>> For the purposes of rules governing modification of instruments, >>> the text, power, ID number, and title of a rule are all >>> substantive aspects of the rule. However, rules to the contrary >>> notwithstanding, the Rulekeepor CAN set rule aspects as >>> described elsewhere in this rule. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 1688/8 (Power=3) >>> Power >>> >>> The Power of an entity is a non-negative rational number. An >>> Instrument is an entity with positive Power. >>> >>> The Power of an entity cannot be set or modified except as >>> stipulated by the Rules. All entities have Power zero except >>> where specifically allowed by the rules. >>> >>> Power less than one is called Ephemeral power, and an instrument >>> with a power less than one is an Ephemeral instrument. >>> >>> A Rule that makes a change, action, or value secured (hereafter >>> the securing Rule) thereby makes it IMPOSSIBLE to perform that >>> change or action, or to set or modify that value, except as >>> allowed by an Instrument with Power greater than or equal to the >>> change's Power Threshold. This Threshold defaults to the >>> securing Rule's Power, but CAN be lowered as allowed by that >>> Rule (including by the Rule itself). >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2140/2 (Power=3) >>> Power Controls Mutability >>> >>> No entity with power below the power of this rule can >>> >>> 1. cause an entity to have power greater than its own. >>> >>> 2. adjust the power of an instrument with power greater than >>> its own. >>> >>> 3. set or modify any other substantive aspect of an instrument >>> with power greater than its own. A "substantive" aspect of >>> an instrument is any aspect that affects the instrument's >>> operation. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 217/11 (Power=3) >>> Interpreting the Rules >>> >>> When interpreting and applying the rules, the text of the rules >>> takes precedence. Where the text is silent, inconsistent, or >>> unclear, it is to be augmented by game custom, common sense, >>> past judgements, and consideration of the best interests of the >>> game. >>> >>> Definitions and prescriptions in the rules are only to be >>> applied using direct, forward reasoning; in particular, an >>> absurdity that can be concluded from the assumption that a >>> statement about rule-defined concepts is false does not >>> constitute proof that it is true. Definitions in lower-powered >>> Rules do not overrule common-sense interpretations or common >>> definitions of terms in higher-powered rules. >>> >>> Rules to the contrary notwithstanding, any rule change that >>> would (1) prevent a person from initiating a formal process to >>> resolve matters of controversy, in the reasonable expectation >>> that the controversy will thereby be resolved; or (2) prevent a >>> person from causing formal reconsideration of any judicial >>> determination that e should be punished, is wholly void and >>> without effect. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 1030/11 (Power=3.2) >>> Precedence between Rules >>> >>> In a conflict between Rules, the conflict shall be resolved by >>> performing the following comparisons in the sequence written in >>> this rule, until the conflict is resolved. >>> >>> - In a conflict between Rules with different Power, the Rule >>> with the higher Power takes precedence over the Rule with the >>> lower Power; otherwise, >>> >>> - If all of the Rules in conflict explicitly say that their >>> precedence relations are determined by some other Rule for >>> determining precedence relations, then the determinations of >>> the precedence-determining Rule shall be used to resolve the >>> conflicts; otherwise, >>> >>> - If at least one of the Rules in conflict explicitly says of >>> itself that it defers to another Rule (or type of Rule) or >>> takes precedence over another Rule (or type of Rule), then >>> such provisions shall be used to resolve the conflict, unless >>> they lead to contradictions between each other; otherwise, >>> >>> - If any of the rules in conflict have ID numbers, then the Rule >>> with the lowest ID number takes precedence; otherwise, >>> >>> - The Rule enacted earliest takes precedence. >>> >>> Clauses in any other rule that broadly claim precedence (e.g. >>> over "all rules" of a certain class) shall be, prima facie, >>> considered to be limited claims of precedence or deference that >>> are applicable only when such claims are evaluated as described >>> within the above sequence. >>> >>> No change to the Ruleset can occur that would cause a Rule to >>> directly claim precedence over this Rule as a means of >>> determining precedence. This applies to changes by the >>> enactment or amendment of a Rule, or of any other form. This >>> Rule takes precedence over any Rule that would permit such a >>> change to the Ruleset. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2240/1 (Power=3) >>> No Cretans Need Apply >>> >>> In a conflict between clauses of the same Rule, if exactly one >>> claims precedence over the other, then it takes precedence; >>> otherwise, the later clause takes precedence. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 105/13 (Power=3) >>> Rule Changes >>> >>> Where permitted by other rules, an instrument generally can, >>> as part of its effect, >>> >>> 1. enact a rule. The new rule has power equal to the minimum >>> of the power specified by the enacting instrument, >>> defaulting to one if the enacting instrument does not >>> specify or if it specifies a power less than 0.1, and the >>> maximum power permitted by other rules. The enacting >>> instrument may specify a title for the new rule, which if >>> present shall prevail. The ID number of the new rule cannot >>> be specified by the enacting instrument; any attempt to so >>> specify is null and void. >>> >>> 2. repeal a rule. When a rule is repealed, it ceases to be a >>> rule, and the Rulekeepor need no longer maintain a record >>> of it. >>> >>> 3. reenact a rule. A repealed rule identified by its most >>> recent rule number may be reenacted with the same ID number >>> and the next change identifier. If no text is specified, >>> the rule is reenacted with the same text it had when it was >>> most recently repealed. If the reenacting proposal provides >>> new text for the rule, the rule must have materially the >>> same purpose as did the repealed version; otherwise, the >>> attempt to reenact the rule is null and void. >>> >>> 4. amend the text of a rule. >>> >>> 5. retitle a rule. >>> >>> 6. change the power of a rule. >>> >>> A rule change is any effect that falls into the above classes. >>> Rule changes always occur sequentially, never simultaneously. >>> >>> Any ambiguity in the specification of a rule change causes that >>> change to be void and without effect. An inconsequential >>> variation in the quotation of an existing rule does not >>> constitute ambiguity for the purposes of this rule, but any >>> other variation does. >>> >>> A rule change is wholly prevented from taking effect unless its >>> full text was published, along with an unambiguous and clear >>> specification of the method to be used for changing the rule, at >>> least 4 days and no more than 60 days before it would otherwise >>> take effect. >>> >>> This rule provides the only mechanism by which rules can be >>> created, modified, or destroyed, or by which an entity can >>> become a rule or cease to be a rule. >>> >>> ---------------------------------------------------------------------- >>> >>> ====================================================================== >>> Reusable Definitions >>> ---------------------------------------------------------------------- >>> >>> Rule 2152/7 (Power=3) >>> Mother, May I? >>> >>> The following terms are defined. These definitions are used >>> when a rule includes a term in all caps, and provide guidance in >>> determining the ordinary-language meaning of a term when a rule >>> includes a term otherwise. Earlier definitions take precedence >>> over later ones. If a rule specifies one or more persons in >>> connection with a term, then the term applies only to the >>> specified person(s). >>> >>> 1. CANNOT, IMPOSSIBLE, INEFFECTIVE, INVALID: Attempts to >>> perform the described action are unsuccessful. >>> >>> 2. MUST NOT, MAY NOT, SHALL NOT, ILLEGAL, PROHIBITED: Performing >>> the described action violates the rule in question. >>> >>> 3. NEED NOT, OPTIONAL: Failing to perform the described action >>> does not violate the rules. >>> >>> 4. SHOULD NOT, DISCOURAGED, DEPRECATED: Before performing the >>> described action, the full implications of performing it >>> should be understood and carefully weighed. >>> >>> 5. CAN: Attempts to perform the described action are successful. >>> >>> 6. MAY: Performing the described action does not violate the >>> rules. >>> >>> 7. MUST, SHALL, REQUIRED, MANDATORY: Failing to perform the >>> described action violates the rule in question. >>> >>> 8. SHOULD, ENCOURAGED, RECOMMENDED: Before failing to perform >>> the described action, the full implications of failing to >>> perform it should (in the ordinary-language sense) be >>> understood and carefully weighed. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2162/8 (Power=2) >>> Switches >>> >>> A type of switch is a property that the rules define as a >>> switch, and specify the following: >>> >>> 1. The type(s) of entity possessing an instance of that switch. >>> No other entity possesses an instance of that switch. >>> >>> 2. One or more possible values for instances of that switch, >>> exactly one of which is designated as the default. No other >>> values are possible for instances of that switch. >>> >>> 3. Optionally, exactly one office whose holder tracks instances >>> of that switch. That officer's (weekly, if not specified >>> otherwise) report includes the value of each instance of that >>> switch whose value is not its default value; a public >>> document purporting to be this portion of that officer's >>> report is self-ratifying, and implies that other instances >>> are at their default value. >>> >>> At any given time, each instance of a switch has exactly one >>> possible value for that type of switch. If an instance of a >>> switch comes to have a value, it ceases to have any other value. >>> If an instance of a switch would otherwise fail to have a >>> possible value, it comes to have its default value. >>> >>> "To flip an instance of a switch" is to make it come to have a >>> given value. "To become X" (where X is a possible value of >>> exactly one of the subject's switches) is to flip that switch to >>> X. >>> >>> If an action or set of actions would cause the value of an >>> instance of a switch to become indeterminate, the instance >>> instead takes on its last determinate and possible value, if >>> any, otherwise it takes on its default value. >>> >>> A natural switch is a switch with a default value of 0, unless >>> the rules explicitly specify a different default value. If the >>> rules define an upper limit for the switch, then the possible >>> values are non-negative integers not greater than that limit, >>> otherwise the values are the non-negative integers. >>> >>> A singleton switch is a switch for which Agora Nomic is the only >>> entity possessing an instance of that switch. >>> >>> A boolean switch is a switch with values True and False. A >>> positive boolean switch has a default of True; a negative >>> boolean switch has a default of False. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2125/9 (Power=3) >>> Regulated Actions >>> >>> An action is restricted if: (1) the Rules limit, allow, enable, >>> or permit its performance; (2) describe the circumstances under >>> which the action would succeed or fail; or (3) the action would, >>> as part of its effect, modify information for which some player >>> is required to be a recordkeepor. >>> >>> Restricted Actions CAN only be performed as described by the >>> Rules. The Rules SHALL NOT be interpreted so as to proscribe >>> unrestricted actions. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 1023/36 (Power=2) >>> Common Definitions >>> >>> The following terms are defined: >>> >>> 1. The phrase "in a timely fashion" means "within 7 days". >>> This time period is set when the requirement is created >>> (i.e. X days before the limit ends). A requirement to >>> perform an action at an exact instant (e.g. "when X, Y >>> SHALL Z"), but not "in the same message", is instead >>> interpreted as a requirement to perform that action in a >>> timely fashion after that instant. >>> >>> 2. Agoran epochs: >>> >>> 1. Agoran days begin at midnight UTC. >>> >>> 2. Agoran weeks begin at midnight UTC on Monday. >>> >>> 3. Agoran months begin at midnight UTC on the first day of >>> each Gregorian month. >>> >>> 4. Agoran quarters begin when the Agoran months of January, >>> April, July, and October begin. >>> >>> 5. Agoran years begin when the Agoran month of January >>> begins. >>> >>> 6. A pivot is either the instant at which Agora Nomic began >>> (June 30, 1993, 00:04:30 GMT +1200) or an instant at >>> which at least one person won the game. When used as a >>> period of time, a "Round" (historical syn: "game") is >>> the period of time between a pivot and the next pivot. >>> >>> These definitions do not apply to relative durations (e.g. >>> "within <number> days after <event>"). >>> >>> 3. If a restricted value, or the value of a conditional, or a >>> value otherwise required to determine the outcome of a >>> restricted action, CANNOT be reasonably determined (without >>> circularity or paradox) from information reasonably >>> available, or if it alternates instantaneously and >>> indefinitely between values, then the value is considered to >>> be Indeterminate, otherwise it is Determinate. >>> >>> 4. Two points in time are within a month of each other if: >>> >>> 1. they occur in the same Agoran month; >>> >>> 2. they occur in two consecutive Agoran months, and the >>> later of the two occurs in an earlier day in the month >>> than the earlier one; >>> >>> 3. they occur in two consecutive Agoran months on the same >>> day of the month, and the later of the two occurs at the >>> same or earlier time of day. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 1728/36 (Power=3) >>> Dependent Actions >>> >>> A rule which purports to allow a person (the performer) to >>> perform an action by a set of one or more of the following >>> methods (N is 1 unless otherwise specified): >>> >>> 1. Without N Objections, where N is a positive integer no >>> greater than 8. ("Without Objection" is shorthand for this >>> method with N = 1.) >>> 2. With N Supporters, where N is a positive integer. ("With >>> Support" is shorthand for this method with N = 1.) >>> 3. With N Agoran Consent, where N is an integer multiple of 0.1 >>> with a minimum of 1. >>> 4. With Notice. >>> 5. With T Notice, where T is a time period. >>> >>> thereby allows em to perform the action by announcement if all >>> of the following are true: >>> >>> 1. A person (the initiator) announced intent to perform the >>> action, unambiguously and clearly specifying the action and >>> method(s) (including the value of N and/or T for each >>> method), at most fourteen days earlier. >>> >>> 2. If the action is to be performed With N Objections, With N >>> Agoran Consent, or With Notice, if the intent was announced >>> at least 4 days earlier. >>> >>> 3. If the action is to be performed With T Notice, if the >>> intent was announced at least T earlier. >>> >>> 4. At least one of the following is true: >>> >>> 1. The performer is the initiator. >>> >>> 2. The initiator was authorized to perform the action due >>> to holding a rule-defined position now held by the >>> performer. >>> >>> 3. The initiator is authorized to perform the action, the >>> action depends on support, the performer has supported >>> the intent, and the rule authorizing the performance >>> does not explicitly prohibit supporters from performing >>> it. >>> >>> 5. Agora is Satisfied with the announced intent, as defined by >>> other rules. >>> >>> 6. If a set of conditions for the performance of the action was >>> given in the announcement of intent to perform the action, >>> all those conditions are met. >>> >>> The actor SHOULD publish a list of supporters if the action >>> depends on support, and a list of objectors if it depends on >>> objections. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2486/0 (Power=3.14) >>> The Royal Parade >>> >>> _ >>> _\ /_ >>>> _X_< >>> .---._ /_\ _.---. >>> /`.---._`{/ \}`_.---.`\ >>> | / ___`{\_/}`___ \ | >>> \ \."`* `"{_}"` *`"./ / >>> \ \ )\ _\ /_ /( / / >>> \ *<()( >_X_< )()>* / >>> |._)/._./_\._.\(_.| >>> jgs |() () () () () ()| >>> <<o>><<o>><o>><<o>> >>> `"""""""""""""""""""` >>> IN CELEBRATION of Alexis being crowned Princess of Agora, >>> without prejudice to Any before or since >>> who may come to hold a Title >>> whether Patent or otherwise; >>> IT IS HEREBY PROCLAIMED that a Royal Parade be established, >>> imbued in this very Rule, >>> which shall travel around Agora to Rules of import; >>> AND THEREFORE, the Rulekeepor SHOULD place this Rule >>> near recently-amended rules of high Power; >>> AND FURTHERMORE, additions to this Parade are most welcome >>> when Events suiting the honour should occur. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2124/20 (Power=2) >>> Agoran Satisfaction >>> >>> >>> A Supporter of a dependent action is an eligible entity who has >>> publicly >>> posted (and not withdrawn) support (syn. "consent") for an >>> announcement of >>> intent to perform the action.An Objector to a dependent action is an >>> eligible entity who has publicly posted (and not withdrawn) an >>> objection >>> to the announcement of intent to perform the action. >>> >>> The entities eligible to support or object to a dependent action are, >>> by >>> default, all players, subject to modification by the document >>> authorizing >>> the dependent action.However, the previous sentence notwithstanding, >>> the >>> Executor of the announcement of intent is not eligible to support it. >>> >>> Agora is Satisfied with an intent to perform a specific action if and >>> only >>> if: >>> >>> 1. if the action is to be performed Without N Objections, then it has >>> fewer than N objectors; >>> >>> 2. if the action is to be performed With N supporters, then it has N or >>> more supporters; and >>> >>> 3. if the action is to be performed with N Agoran Consent, then the >>> ratio >>> of supporters to objectors is greater than N, or the action has at >>> least one supporter and no objectors. >>> >>> 4. if the action is to be performed With Notice or With T Notice. >>> >>> The above notwithstanding, if the action depends on objections, and an >>> objection to it has been withdrawn within the past 24 hours, then >>> Agora is >>> not Satisfied with the intent. >>> >>> The above notwithstanding, Agora is not satisfied with the intent if >>> the >>> Speaker has objected to it in the last 48 hours. >>> >>> A person CANNOT support or object to an announcement of intent before >>> the >>> intent is announced, or after e has withdrawn the same type of >>> response. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2466/0 (Power=3) >>> Acting on Behalf >>> >>> When a rule allows one person (the agent) to act on behalf of another >>> (the >>> principal) to perform an action, that agent CAN perform the action if >>> it >>> is POSSIBLE for the principal to do so, taking into account any >>> prerequisites for the action. If the enabling rule does not specify the >>> mechanism by which the agent may do so, then the agent CAN perform the >>> action in the same manner in which the principal CAN do so, with the >>> additional requirement that the agent must, in the message in which the >>> action is performed, uniquely identify the principal and that the >>> action >>> is being taken on behalf of that person. >>> >>> When an action is performed on behalf of a principal, then the action >>> is >>> considered for all game purposes to have been performed by the >>> principal. >>> >>> This rule takes precedence over any rule which would prohibit a person >>> from taking an action, except that it defers to any rule that imposes >>> limitations specifically on actions taken on behalf of another person. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2166/22 (Power=3) >>> Assets >>> >>> An asset is an entity defined as such by the ruleset (hereafter its >>> backing >>> document), and existing solely because its backing document defines its >>> existence. >>> >>> Each asset has exactly one owner.If an asset would otherwise lack an >>> owner, it is owned by Agora.If an asset's backing document restricts >>> its ownership to a class of entities, then that asset CANNOT be >>> gained by or transferred to an entity outside that class, and is >>> destroyed if it is owned by an entity outside that class (except for >>> Agora, in which case any player CAN transfer or destroy it without >>> objection). The restrictions in the previous sentence are subject to >>> modification by its backing document. >>> >>> Unless modified by an asset's backing document, ownership of an asset >>> is >>> restricted to Agora, persons, and organizations. >>> >>> An organization's charter CAN specify whether or not that organization >>> is >>> willing receive assets or a class of assets. Generally, an >>> organization CANNOT >>> be given assets its charter states that it is unwilling to receive. The >>> previous provisions of this paragraph do not apply to an asset if the >>> organization is required to provide that asset in order to continue >>> existing. >>> >>> The recordkeepor of a class of assets is the entity (if any) >>> defined as such by, and bound by, its backing document. That >>> entity's report includes a list of all instances of that class >>> and their owners. This portion of that entity's report is >>> self-ratifying. >>> >>> An asset generally CAN be destroyed by its owner by >>> announcement, subject to modification by its backing document. An >>> indestructible asset is one defined as such by it backing document, >>> and CANNOT >>> be destroyed except by a rule specifically addressing the destruction >>> of >>> indestructible assets or that asset in particular; any other asset is >>> destructible. In circumstances where another asset would be >>> destroyed, an indestructible asset is generally transferred to Agora, >>> subject >>> to modification by its backing document and the intervention of other >>> rules. >>> >>> To "lose" an asset is to have it destroyed from one's >>> possession; to "revoke" an asset from an entity is to destroy it >>> from that entity's possession. >>> >>> An asset generally CAN be transferred (syn. payed, given) by its owner >>> to >>> another entity by announcement, subject to modification by its backing >>> document. A fixed asset is one defined as such by its backing >>> document, and CANNOT be transferred; any other asset is liquid. >>> >>> When a rule indicates transfering an amount that is not a natural >>> number, >>> the specified amount is rounded up to the nearest natural number. >>> >>> A currency is a class of asset defined as such by its backing document. >>> Instances of a currency with the same owner are fungible. >>> >>> The "x balance of an entity", where x is a currency, is the number of >>> x that >>> entity possesses. If a rule, proposal, or other competent authority >>> attempts >>> to increase or decrease the balance of an entity without specifying a >>> source >>> or destination, then the currency is created or destroyed. >>> >>> When a player causes one or more balances to change, e is ENCOURAGED >>> to specify the resulting balance(s). Players SHOULD NOT specify >>> inaccurate balances. >>> >>> Where it resolves ambiguity, the asset or currency being referred to >>> is the >>> currency designated as "Agora's official currency", if there is one. >>> >>> Amendments to a backing document shall not be construed to alter, >>> transfer, >>> destroy, or otherwise effect any assets defined by that document, >>> unless >>> that is their clear intent. >>> >>> Assets are always public. [To provide for private contract based >>> assets later] >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2493/0 (Power=3.1) >>> Regulations >>> >>> A Regulation is an instrument defined as such by this rule. A >>> regulation >>> allows an officer (known as the Promulgator) to exercise rule defined >>> powers. >>> A regulation is in effect continuously from the time of its creation >>> to the >>> time of either its revocation or the repeal of the rule that allowed >>> for its >>> creation. When recommending a regulation, its Promulgator must specify >>> by >>> number the rule(s) upon which it is based (the parent rules), the list >>> of >>> which becomes an integral part of the regulation. The list of rules can >>> generally be modified by the Promulgator according to the procedure >>> for text >>> changes. >>> >>> A regulation must be authorized by at least one rule in order for it >>> to exist. >>> A regulation has effect on the game (only) insofar as the rule or >>> rules that >>> authorized it permit it to have effect, and a regulation generally >>> inherits >>> the power of its least powerful parent rule, unless its Promulgator >>> defines >>> a lower power. If reasonably possible, a regulation should be >>> interpreted so as to defer to other rules. The procedure for resolving >>> conflict between regulations is the same as it is for rules. >>> >>> Regulations are generally issued according to the following procedures, >>> and they can be repealed by the announcement of their Promulgator. >>> Alternate >>> procedures may be used if provided for by all of the regulations's >>> parent >>> rules. If one parent rule specifies procedures that are more stringent >>> than >>> those that the other(s) specifies, those apply. Creating, modifying, >>> revoking, >>> or allowing for a regulation is secured at power 1. >>> >>> A regulation (or set of regulations), authorized by another rule, may >>> generally be enacted or modified by its promulgator without 2 >>> objections, >>> or with Agoran consent. A notice pursuant to the previous sentence is >>> known as a "recommendation", and the regulation(s) are said to be >>> "recommended" to Agora. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2494/0 (Power=1) >>> The Regkeepor >>> >>> The Regkeepor is an office, responsible for the maintenance of the >>> Regulations. The Regulations are contained in the Regkeepor's weekly >>> report, >>> know as the Agora Nomic Code of Regulations (ACORN). E MAY publish >>> multiple >>> versions or editions of the ACORN. >>> >>> The ACORN is divided into titles, assigned by the Regkeepor, which are >>> each given an integer. Generally, each office with the power to create >>> regulations SHOULD be assigned the next successive natural number. >>> Title 0 of >>> the ACORN is reserved for use by the Regkeepor, and nothing in that >>> title >>> need be a regulation. Non-regulations printed in the ACORN >>> have no binding effect, and SHALL clearly be marked by the Regkeepor. >>> >>> Each regulation SHALL be assigned an ID number by the Regkeepor, >>> consisting >>> of a string of the characters [0-9] and separator characters. The >>> Regkeepor >>> SHOULD establish some way of keeping track of the version of a >>> regulations. >>> The Regkeepor MAY also, at eir discretion, create ways of marking >>> special >>> types of Regulation (even in violation of the previous restrictions of >>> this >>> paragraph), mark sections or titles as reserved for future use, and >>> make such other discussions of arrangement, annotation, and marking as >>> are >>> necessary and proper in the execution of eir duties. >>> >>> The Regkeepor SHOULD remember that the purpose of the ACORN is to make >>> the >>> regulations easily readable, and e SHALL not act in a manner intended >>> to >>> deceive others in eir official capacity. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2500/0 (Power=1) >>> Action Points >>> >>> At the beginning of every Agoran Week, every player has 2 Action >>> Points. >>> When a player 'spends' an Action Point, e has one less Action Point. >>> If a >>> player has 0 Action Points, e may not spend any more Action Points, >>> rules >>> to the contrary notwithstanding. >>> >>> ---------------------------------------------------------------------- >>> >>> ====================================================================== >>> Proposals >>> ---------------------------------------------------------------------- >>> >>> Rule 2350/9 (Power=3) >>> Proposals >>> >>> A proposal is a type of entity consisting of a body of text and >>> other attributes. A player CAN create a proposal by >>> announcement, specifying its text and optionally specifying any >>> of the following attributes: >>> >>> * An associated title. >>> * A list of co-authors (which must be persons other than the >>> author). >>> * An adoption index. >>> >>> Creating a proposal adds it to the Proposal Pool. Once a >>> proposal is created, nether its text nor any of the >>> aforementioned attributes can be changed. The author (syn. >>> proposer) of a proposal is the person who submitted it. >>> >>> If a decision of whether to adopt a proposal was resolved as >>> FAILED QUORUM in the last seven days, the Promotor CAN once add >>> the proposal back to the Proposal Pool by announcement. >>> >>> The author of a proposal in the Proposal Pool CAN remove (syn. >>> retract, withdraw) it from the Pool by announcement. >>> >>> The Promotor CAN remove a proposal from the Proposal Pool by >>> announcement if it is not pending and has been added to the Pool >>> more than 14 days ago. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2445/8 (Power=1) >>> How to Pend a Proposal >>> >>> Imminence is a switch, tracked by the Promotor, possessed by >>> proposals in the Proposal Pool, whose value is either "pending" or >>> "not pending" (default). >>> >>> Any player CAN flip a specified proposal's imminence to "pending" by >>> announcement by: >>> >>> a) spending 1 Action Point, OR >>> >>> b) spending 1/20th the Floating Value in shinies. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 1607/43 (Power=3) >>> Distribution >>> >>> The Promotor is an office; its holder is responsible for >>> receiving and distributing proposals. >>> >>> Determining whether to adopt a proposal is an Agoran decision. >>> For this decision, the vote collector is the Assessor, the >>> adoption index is initially the adoption index of the proposal, >>> or 1.0 if the proposal does not have one, and the text, author, >>> and coauthors of the proposal are essential parameters. >>> Initiating such a decision is known as distribution, and removes >>> the proposal from the Proposal Pool. >>> >>> The Promotor CAN distribute a proposal which is in the Proposal >>> Pool at any time. The Promotor SHALL NOT distribute proposals >>> which are not pending. >>> >>> In a given Agoran week, the Promotor SHALL, as part of eir >>> weekly duties, distribute all pending proposals. >>> >>> Distributed proposals have ID numbers, to be assigned by the >>> Promotor. >>> >>> If there is a Proposal in the Pool that it would otherwise be >>> IMPOSSIBLE for any player to distribute, then any player CAN >>> distribute that Proposal Without 3 Objections. >>> >>> The Promotor's report includes a list of all proposals in the >>> Proposal Pool, along with their text and attributes. This >>> portion of a public document purporting to be a Promotor's >>> report is self-ratifying. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2137/2 (Power=1) >>> The Assessor >>> >>> The Assessor is an office; its holder is responsible for >>> collecting votes and keeping track of related properties. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 106/36 (Power=3) >>> Adopting Proposals >>> >>> When a decision about whether to adopt a proposal is resolved, if the >>> outcome is ADOPTED, then the proposal in question is adopted, and >>> unless >>> other rules prevent it from taking effect, its power is set to the >>> minimum >>> of four and its adoption index, and then it takes effect.Except as >>> prohibited by other rules, a proposal that takes effect CAN and does, >>> as >>> part of its effect, apply the changes that it specifies.If the proposal >>> cannot make some such changes, this does not preclude the other changes >>> from taking place. >>> >>> If there is no Agoran Decision to adopt a particular proposal that has >>> an >>> outcome of ADOPTED, that proposal CANNOT take effect, rules to the >>> contrary notwithstanding. >>> >>> Preventing a proposal from taking effect is a secured change; this does >>> not apply to generally preventing changes to specified areas of the >>> gamestate, nor to a proposal preventing itself from taking effect (its >>> no- >>> effect clause is generally interpreted as applying only to the rest of >>> the >>> proposal). >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2443/1 (Power=3) >>> Expediting Proposals >>> >>> A player CAN expedite a proposal whose adoption index is at most >>> 1.5, in a message containing the character string "[Expedition]" >>> in the subject line, >>> >>> 1. by specially deputising for the Promotor to distribute the >>> proposal, if it has not been distributed; or >>> 2. by announcement, otherwise. >>> >>> If, in an Agoran Decision to adopt a proposal, the strength of >>> AGAINST is zero, and the proposal was expedited at least 7 days >>> earlier, then any player CAN specially deputise for the Assessor >>> to resolve the decision. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2431/1 (Power=1) >>> Proposal Competitions >>> >>> Any player CAN, with Agoran Consent, initiate a Proposal >>> Competition with a specified Objective. Only one Competition may >>> be in progress at a time. The Objective should be a >>> specification of effects of a proposal, and SHOULD NOT depend on >>> factors that could not be determined from the text of a >>> proposal. >>> >>> During the Agoran Week following the initiation of a Proposal >>> Competition, any player CAN specify that a Proposal e submits is >>> a Competition Proposal for that Competition. Players are >>> ENCOURAGED to describe how their Competition Proposals fulfill >>> the Objective. >>> >>> The Promotor SHALL distribute all Competition Proposals for a >>> given Competition in the same message. The Assessor SHALL >>> resolve all the Agoran Decisions to adopt the Competition >>> Proposals for a given Competition in the same message. >>> >>> Once all Agoran decisions to adopt Competition Proposals for a >>> given Competition have been resolved, the Competition ends. >>> >>> ---------------------------------------------------------------------- >>> >>> ====================================================================== >>> Voting & Elections >>> ---------------------------------------------------------------------- >>> >>> Rule 693/16 (Power=3) >>> Agoran Decisions >>> >>> When the rules calls for an Agoran decision to be made, the decision- >>> making process takes place in the following three stages, each >>> described >>> elsewhere: >>> >>> 1. Initiation of the decision. >>> 2. Voting of the people. >>> 3. Resolution of the decision. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 107/19 (Power=3) >>> Initiating Agoran Decisions >>> >>> An Agoran decision is initiated when a person authorized to >>> initiate it publishes a valid notice which sets forth the intent >>> to initiate the decision. This notice is invalid if it lacks >>> any of the following information, and the lack is correctly >>> identified within one week after the notice is published: >>> >>> 1. The matter to be decided (for example, "the adoption of >>> proposal 4781"). >>> >>> 2. A clear indication of the set of valid votes. >>> >>> 3. The identity of the vote collector. >>> >>> 4. Any additional information defined by the rules as essential >>> parameters. >>> >>> The publication of such a valid notice initiates the voting >>> period for the decision. The voting period lasts for 7 days. >>> The minimum voting period for a decision with at least two >>> options is five days. The vote collector for a decision with >>> less than two options CAN and SHALL end the voting period by >>> announcement, if it has not ended already, and provided that e >>> resolves the decision in the same message. >>> >>> The voting period for a decision cannot be set or changed to a >>> duration longer than fourteen days. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 683/25 (Power=3) >>> Voting on Agoran Decisions >>> >>> An entity submits a ballot on an Agoran decision by publishing a >>> notice satisfying the following conditions: >>> >>> 1. The ballot is submitted during the voting period for the >>> decision. >>> >>> 2. The entity casting the ballot (the voter) was, at the >>> initiation of the decision, a player. >>> >>> 3. The ballot clearly identifies the matter to be decided. >>> >>> 4. The ballot clearly identifies a valid vote, as determined by >>> the voting method. >>> >>> 5. The ballot clearly sets forth the voter's intent to place >>> the identified vote. >>> >>> 6. The voter has no other valid ballots on the same decision. >>> >>> A valid ballot is a ballot, correctly submitted, that has not >>> been withdrawn. During the voting period of an Agoran decision, >>> a player CAN by announcement withdraw (syn. retract) a ballot >>> that e submitted on that decision. To "change" one's vote is to >>> retract eir previous ballot (if any), then submit a new one. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 208/12 (Power=3) >>> Resolving Agoran Decisions >>> >>> The vote collector for an unresolved Agoran decision CAN resolve >>> it by announcement, indicating the outcome. If it was required >>> to be initiated, then e SHALL resolve it in a timely fashion >>> after the end of the voting period. To be valid, this >>> announcement must satisfy the following conditions: >>> >>> 1. It is published after the voting period has ended. >>> >>> 2. It clearly identifies the matter to be resolved. >>> >>> 3. It specifies the outcome, as described elsewhere, and, if >>> there was more than one valid option, provides a tally of >>> the voters' valid ballots. >>> >>> Each Agoran decision has exactly one vote collector, defaulting >>> to the initiator of the decision. If the vote collector is >>> defined by reference to a position (or, in the default case, if >>> the initiator was so defined), then the vote collector is the >>> current holder of that position. >>> >>> This rule takes precedence over any rule that would provide >>> another mechanism by which an Agoran decision may be resolved. >>> >>> In general, changes to the gamestate due to the outcome of an >>> Agoran decision take effect when the decision is resolved. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 955/22 (Power=3) >>> Determining the Will of Agora >>> >>> Each Agoran decision has a voting method, which determines how >>> voters may vote on it and how to calculate the outcome. The >>> strength of a ballot is the voting strength of the voter who >>> cast it on that Agoran decision. >>> >>> The following voting methods are defined: >>> >>> 1. AI-majority: the valid votes are FOR and AGAINST. Let F be >>> the total strength of all valid ballots cast FOR a decision, >>> A be the same for AGAINST, and AI be the adoption index of >>> the decision. The outcome is ADOPTED if F/A >= AI and F/A > >>> 1 (or F>0 and A=0), otherwise REJECTED. >>> >>> 2. Instant runoff: the valid votes are ordered lists of >>> options, and the outcome is whichever option wins according >>> to the standard definition of instant runoff. For this >>> purpose, a ballot of strength N is treated as if it were N >>> distinct ballots expressing the same preferences. In case >>> multiple valid options tie for the lowest number of votes at >>> any stage, the vote collector CAN and must, in the >>> announcement of the decision's resolution, select one such >>> option to eliminate; if, for M > 1, all eir possible choices >>> in the next M stages would result in the same set of options >>> being eliminated, e need not specify the order of >>> elimination. >>> >>> 3. First-past-the-post (default): the valid votes are the >>> options, and the outcome is whichever option received the >>> highest total strength of valid ballots. In case of a tie, >>> the vote collector CAN and must, in the announcement of the >>> decision's resolution, select one of the leaders as the >>> outcome. >>> >>> The previous notwithstanding: >>> >>> - If there is more than one option, and the number of valid >>> ballots is less than the quorum of that decision, the outcome >>> is instead FAILED QUORUM. >>> - PRESENT is always a valid vote, with no effect on the outcome >>> except counting towards quorum. >>> - If there are no valid options, the outcome is null. >>> >>> The outcome of a decision is determined when it is resolved, and >>> cannot change thereafter. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 879/33 (Power=2) >>> Quorum >>> >>> Each Agoran Decision has a quorum. This is a number set when the >>> decision is created, and thereafter cannot be changed. When a >>> person initiates an Agoran Decision, that person SHALL state the >>> quorum of that decision. However, incorrectly stating the quorum >>> of a decision does not invalidate the initiation, nor does it >>> actually change the quorum of the decision. >>> >>> The quorum that an Agoran Decision gains as it is created can be >>> defined by other rules of power 2 or greater. If no other rule >>> defines the quorum of an Agoran Decision, the quorum for that >>> decision is equal to the number of players who voted on the >>> Agoran Decision to adopt a proposal that had been most recently >>> resolved at the time of that decision's initiation, minus 2. >>> >>> As an exception to the previous paragraph, the quorum of an >>> Agoran Decision can never be less than 2. If the rules would >>> attempt to set the quorum of an Agoran Decision to less than 2, >>> it is set to 2 instead. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2422/2 (Power=3) >>> Voting Strength >>> >>> The voting strength of an entity on an Agoran decision is an >>> integer between 0 and 5 inclusive, defined by rules of power 2 >>> or greater. If not otherwise specified, the voting strength of >>> an entity on an Agoran decision is 1. >>> >>> When multiple rules set or modify an entity's voting strength on >>> an Agoran decision, it shall be determined by first applying the >>> rule(s) which set it to a specific value, using the ordinary >>> precedence of rules, and then applying the rules, other than >>> this one, which modify it, in numerical order by ID. Finally, if >>> theresult of the calculation is not an integer, it is rounded >>> up, and then if it is outside the allowable range of values for >>> voting strength, it is set to the the minimum value if it was >>> less and the maximum value if it was more. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2127/9 (Power=3) >>> Conditional Votes >>> >>> If a vote on an Agoran decision is submitted conditionally (e.g. >>> "FOR if <X> is true, otherwise AGAINST"), then the selected >>> option is evaluated based on the value of the condition(s) at >>> the end of the voting period, and, rules to the contrary >>> notwithstanding, is clearly specified if and only if the value >>> of the condition(s) is/are determinate at the end of the voting >>> period. If the option cannot be clearly identified, a vote of >>> PRESENT is cast. >>> >>> Casting a vote endorsing another voter is equivalent to >>> conditionally casting a vote whose value is the same as the most >>> common value (if any) among that voter's valid votes on that >>> decision. >>> >>> Casting a vote denouncing another voter is equivalent to >>> conditionally casting a vote whose value is opposite to the most >>> common value (if any) among that voter's valid votes on that >>> decision. FOR and AGAINST are opposites. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2168/7 (Power=1) >>> Extending the voting period >>> >>> Whenever the voting period of an Agoran decision would end, and >>> the result would be FAILED QUORUM, the length of the voting >>> period for that decision is instead increased to 14 days, except >>> if it is already that length, provided this has not already >>> happened for the decision in question. >>> >>> Upon such an occurrence, the vote collector for the decision >>> SHALL issue a humiliating public reminder to the slackers who >>> have not yet cast any votes on it despite being eligible, and >>> CAN end its voting period by announcement (resolving it >>> constitutes an implicit announcement that its voting period is >>> first ended) if the result would no longer be FAILED QUORUM, or >>> if the decision is whether to adopt a proposal and no voter >>> (other than possibly the proposal's author) has voted FOR. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 1950/32 (Power=3) >>> Decisions with Adoption Indices >>> >>> Adoption index is an untracked switch possessed by Agoran >>> decisions and proposals, whose value is either "none" (default) >>> or an integral multiple of 0.1 from 1.0 to 9.9. >>> >>> Adoption index is secured with a power threshold of 2. >>> >>> Adoption index is an essential parameter of an Agoran decision >>> if that decision has an adoption index. >>> >>> For any Agoran decision with an adoption index, the voting >>> method is AI-majority. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2034/9 (Power=3) >>> Vote Protection and Cutoff for Challenges >>> >>> A public message purporting to resolve an Agoran decision >>> constitutes self-ratifying claims that >>> >>> 1. such a decision existed, >>> 2. it was resolved as indicated, and >>> 3. (if the indicated outcome was to adopt a proposal) such a >>> proposal existed, was adopted, and took effect. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2154/50 (Power=2) >>> Election Procedure >>> >>> A player CAN initiate an election for a specified elected office >>> for which no election is already in progress >>> >>> 1. by announcement, if e is the ADoP, if the office has been >>> deputised for within the past two weeks, or if no election >>> has been initiated for the office either since the last time >>> a player won the game or within the past 90 days; >>> >>> 2. with 4 Supporters, otherwise. >>> >>> After the election is initiated, any player CAN once initiate an >>> Agoran decision to determine the new officeholder, and the ADoP >>> SHALL do so in a timely fashion if no one else does first. For >>> this decision, the valid options are the players, the vote >>> collector is the ADoP, and the voting method is instant runoff. >>> Upon the resolution of this decision, its outcome, if a player, >>> is installed into office, and the election ends. >>> >>> ---------------------------------------------------------------------- >>> >>> ====================================================================== >>> Offices & Reporting >>> ---------------------------------------------------------------------- >>> >>> Rule 1006/38 (Power=2) >>> Offices >>> >>> Officeholder is an office switch tracked by the ADoP, with >>> possible values of any person or "vacant". An officer is the >>> holder of an office, who may be referred to by the name of that >>> office. If the holder of an office is ever not a player, it >>> becomes vacant. >>> >>> An imposed office is an office described as such by the rule >>> defining it. All others are elected. A person CANNOT be made >>> the holder of an elected office without eir explicit or >>> reasonably implied consent. >>> >>> The holder of an elected office CAN resign it by announcement, >>> causing it to become vacant. Any player CAN cause an office to >>> become vacant without 2 objections. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2143/26 (Power=1) >>> Official Reports and Duties >>> >>> For each person: >>> >>> 1. If any task is defined by the rules as part of that person's >>> weekly duties, then e SHALL perform it at least once each >>> week. If any information is defined by the rules as part of >>> that person's weekly report, then e SHALL maintain all such >>> information, and the publication of all such information is >>> part of eir weekly duties. >>> >>> 2. If any task is defined by the rules as part of that person's >>> monthly duties, then e SHALL perform it at least once each >>> month. If any information is defined by the rules as part of >>> that person's monthly report, then e SHALL maintain all such >>> information, and the publication of all such information is >>> part of eir monthly duties. >>> >>> Any information defined by the rules as part of a person's >>> report, without specifying which one, is part of eir weekly >>> report. Failure of a person to perform any duty required of em >>> within the allotted time is the Class-2 crime of Tardiness. >>> >>> An official duty for an office is any duty that the Rules >>> specifically assign to that office's holder in particular >>> (regardless of eir identity). >>> >>> A person SHALL NOT publish information that is inaccurate or >>> misleading while performing an official duty, or within a >>> document purporting to be part of any person or office's weekly >>> or monthly report. >>> >>> Reports SHALL be published in plain text. Tabular data must >>> line up properly when viewed in a monospaced font. Publishing a >>> report that deviates from these restrictions is the Class 2 Crime >>> of Making My Eyes Bleed. >>> >>> Officers SHOULD maintain a publicly visible copy of their >>> reports on the World Wide Web, and they SHOULD publish the >>> address of this copy along with their published reports. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2138/23 (Power=1) >>> The Associate Director of Personnel >>> >>> The Associate Director of Personnel (ADoP) is an office; its >>> holder is responsible for keeping track of officers. >>> >>> The ADoP's report includes the following: >>> >>> 1. The date of the last change (if any) to each office's >>> Officeholder. >>> 2. The date on which the most recent election for each office >>> was initiated. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 1551/18 (Power=3.1) >>> Ratification >>> >>> A public document is part (possibly all) of a public message. >>> >>> When a public document is ratified, rules to the contrary >>> notwithstanding, the gamestate is modified to what it would be >>> if, at the time the ratified document was published, the >>> gamestate had been minimally modified to make the ratified >>> document as true and accurate as possible. Such a modification >>> cannot add inconsistencies between the gamestate and the rules, >>> and it cannot include rule changes unless the ratified document >>> explicitly and unambiguously recites either the changes or the >>> resulting properties of the rule(s). If no such modification is >>> possible, or multiple substantially distinct possible >>> modifications would be equally appropriate, the ratification >>> fails. >>> >>> An internally inconsistent document generally cannot be >>> ratified; however, if such a document can be divided into a >>> summary section and a main section, where the only purpose of >>> the summary section is to summarize information in the main >>> section, and the main section is internally consistent, >>> ratification of the document proceeds as if it contained only >>> the main section. >>> >>> Text purportedly about previous instances of ratification (e.g. >>> a report's date of last ratification) is excluded from >>> ratification. The rules may define additional information that >>> is considered to be part of the document for the purposes of >>> ratification; such definitions are secured at a Power >>> Threshold of 3. >>> >>> Ratifying a public document is secured with power threshold 3. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2202/6 (Power=3) >>> Ratification Without Objection >>> >>> Any player CAN, without objection, ratify a public document, >>> specifying its scope. >>> >>> Ratification Without Objection CANNOT cause the repeal, >>> amendment, enactment, or mutation of any Rule, rules to the >>> contrary notwithstanding. >>> >>> A player SHALL NOT knowingly use or announce intent to use >>> Ratification Without Objection to ratify a (prior to >>> ratification) document containing incorrect or Indeterminate >>> information when a corrected document could be produced with >>> reasonable effort, unless the general nature of the document's >>> error and reason for ratifying it is clearly and plainly >>> described in the announcement of intent. Such ratification >>> or announcement of intent to ratify is the Class-8 Crime of >>> Endorsing Forgery. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2201/7 (Power=3) >>> Self-Ratification >>> >>> A public document defined by the rules as self-ratifying is >>> ratified when it is continuously undoubted for one week. >>> >>> A doubt is an explicit public challenge via one of the following >>> methods, identifying a document and explaining the scope and >>> nature of a perceived error in it: >>> >>> 1. An inquiry case, appropriate for questions of legal >>> interpretation. >>> >>> 2. A claim of error, appropriate for matters of fact. The >>> publisher of the original document SHALL (if e was required >>> to publish that document) or SHOULD (otherwise) do one of >>> the following in a timely fashion: >>> >>> 1. Deny the claim (causing it to cease to be a doubt). >>> 2. Publish a revision. >>> 3. Initiate an inquiry case regarding the truth of the >>> claim (if the subject is actually a matter of law), >>> or cite a relevant existing inquiry case. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2160/15 (Power=3) >>> Deputisation >>> >>> A rule which purports to allow a person (a deputy) to perform an >>> action via normal deputisation or special deputisation for an >>> office thereby allows them to perform the action as if e held >>> the office, as long as >>> >>> 1. it would be POSSIBLE for the deputy to perform the action, >>> other than by deputisation, if e held the office, and >>> >>> 2. the deputy, when performing the action, announces that e >>> is doing so by the appropriate form of deputisation. >>> >>> Only this rule may allow normal deputisation. Any rule may allow >>> special deputisation. >>> >>> A player CAN perform an action as if e held a particular office, >>> via normal deputisation, if all of the following are true: >>> >>> 1. The rules require the holder of that office, by virtue of >>> holding that office, to perform the action. This >>> requirement is fulfilled by the deputy performing the >>> action. >>> >>> 2. A time limit by which the rules require the action to be >>> performed has expired. >>> >>> 3. Either (i) the office is vacant; or (ii) the >>> aforementioned time limit expired more than fourteen days >>> ago; or (iii) the deputy announced between two and >>> fourteen days earlier that e intended to deputise for that >>> office for the purposes of the particular action. >>> >>> When a player deputises via normal deputisation for an elected >>> office, e becomes the holder of that office. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2472/1 (Power=2) >>> Office Incompatibilities >>> >>> Some pairs of office are incompatible: >>> >>> 1. Prime Minister and Speaker >>> 2. Promotor and Assessor >>> 3. Promotor and ADoP >>> 4. Referee and Arbitor >>> >>> A player is Overpowered if e holds two offices which are >>> incompatible with each other. Rules to the contrary >>> notwithstanding, a player CANNOT be installed into an office if >>> doing so would make em Overpowered. >>> >>> If a player is Overpowered, any player CAN Demand Resignation >>> from em by announcement, provided e has announced intent do to >>> so between four and fourteen days earlier. The Overpowered >>> player is then removed from all offices. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2379/0 (Power=1) >>> No News Is Some News >>> >>> If the rules define a report as including a list, then while >>> that list is empty, that report includes the fact that it is >>> empty. >>> >>> ---------------------------------------------------------------------- >>> >>> ====================================================================== >>> Rulekeeping >>> ---------------------------------------------------------------------- >>> >>> Rule 1051/18 (Power=1) >>> The Rulekeepor >>> >>> The Rulekeepor is an office; its holder is responsible for >>> maintaining the text of the rules of Agora. >>> >>> The Rulekeepor's Weekly report includes the Short Logical >>> Ruleset. The Rulekeepor's Monthly report includes the Full >>> Logical Ruleset. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 1681/21 (Power=1) >>> The Logical Rulesets >>> >>> The Short Logical Ruleset (SLR) is a format of the ruleset. In >>> this format, each rule is assigned to a category, and the rules >>> are grouped according to their category. >>> >>> Rules are assigned to, ordered within, or moved between >>> categories, and categories are added, changed, or empty >>> categories removed, as the Rulekeepor sees fit. >>> >>> The listing of each rule in the SLR must include the rule's ID >>> number, revision number, power, title, and text. >>> >>> The Rulekeepor is strongly DISCOURAGED from including any >>> additional information in the SLR, except that which increases >>> the readability of the SLR. >>> >>> The Full Logical Ruleset (FLR) is a format of the ruleset. In >>> this format, rules are assigned to the same category and >>> presented in the same order as in the SLR. The FLR must contain >>> all the information required to be in the SLR, and any >>> historical annotations which the Rulekeepor is required to >>> record. >>> >>> The Rulekeepor SHOULD also include any other information which e >>> feels may be helpful in the use of the ruleset in the FLR. >>> >>> Whenever a rule is changed in any way, the Rulekeepor SHALL >>> record a historical annotation to the rule indicating: >>> >>> 1. The type of change. >>> >>> 2. The date on which the change took effect. >>> >>> 3. The mechanism that specified the change. >>> >>> 4. If the rule was changed due to a proposal, then that >>> proposal's ID number, author, and co-author(s) (if any). >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2430/2 (Power=3) >>> Cleanup Time >>> >>> The Rulekeepor CAN, without objection, cause this rule to amend >>> any specified rule by: >>> >>> 1. Changing the capitalization of a word, except to or from >>> all caps. >>> 2. Changing visual formatting (such as the layout and >>> bulleting of a list). >>> 3. Correcting formatting inconsistencies (such as doubled or >>> skipped items in a list). >>> >>> Such a change SHALL NOT be made if it would plausibly affect the >>> interpretation of a rule. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2429/1 (Power=1) >>> Bleach >>> >>> Replacing a non-zero amount of whitespace with a different >>> non-zero amount of whitespace is generally insignificant, except >>> for paragraph breaks. >>> >>> ---------------------------------------------------------------------- >>> >>> ====================================================================== >>> Calls for Judgement >>> ---------------------------------------------------------------------- >>> >>> Rule 991/17 (Power=2) >>> Calls for Judgement >>> >>> Any person (the initiator) can initiate a Call for Judgement (CFJ, >>> syn. Judicial Case), specifying a statement to be inquired into: >>> >>> a) by announcement, and spending 1 Action Point, OR >>> >>> b) by announcement, and spending 1/20th the Floating Value in >>> shinies, OR >>> >>> c) by announcement if e is not a player. >>> >>> When a person initiates a Call for Judgment, e may optionally bar one >>> person from the case. >>> >>> At any time, each CFJ is either open (default), suspended, or >>> assigned exactly one judgement. >>> >>> The Arbitor is an office, responsible for the administration of >>> justice in a manner that is fair for emself, if not for the rest >>> of Agora. >>> >>> When a CFJ has no judge assigned, the Arbitor CAN assign any >>> player to be its judge by announcement, and SHALL do so within a >>> week. The players eligible to be assigned as judge are all >>> players except the initiator and the person barred (if any). >>> The Arbitor SHALL assign judges over time such that all >>> interested players have reasonably equal opportunities to judge. >>> If a CFJ has no judge assigned, then any player eligible to >>> judge that CFJ CAN assign it to emself Without 3 Objections. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 591/43 (Power=1.7) >>> Delivering Judgements >>> >>> When a CFJ is open and assigned to a judge, that judge CAN >>> assign a valid judgement to it by announcement, and SHALL do so >>> in a timely fashion after this becomes possible. If e does not, >>> the Arbitor CAN remove em from being the judge of that case by >>> announcement. >>> >>> The valid judgements for an inquiry case are as follows, based >>> on the truth or falsity of the statement at the time the inquiry >>> case was initiated (if its truth value changed at that time, >>> then its initial truth value is used): >>> >>> * FALSE, appropriate if the statement was factually and >>> logically false >>> >>> * TRUE, appropriate if the statement was factually and logically >>> true >>> >>> * IRRELEVANT, appropriate if the veracity of the statement is >>> not relevant to the game or is an overly hypothetical >>> extrapolation of the game or its rules to conditions that >>> don't actually exist, or if it can be trivially determined >>> from the outcome of another (possibly still undecided) >>> judicial case that was not itself judged IRRELEVANT >>> >>> * INSUFFICIENT, appropriate if the statement does not come with >>> supporting arguments or evidence, and the judge feels as if an >>> undue burden is being placed on em by the lack of arguments and >>> evidence. A CFJ judged as INSUFFICIENT CAN and SHOULD be >>> submitted again with sufficient arguments/evidence. >>> >>> * DISMISS, appropriate if the statement is malformed, undecidable, >>> if insufficient information exists to make a judgement with >>> reasonable effort, or the statement is otherwise not able to be >>> answered with another valid judgement. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 911/51 (Power=1.7) >>> Motions and Moots >>> >>> If a CFJ (1) has a judgement that has been in effect for less >>> than seven days and not been appealed, and (2) has not had a >>> Motion to Reconsider filed for it at any time while it has been >>> assigned to its current judge, then any Player CAN file a Motion >>> to Reconsider the case with 2 Support, or by announcement if e >>> is that case's judge. When a Motion to Reconsider is so filed, >>> the case is rendered open again. >>> >>> If a CFJ has a judgement assigned, a player CAN enter that >>> judgement into Moot with two support. When this occurs, the CFJ >>> is suspended, and the Arbitor is once authorized to initiate the >>> Agoran decision to determine public confidence in the judgement, >>> which e SHALL do in a timely fashion. >>> >>> For this decision, the vote collector is the Arbitor and the >>> valid options are AFFIRM, REMAND, and REMIT. When the decision >>> is resolved, the effect depends on the outcome: >>> >>> - AFFIRM, FAILED QUORUM: The judgement is reassigned to the case, >>> and cannot be entered into Moot again. >>> >>> - REMAND: The case becomes open again. >>> >>> - REMIT: The case becomes open again, and the current judge is >>> recused. The Arbitor SHALL NOT assign em to the case again >>> unless no other eligible judges have displayed interest in >>> judging. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2175/9 (Power=1) >>> Judicial Retraction and Excess >>> >>> A new case is a judicial case that has not had any judge >>> assigned to it. The initiator of a new case CAN retract it by >>> announcement, thus causing it to cease to be a judicial case. >>> >>> An excess case is a new case whose initiator previously >>> initiated five or more cases during the same week as that case. >>> A person SHALL NOT initiate an excess case. The Arbitor CAN >>> refuse an excess case by announcement, thus causing it to cease >>> to be a judicial case. When e does so, e fulfills any >>> obligations with regards to that case. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2492/0 (Power=1) >>> Recusal >>> >>> A judge may recuse emself from a CFJ they are assigned to. >>> >>> When a judge recuses emself from a CFJ the following happens: >>> 1 - The CFJ becomes unassigned >>> 2 - The recused judge becomes ineligible to be assigned as a judge >>> for a week. >>> 3 - The recused judge SHOULD suggest another judge for the CFJ to >>> make the Arbitor's job easier. >>> >>> ---------------------------------------------------------------------- >>> >>> ====================================================================== >>> Punishment >>> ---------------------------------------------------------------------- >>> >>> Rule 2426/5 (Power=2) >>> Cards >>> >>> A Card is a recognition of a specific violation of the rules or >>> other manner of infraction that is awarded to the violator in >>> order to draw attention to eir disregard for the rule of law >>> and, depending on the type of Card, to impose a penalty. >>> >>> Cards CANNOT be issued except by players by announcement. Any >>> attempt to issue a Card, or any intent for a dependent action to >>> issue a Card, is INEFFECTIVE if it does not include the >>> following information: >>> >>> - The type of Card being issued, >>> - The person to whom the Card is being issued (the bad sport), >>> and >>> - The specific action, inaction of the bad sport giving rise to >>> the Card (the reason). >>> >>> Issuing Cards is secured with power threshold 1.7. >>> >>> The types of Card are defined by the rules. A type of Card may >>> have a defined set of circumstances for which it is appropriate, >>> as well as a penalty which takes effect when a Card of that type >>> is issued. Unless otherwise specified by the rule defining a >>> type of Card, that Card type's penalty and circumstances for >>> which it is appropriate are secured at the power threshold of >>> that rule. >>> >>> A person SHALL NOT issue a Card unless: >>> >>> - the reason is appropriate for the type of Card being issued; >>> - there has not already been a Card issued for that reason; and >>> - the reason occurred within the 14 days preceding the issuance >>> of the Card or, when the Card arises out of any manner of >>> official proceeding, the initiation of that proceeding. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2477/1 (Power=1) >>> The Referee >>> >>> The Referee is an office; its holder is responsible for keeping >>> track of and adjudicating wrongdoing. The Referee's weekly >>> report includes a list of all Cards issued within the past 90 >>> days and the reasons therefor, as well as a list of all >>> penalties due to Cards that are still in effect. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2478/1 (Power=1.7) >>> Vigilante Justice >>> >>> A player CAN by announcement, but subject to the provisions of >>> this rule, Point eir Finger at a player, citing an alleged >>> violation of the rules by that player. >>> >>> When a player Points a Finger, the investigator SHALL >>> investigate the allegation and, in a timely fashion, SHALL >>> conclude the investigation by: >>> >>> - issuing a Card to the pointed-at player by announcement whose >>> reason is rooted in the allegation; >>> >>> - if e believes that no rules violation occurred or that it >>> would be ILLEGAL to issue a Card for it, announcing the >>> Finger Pointing to be Shenanigans. >>> >>> The Referee is by default the investigator for all Finger >>> Pointing. When a Finger, other than the Arbitor's, is Pointed >>> over an allegation related to the official duties or powers of >>> the Referee, then the Arbitor CAN, by announcement, take over >>> the investigation and thereby become the investigator. >>> >>> A player CANNOT point a finger more than twice per Agoran week, >>> or more than once per Agoran week at the same player. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2479/0 (Power=1.7) >>> Official Justice >>> >>> The Referee CAN, subject to the provisions of this rule, impose >>> Summary Judgment on a player by issuing a card to em by >>> announcement. >>> >>> The Referee CANNOT Point eir Finger or impose Summary Judgment >>> more than five total times per week, or more than twice per week >>> at or on the same player. >>> >>> As part of the Referee's weekly duties, e SHALL either impose >>> Summary Judgment on a player or truthfully announce that e >>> believes that there are no rules violations in the preceding >>> Agoran week for which a Card has not already been issued. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2474/0 (Power=0.5) >>> Green Cards >>> >>> A Green Card is a type of Card that is appropriate for minor, >>> accidental, and/or inconsequential infraction. A Green Card is >>> also appropriate for any infraction for which no other type of >>> Card is appropriate. When a person is issued a Green Card, they >>> are ENCOURAGED to travel to the United States. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2427/2 (Power=2) >>> Yellow Cards >>> >>> A Yellow Card is a type of Card that is appropriate either for >>> infractions >>> that have a significant, though small, impact on gameplay or for >>> infractions for which a Green Card has already been issued. >>> >>> When a Yellow Card is issued, the bad sport SHOULD publish a formal >>> apology of at least 200 words explaining eir error, shame, remorse, and >>> ardent desire for self-improvement. A player issuing a Yellow Card MAY, >>> when doing so, additionally specify up to 10 words to be included in >>> the >>> apology. Until e publishes such an apology, as a penalty, the bad >>> sport's >>> voting strength on all Agoran decisions initiated within 30 days of the >>> Card's issuance is set to 0 after modifiers. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2475/0 (Power=2) >>> Red Cards >>> >>> A Red Card is a type of Card that is appropriate for serious and >>> deliberate violations of the rules. A Red Card is also >>> appropriate for a person who appears to be part of an attempt in >>> bad faith to swarm Agora and outpower the regular players in >>> voting strength. >>> >>> When a Red Card is issued, as a penalty, within the next 7 days, >>> any player CAN once, with 2 Support, Throw the Book at the bad >>> sport. When the Book is Thrown at the bad sport, eir voting >>> strength on all Agoran decisions initiated during the first >>> Agoran week which begins at least four days after the issuance >>> of the Card is reduced by 2. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2476/0 (Power=1) >>> Pink Slips >>> >>> A Pink Slip is a type of Card that is appropriate for abuses of >>> official power for personal gain. A Pink Slip CANNOT be issued >>> unless the reason indicates the specific office or offices whose >>> power was abused. >>> >>> When a Pink Slip is issued, as a penalty, within the next 7 >>> days, any player CAN, with 2 Support, become the holder of one >>> or more of those offices still held by the bad sport. >>> >>> ---------------------------------------------------------------------- >>> >>> ====================================================================== >>> Winning >>> ---------------------------------------------------------------------- >>> >>> Rule 2449/2 (Power=3) >>> Winning the Game >>> >>> When the Rules state that a person or persons win the game, >>> those persons win the game; specifically they win the Round >>> that ends with the indicated win. Agora itself does not end and >>> the ruleset remains unchanged. The Herald is then authorized to >>> award those persons the Patent Title of Champion. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2448/3 (Power=1) >>> Eras >>> >>> An Era is a period of time that has a defined start, either >>> has a defined end or is still ongoing, and has been initiated >>> as specified by this rule. >>> >>> Upon the initiation of an Era, each existing Ephemeral Rule >>> (in the order they were created) is repealed, unless the >>> initiation specifies otherwise. >>> >>> A player CAN initiate a new Era with Agoran Consent. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 103/23 (Power=2) >>> The Speaker >>> >>> The Speaker is an imposed office and the figurehead leader of >>> Agora. >>> >>> The player or players who have most recently won the game are >>> called Laureled. If at any time the office of Speaker is vacant, >>> or when one or more players win Agora, then the Prime Minister >>> CAN and SHALL, once and in a timely fashion, appoint a Laureled >>> player to the office of Speaker. >>> >>> If the office of Speaker has been held continuously by the same >>> person for 90+ days, then any player CAN appoint another player >>> to the office with Support. >>> >>> For an election of the Prime Minister, the Speaker has voting >>> strength one greater than e would have if e did not hold the >>> office. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2452/2 (Power=0.5) >>> Trust Tokens >>> >>> Any player can issue a Trust Token to another person by >>> announcement. >>> >>> When the Assessor resolves a Decision to adopt a proposal, then >>> any player who cast a valid vote on the Decision and was >>> endorsed by another player's valid vote on the Decision is >>> issued a Trust Token by the endorsing player. >>> >>> A person can win the game by announcement if e has been issued a >>> Trust Token by each player except emself; if no person has won >>> via this mechanism in the past; and if in the same message, e >>> quotes, for each of those players, a public message in which >>> that player issued em a Trust Token. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2465/0 (Power=0.3) >>> Victory by Apathy >>> >>> A player CAN Declare Apathy without objection, specifying a set >>> of players. Upon doing so, the specified players win the game. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2482/0 (Power=0.5) >>> Victory Elections >>> >>> If nobody has done so in the previous 180 days, the Herald CAN >>> initiate a Victory Election, a type of Agoran decision. On such >>> a decision, all players are valid options; non-player persons >>> can also become valid options during the voting period by >>> announcement. The vote collector is the Herald, and the voting >>> method is instant runoff. >>> >>> Upon the resolution of the decision, if the outcome is a person, >>> then that person wins the game. >>> >>> ---------------------------------------------------------------------- >>> >>> ====================================================================== >>> Awards >>> ---------------------------------------------------------------------- >>> >>> Rule 2438/5 (Power=3) >>> Ribbons >>> >>> The Tailor is an office, and the recordkeepor of Ribbons. >>> >>> Ribbon Ownership is a person switch, tracked by the Tailor in >>> his monthly report, whose values are the subsets of the set of >>> types of Ribbon, defaulting to the empty set. >>> >>> To "award a person a <Ribbon type>" is to add that type of >>> Ribbon to that person's Ribbon Ownership. A person "owns a >>> <Ribbon type>" if that type of Ribbon is an element of eir >>> Ribbon Ownership. >>> >>> While a person qualifies for a type of Ribbon, any player can >>> generally award em that type of Ribbon. A person qualifies for a >>> type of Ribbon if e has earned that type of Ribbon within the >>> preceding 7 days (including earlier in the same message) and has >>> not owned that type of Ribbon within the preceding 7 days. >>> >>> While a person owns all types of Ribbon, that person can Raise a >>> Banner by announcement. This causes that person to win the game. >>> That person's Ribbon Ownership becomes the empty set. >>> >>> The types of Ribbon, and the methods of obtaining them, are as >>> follows: >>> >>> Red (R): When a proposal is adopted and changes at least one >>> rule with Power >= 3, its proposer earns a Red Ribbon. >>> >>> Orange (O): When a proposal is adopted via an Agoran Decision on >>> which no valid votes were AGAINST, its proposer earns an Orange >>> Ribbon. >>> >>> Green (G): While a person has held an elected office >>> continuously for 30 days, and has not failed to perform any >>> duties of that office within the appropriate time limits during >>> those 30 days, that person qualifies for a Green Ribbon. >>> >>> Cyan (C): When a person deputises for an office, that person >>> earns a Cyan Ribbon. >>> >>> Blue (B): When a person assigns a judgement to a CFJ, and has >>> never violated a time limit to assign a judgement to that CFJ, >>> that person earns a Blue Ribbon. >>> >>> Magenta (M): During Agora's Birthday, each person who has >>> publicly acknowledged the fact qualifies for a Magenta Ribbon. >>> >>> Ultraviolet (U): When a person is awarded the Patent Title >>> Champion, that person earns an Ultraviolet Ribbon. >>> >>> Violet (V): When a person is awarded a Patent Title other than >>> Champion or a degree, that person earns a Violet Ribbon. >>> >>> Indigo (I): When a person is awarded a degree, that person earns >>> an Indigo Ribbon. >>> >>> Platinum (P): The Speaker qualifies for a Platinum Ribbon. >>> >>> Lime (L): A person qualifies for a Lime Ribbon if three or more >>> proposals adopted in the preceding 7 days had that person as a >>> coauthor. >>> >>> White (W): A player qualifies for a White Ribbon if e has never >>> previously owned a White Ribbon (including under previous >>> rulesets). A player who has been registered for at least 30 days >>> and has never caused another person to gain a White Ribbon >>> (including under a previous ruleset) CAN award a White Ribbon to >>> another person by announcement. >>> >>> Black (K): This rule does not specify any methods of obtaining >>> Black Ribbons. >>> >>> Gray (A): The Tailor CAN award a Gray Ribbon by announcement, >>> unless e has done so earlier in the month. E is ENCOURAGED to >>> award such a Ribbon in the same message in which e publishes eir >>> monthly report. >>> >>> Transparent (T): A person qualifies for a Transparent Ribbon >>> while the number of other types of Ribbon that that person >>> qualifies for and/or has earned within the previous 7 days is at >>> least 5. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 649/37 (Power=1.5) >>> Patent Titles >>> >>> A Patent Title is a legal title given to a person in recognition >>> of the person's distinction. The Herald is an office; its >>> holder is responsible for tracking Patent Titles in eir monthly >>> report. >>> >>> Awarding or revoking a Patent Title is secured. A person >>> permitted and enabled to award (revoke) a Patent Title SHALL do >>> so in a timely fashion after the conditions authorizing em to do >>> so are announced, unless there is an open judicial case >>> contesting the validity of those conditions. >>> >>> The Herald CAN award a specified Patent Title to a specified >>> player With 2 Agoran Consent. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2444/2 (Power=1) >>> Silver Quill >>> >>> The Silver Quill is an annual award designed to honor the >>> authors of proposals of outstanding merit and influence on the >>> game. >>> >>> In a timely fashion after the end of each Agoran Year, the >>> Herald SHALL initiate and Agoran Decision to determine which >>> Proposal has most greatly influenced that (ending) year of play. >>> >>> For this decision, the valid options are all proposals adopted >>> between November 1 of the year prior to the ending year, and >>> October 31 of the ending year. The vote collector is the >>> Herald, and the voting method is instant runoff. >>> >>> Players are ENCOURAGED to discuss which eligible proposals best >>> satisfy the aforementioned criteria. Proposals submitted by new >>> players SHOULD be given somewhat higher weight, but the primary >>> reference should be the proposals themselves and their effect on >>> the game since adoption. >>> >>> Upon the resolution of the decision, if the outcome is not >>> FAILED QUORUM and there were at least three votes containing it >>> in any preference slot, that proposal wins the Ceremony, and the >>> Herald is authorized to award its author the Patent Title of >>> "Silver Quill YYYY, substituting the ending year; otherwise, >>> there is no winner. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2415/0 (Power=1.5) >>> Badges >>> >>> A Badge is any patent title with the word 'badge' as part of >>> its name. A badge SHOULD be used to award multiple persons for >>> participating in specific event of note within Agora. Any >>> player CAN award a badge that does not yet exist to three or >>> more persons simultaneously, with Agoran Consent. The Herald >>> CAN award an existing badge to persons Without Objection. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 1367/19 (Power=3) >>> Degrees >>> >>> Certain patent titles are known as degrees. The degrees are >>> >>> - Associate of Nomic (A.N.) >>> - Bachelor of Nomic (B.N.) >>> - Master of Nomic (M.N.) >>> - Doctor of Nomic History (D.N.Hist.) >>> - Doctor of Nomic Science (D.N.Sci.) >>> - Doctor of Nomic Philosophy (D.N.Phil.) >>> >>> Degrees are ranked in the order they appear in this rule, with >>> degrees listed later being ranked higher. A specific degree >>> CANNOT be awarded to any person more than once. >>> >>> A specified degree CAN be awarded with 2 Agoran Consent, and >>> SHOULD only be awarded for the publication of an original >>> thesis of scholarly worth (including responses to peer-review), >>> published with explicit intent to qualify for a degree. The >>> Herald SHOULD coordinate the peer-review process and the >>> awarding of degrees. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2231/5 (Power=3) >>> Order of the Hero of Agora Nomic >>> >>> Heroic titles are Agora's premier patent titles of distinction, >>> and CAN be awarded to persons for meritorious service only by a >>> proposal of power 3 or greater, which SHOULD explain why those >>> persons are qualified. Bearers of heroic titles (Heroes) >>> constitute the Order of the Hero of Agora Nomic. >>> >>> The Heroic titles in decreasing precedence are: >>> >>> Grand Hero of Agora Nomic (GHAN) -- This title may be awarded to >>> any person obviously and directly responsible for the existence >>> of Agora and/or Nomic in general. As this title is the highest >>> honour that Agora may bestow, a Bearer of this title OUGHT to be >>> treated right good forever. >>> >>> Hero of Agora Nomic (HAN) -- This title may be awarded to any >>> person for outstanding meritorious service to Agora above and >>> beyond the call of duty. >>> >>> ---------------------------------------------------------------------- >>> >>> ====================================================================== >>> The Prime Minister >>> ---------------------------------------------------------------------- >>> >>> Rule 2423/3 (Power=2) >>> First Among Equals >>> >>> The Prime Minister is an office. The Prime Minister is elected >>> by the players of Agora primarily on account of not being the >>> other guy. The Prime Minister SHOULD ensure that Agoran affairs >>> proceed smoothly. >>> >>> The holder of the office of Prime Minister's voting strength is >>> increased by 1 on all Agoran decisions other than a elections of >>> the Prime Minister. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2463/0 (Power=1) >>> Motion of No Confidence >>> >>> Any player can cause the office of Prime Minister to become >>> vacant with 2 Agoran Consent by publishing a message with the >>> character string "MOTION OF NO CONFIDENCE" in the subject line. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2451/3 (Power=1.7) >>> Executive Orders >>> >>> Once per week and except as otherwise forbidden by this >>> rule, the current Prime Minister CAN issue a Cabinet Order >>> and perform the action(s) authorized by that Order. >>> >>> Each Cabinet Order is associated with an office. The current >>> Prime Minister CANNOT issue more than one Cabinet Order >>> associated with the same office more than once in the same >>> month, nor can e issue a Cabinet Order associated with a >>> vacant office. >>> >>> The available Cabinet Orders are: >>> >>> - Certiorari (Arbitor): The Prime Minister assigns emself as >>> judge of a specified open case. >>> >>> - Dive (Referee): The Prime Minister issues a specified Card to >>> a specified player. The reason for the card MAY be any >>> grievance held by the Prime Minister, not necessarily a >>> violation of the rules, against the person to whom the Card is >>> issued. >>> >>> - Manifesto (Promotor): The Prime Minister distributes a >>> specified proposal in the Proposal Pool. >>> >>> ---------------------------------------------------------------------- >>> >>> ====================================================================== >>> Obligations >>> ---------------------------------------------------------------------- >>> >>> Rule 2450/2 (Power=1.7) >>> Pledges >>> >>> A player SHALL NOT break eir own publicly-made pledges. >>> >>> A pledge may be considered broken if the pledger does not complete it >>> in a timely manner after it becomes possible to do so. A pledge may be >>> considered broken at the moment the pledger engages in conduct >>> proscribed by that pledge. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2467/4 (Power=1) >>> Agencies >>> >>> An Agency is a document empowering persons to act on behalf of another >>> player. A player MAY establish an Agency With 24 hours Notice, and >>> thereby >>> become its Director, by specifying the properties of the new Agency, >>> provided e has not established any other Agency that day: >>> >>> 1. A title, which must be exactly three words, not counting >>> conjunctions, articles or prepositions. >>> 2. A non-empty list of persons other than the Director (the Agents). >>> 3. A description of a set of actions (the Powers). >>> >>> An Agency's Director may amend its properties or revoke it with 24 >>> hours >>> Notice. For greater certainty, an announced intent to create an Agency >>> or >>> amend an Agency's powers is INEFFECTIVE unless it explicitly specifies >>> the >>> new values of the properties being created or amended. >>> >>> The Powers of an Agency must be stated as actions, although they may >>> may >>> be conditional on date, time, game state, or other preconditions. If >>> condition(s) are specified as necessary for a power to be used, it is >>> limited; otherwise, it is unlimited. If it attempts to specify a power >>> in >>> a manner that is unclear, ambiguous, circular, inconsistent, >>> paradoxical, >>> or that depends on information that is impossible or unreasonably >>> difficult to determine, then the specification of that power is >>> invalid, >>> and it CANNOT be used. >>> >>> An Agency, once created, SHOULD be referred to by the acronym formed >>> from >>> its title with conjunctions, articles, and prepositions removed. The >>> acronym of an agency must be unique and any attempt to create or amend >>> an >>> Agency such that two Agencies would have the same acronym is >>> INEFFECTIVE. >>> >>> The Agents of an Agency may perform the Actions described in the >>> Powers of >>> the Agency on behalf of the Agency's Director. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2468/2 (Power=1) >>> Superintendent >>> >>> The Superintendent is an office; its holder is responsible for >>> keeping track of Agencies. >>> >>> The Superintendent's weekly report includes: >>> >>> - the Director and acronym of all Agencies, >>> - the full properties of all Agencies created since the >>> Superintendent's previous report. >>> - the amended properties of all Agencies whose properties were >>> amended since the Superintendent's previous report. >>> >>> The Superintendent's monthly report includes the Director and >>> properties of all Agencies. >>> >>> ---------------------------------------------------------------------- >>> >>> ====================================================================== >>> Holidays, Events & History >>> ---------------------------------------------------------------------- >>> >>> Rule 2327/1 (Power=1) >>> Read the Ruleset Week >>> >>> The first Agoran week each year which falls entirely in February >>> is Read the Ruleset Week. Agorans are encouraged to read the >>> ruleset during Read the Ruleset Week. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 1727/19 (Power=1) >>> Happy Birthday >>> >>> WHEREAS, in June 1993, the world's only MUD-based nomic, Nomic >>> World, had recently collapsed; yet, many of its players enjoyed >>> nomic and did not wish to forego such a noble pursuit; >>> >>> And WHEREAS, Originator Chuck Carroll therefore composed an >>> Initial Ruleset for an email nomic, based on the Initial >>> Rulesets of Peter Suber, inventor of Nomic, and on the Rulesets >>> of Nomic World and other nomics, >>> >>> And WHEREAS, a nomic thus rose like a phoenix from the ashes of >>> Nomic World, played on the mailing list originally set up for >>> discussion of Nomic World, and coming into existence at June 30, >>> 1993, 00:04:30 GMT +1200, with a message sent by FIRST SPEAKER >>> Michael Norrish, which read, in part, >>> >>>> "I see no reason to let this get bogged down; there are no >>>> precedents or rules that cover this situation, so I think we >>>> may as well begin directly.... Proposals for new rules are >>>> invited. In accordance with the rules, these will be >>>> published, numbered and distributed by me at my earliest >>>> convenience." >>> >>> And WHEREAS, this nomic began as a humble and nameless nomic, >>> known unofficially as yoyo, after the mailing list it was played >>> on, until its Players, much later, gave it its OFFICIAL NAME of >>> Agora, >>> >>> And WHEREAS, Agora has now become the wisest, noblest, eldest, >>> and most interesting of all active email nomics, due to the hard >>> work and diligence of Agorans as well as the frequent advice of >>> Agoraphobes, >>> >>> And WHEREAS, Agorans desire to joyously commemorate Agora's >>> founding, >>> >>> BE IT THEREFORE RESOLVED that Agora's Birthday is defined to be >>> the entire day of June 30, GMT +1200, of each year. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2464/1 (Power=1) >>> Tournaments >>> >>> A Tournament is a sub-game of Agora specifically sanctioned >>> to be initiated as a tournament by the Rules. If a winner of a >>> tournament is determined within 4 weeks of its initiation, that >>> person or persons win the game, otherwise the tournament >>> concludes with no winner. A Tournament is governed by a special >>> temporary >>> title of the ACORN, created in accordance with its parent rule, >>> which have binding control over those who freely agree to play the >>> tournament >>> and over the tournament itself. Once the tournament is concluded, these >>> regulations cease to have any effect, and may be repealed by any >>> player by >>> announcement. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 1769/13 (Power=3) >>> Holidays >>> >>> The period each year from midnight GMT on the morning of 24 >>> December to the beginning of the first Agoran week to begin >>> after 2 January is a Holiday. >>> >>> The week that contains the beginning of Agora's Birthday, >>> together with the following week, is a Holiday. >>> >>> If a person breaks a Rule by missing a deadline that occurs >>> during a Holiday, punishment is generally not appropriate. >>> >>> ---------------------------------------------------------------------- >>> >>> ====================================================================== >>> Organizations >>> ---------------------------------------------------------------------- >>> >>> Rule 2459/3 (Power=1.2) >>> Organizations >>> >>> An Organization is a type of entity. The following changes are >>> secured: creating, modifying, or destroying an Organization; and >>> causing an entity to become an Organization or cease to be an >>> Organization. >>> >>> The Income Cap is 100. >>> >>> Budget is a switch belonging to (Organization, player) pairs >>> (i.e. there is one instance of the switch for each combination >>> of an Organization and a player), tracked by the Secretary, >>> whose legal values are integers from 0 to the Income Cap >>> inclusive, defaulting to 0. An Organization's Income is the >>> total value of all Budget switches for pairs that include that >>> Organization. A player's Expenditure is the total value of all >>> Budget switches for pairs that include that player. Changes to >>> Budget are secured. >>> >>> A "member" of an Organization is a player for which the pair >>> consisting of that Organization and that player has a nonzero >>> Budget. >>> >>> It is IMPOSSIBLE, by any means, for a player to become a member >>> of an Organization, or for an organization to be created with a >>> player as a member, without that player's explicit, willful >>> consent. This rule takes precedence over any rule that might >>> make such a change possible. >>> >>> A member of an Organization CAN perform any action the rules authorize >>> that >>> Organization to perform, if the Organization's charter states that >>> doing so >>> is Appropriate. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2461/2 (Power=1.2) >>> Death and Birth of Organizations >>> >>> The Income Floor is 50. >>> >>> If an Organization's Income is ever lower than the Income Floor, >>> then any player CAN destroy it by announcement, and the Secretary >>> SHALL do so in a timely fashion if the situation persists. >>> >>> If a player's Expenditure is at most the Income Cap minus the >>> Income Floor, and e is not on Lockout, then e CAN create an >>> Organization by announcement, specifying a name for that >>> Organization that is unique among Organizations, and a Charter. >>> When an organization is created this way, its Charter is set to >>> the value that e specified, and the Budget switch for that >>> player and Organization is set to the Income Floor. >>> >>> Notwithstanding the above, a player CANNOT create more than one >>> Organization in a day, and CANNOT create Organizations while e >>> is a member of an Organization with an Income lower than the >>> Income Floor. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2460/1 (Power=1.2) >>> Organizational Restructuring >>> >>> Charter is an Organization switch, tracked by the Secretary in >>> eir monthly report, whose legal values are texts, and with >>> default value "An amendment to this Organization is Appropriate >>> if intent to perform it was announced between 4 and 14 days ago, >>> and no members of the Organization have publicly objected to it >>> since." >>> >>> A change to an instance of a Budget or Charter switch is known >>> as an "amendment" to the Organization to which that instance of >>> the switch applies. Each amendment to an Organization is >>> considered to be either Appropriate or Inappropriate. An >>> Organization's Charter SHOULD contain a method of determining >>> the appropriateness of amendments to that Organization. >>> >>> If a Charter does not specify the appropriateness of an >>> amendment to its Organization, or if it attempts to specify the >>> appropriateness of such an amendment but in a way that is >>> unclear, ambiguous, circular, inconsistent, paradoxical, or that >>> depends on information that is impossible or unreasonably >>> difficult to determine, the amendment is Inappropriate; >>> otherwise, it is Appropriate if and only if the Charter >>> specifies that it is. >>> >>> Organizations can be amended as follows: >>> >>> 1. A member of an Organization CAN flip that Organization's >>> Charter by announcement, if doing so is Appropriate, and that >>> member is not on Lockout. >>> 2. Any player CAN flip a Budget Switch by announcement, if doing >>> so is Appropriate and the player is not on Lockout, except >>> where other rules prevent this. >>> 3. A member of an Organization CAN flip that Organization's >>> Charter without objection, even if doing so is Inappropriate, >>> as long as that member is not on Lockout. Players SHOULD only >>> use this mechanism to recover from situations where the >>> Charter is underspecified or has unintended effects. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2456/2 (Power=1) >>> The Secretary >>> >>> The Secretary is an office. The Secretary's weekly report >>> includes: >>> >>> 1. A list of which persons are on Personal Lockout. >>> 2. The time at which each person on Personal Lockout comes off >>> Lockout. >>> 3. Whether Agora is on Global Lockout, and if so, when it ends. >>> 4. A list of all Organizations and their Income. >>> 5. Each player's Expenditure. >>> >>> The Secretary's monthly report includes: >>> >>> 1. Each Organization's Charter. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2457/0 (Power=1.2) >>> Lockout >>> >>> There is such a thing as a Lockout Event, which can happen >>> either to a person or to Agora as a whole. Lockout Events only >>> happen when a Rule with power 1 or greater explicitly states >>> that they happen. >>> >>> A person is on Personal Lockout if a Lockout Event happened to >>> that person within the past 90 days. >>> >>> Agora is on Global Lockout if a Lockout Event happened to Agora >>> as a whole within the past 7 days. >>> >>> A person is on Lockout if that person is on Personal Lockout, >>> Agora is on Global Lockout, or both. A person is "off Lockout" >>> if that person is not on Lockout. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2458/0 (Power=1.2) >>> Invoking Lockout >>> >>> A player who is not on Lockout can Invoke Lockout by >>> announcement. >>> >>> When a player Invokes Lockout, a Lockout Event happens to that >>> player and a Lockout Event happens to Agora as a whole. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2462/5 (Power=1.7) >>> Bankruptcy >>> >>> While a player's Expenditure exceeds the Income Cap, then any >>> player CAN cause that player to become Bankrupt by announcement, >>> and the Secretary SHALL do so in a timely fashion if the >>> situation persists. >>> >>> When a player becomes Bankrupt: >>> >>> 1. All Budget switches for pairs including that player are >>> flipped to 0. >>> 2. The Secretary CAN, and SHALL in a timely manner, award that >>> player a Yellow Card. >>> 3. A Lockout Event happens to that player. >>> >>> ---------------------------------------------------------------------- >>> >>> ====================================================================== >>> Estates >>> ---------------------------------------------------------------------- >>> >>> Rule 2489/1 (Power=2) >>> Estates >>> >>> An Estate is a type of indestructable liquid asset, which can be owned >>> by >>> players, organizations, and Agora. The following changes are secured: >>> creating, modifying, or destroying an Estate; and causing an >>> entity to become an Estate or cease to be an Estate. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2488/1 (Power=1) >>> The Surveyor >>> >>> The Surveyor is an office, and the recordkeepor of estates. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2491/3 (Power=2) >>> Estate Auctions >>> >>> During an auction, any player may bid a number of Shinies on eir own >>> behalf by announcement, or on behalf of any Organization for which >>> such a >>> bid is Appropriate by announcement, provided the bid is higher than any >>> previously-placed bid in the same auction. >>> >>> If, at the end of the auction, there is a single highest bid, then that >>> player or Organization wins the auction. The player who placed the >>> winning >>> bid CAN cause Agora to transfer the auctioned Estate to the winner by >>> announcement, by paying Agora the amount of the bid, or by causing the >>> winning Organization to pay Agora the amount of the bid. E SHALL do so >>> in >>> a timely fashion. >>> >>> If, at the end of the auction, there is a single highest bid, then that >>> player or Organization wins the auction. The player who placed the >>> winning >>> bid CAN cause Agora to transfer the auctioned Estate to the winner by >>> announcement, by paying Agora the amount of the bid, or by causing the >>> winning Organization to pay Agora the amount of the bid. E SHALL do so >>> in >>> a timely fashion. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2490/0 (Power=3) >>> Estate Ballots >>> >>> During any Agoran Decision, a player who owns one or more >>> Estates can, by announcement, expend any number of their owned >>> Estates on the Agoran Decision by transferring that Estate to >>> Agora. Eir voting strength on that decision is increased by 1 >>> for each Estate expended on it. >>> >>> ---------------------------------------------------------------------- >>> >>> ====================================================================== >>> Shinies >>> ---------------------------------------------------------------------- >>> >>> Rule 2483/3 (Power=2) >>> Economics >>> >>> Shinies (sg. shiny) are an indestructible liquid currency, and the >>> official >>> currency of Agora. They may be owned by Agora, any player, or any >>> organization. The Secretary is the recordkeepor for Shinies. >>> >>> The Secretary CAN cause Agora to pay any player or organization by >>> announcement if doing so is specified by a rule. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2487/1 (Power=2) >>> Shiny Supply Level >>> >>> The Supply Level is 1000. >>> >>> When a Shiny Releveling event occurs, Agora's Balance is increased >>> or decreased such that all Balances add up to the Supply Level. >>> >>> When the Supply level Changes, a Shiny Releveling event occurs. >>> >>> The Secretary may cause a Shiny Releveling event to occur without 3 >>> Objections. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2485/1 (Power=1) >>> You can't take it with you >>> >>> "Heir" is a person switch, tracked by the Registrar, whose value >>> is either empty or the name of a player or Organization. Each >>> person's Heir is empty by default. A player may flip eir Heir by >>> announcement. >>> >>> When a player is deregistered, if eir Heir switch is not empty, >>> e automatically pays all of eir Balance to the named player or >>> Organization, and transfers all of eir Estates to the named >>> player or Organization. Otherwise, if eir Heir switch is empty, >>> e may specify another player, an Organization, or Agora, and pay >>> all of eir Balance and transfer all of eir Estates to the >>> specified player or Organization. If the player does not do so >>> within 1 day of deregistration, the Registrar CAN and SHALL >>> cause that player to pay eir Balance to Agora and to transfer >>> all of eir Estates to Agora, by announcement. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2496/0 (Power=1) >>> Rewards >>> >>> A Reward is a specified amount of shinies associated with a Reward >>> Condition. For each time a player meets a Reward Condition, e MAY >>> claim the specified award exactly once within 24 hours of meeting the >>> Reward Condition. >>> >>> When a player 'claims' a Reward, Agora transfers the specified number >>> of shinies to the player. >>> >>> Below is an exhaustive list of Reward Conditions and eir rewards: >>> >>> * The following two only apply to proposals that were pended via >>> spending shinies: >>> >>> - Being the author of an adopted proposal: 1/40th the current >>> Floating Value. >>> >>> - Being the pender of an adopted proposal: 1/40th the current >>> Floating Value. >>> >>> * Judging a CFJ, that was created via spending shinies, that e was >>> assigned to: 1/20th the current Floating Value. >>> >>> * Publishing a duty-fulfilling report: 5 shinies. >>> >>> * Resolving an Agoran Decision for the first time this week: 5 >>> shinies. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2498/0 (Power=1) >>> Economic Wins >>> >>> Stamps are an asset, identified by eir creator and tracked by the >>> Secretary. >>> >>> The Stamp Value is always 1/5th the current Floating Value. >>> >>> Once per month, a player MAY, by announcement, transfer to Agora the >>> Stamp Value, in shinies, to create a Stamp. >>> >>> Players MAY, by announcement, destroy a Stamp and cause Agora to >>> transfer the Stamp Value, in shinies, to em. >>> >>> While a player has Stamps made by at least 10 different players e MAY >>> destroy 10 stamps made by 10 different players by announcement to win >>> the game. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2497/0 (Power=1) >>> Floating Value >>> >>> Floating Value is a natural switch. When e publishes eir Weekly >>> Report, the >>> Secretary SHALL flip the Floating Value to Agora's shiny balance. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2499/0 (Power=1) >>> Welcome Packages >>> >>> If a player has not received a Welcome Package since e most recently >>> registered, any player MAY cause em to receive one by announcement. >>> >>> When a player receives a Welcome Package, Agora transfers 50 shinies >>> to em. >>> >>> ---------------------------------------------------------------------- >>> >>> ====================================================================== >>> Festivals >>> ---------------------------------------------------------------------- >>> >>> Rule 2480/0 (Power=2.1) >>> Festivals >>> >>> Festivity is a singleton switch, whose possible values are integers >>> ranging from 0 inclusive to the number of defined types of Ribbon >>> exclusive, and defaulting to 0. While Agora's Festivity is 0, >>> Festivity is tracked in the Tailor's monthly report. Otherwise, it >>> is tracked in the Tailor's weekly report. Changes to Festivity are >>> secured. >>> >>> If Agora's Festivity has had the same nonzero value for 14 days or >>> more, any player may flip it to 0 by announcement. >>> >>> A player who owns at least N types of Ribbon may Start a Rank N >>> Festival, where N is an integer greater than Agora's Festivity, >>> with 4 Support from players who own at least N types of Ribbon. >>> Upon doing so, Agora's Festivity is flipped to N. Exception: A >>> player may not do so if Agora's Festivity has had a value greater >>> than or equal to N within the past 21 days. >>> >>> A person who owns a number of types of Ribbon equal to or greater >>> than Agora's Festivity is known as Festive. Other persons are not >>> Festive. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2481/1 (Power=2.1) >>> Festival Restrictions >>> >>> While Agora's Festivity is nonzero, the following apply: >>> >>> 1. Non-Festive players are never considered Supporters of a >>> dependent action; >>> >>> 2. Non-Festive players cannot flip the Imminence of any >>> proposal; >>> >>> 3. Quorum for Agoran Decisions is equal to half the number of >>> Festive players, rounded up; >>> >>> 4. Each Festive player has the maximum possible voting >>> strength. All other players have the minimum possible voting >>> strength. >>> >>> While Agora's Festivity is zero, the paragraphs above have no >>> effect and are ignored. >>> >>> ---------------------------------------------------------------------- >>> >>> ====================================================================== >>> Miscelaneous >>> ---------------------------------------------------------------------- >>> >>> Rule 2471/0 (Power=1) >>> No Faking >>> >>> A person SHALL NOT attempt to perform an action which e knows is >>> IMPOSSIBLE so as to deceive others. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2446/4 (Power=1) >>> The Agoran Newspaper >>> >>> The Reportor is an office. >>> >>> The Reportor's weekly report includes: >>> >>> 1. A suitable name for a newspaper, at the Reportor's >>> discretion. >>> >>> 2. A description of events that have happened since the last >>> report that the Reportor believes significant or >>> interesting. >>> >>> 3. Any editorialization or other pieces of Agora-related >>> information the Reportor pleases, as long as it is neither >>> i) factually incorrect nor ii) disrespectful to any person >>> or Agora itself. >>> >>> While meeting these requirements, the Reportor may format eir >>> report however e pleases. >>> >>> The Reportor should keep in mind that the goal of eir weekly >>> report is to create a more informed population. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 104/0 (Power=3) >>> First Speaker >>> >>> The Speaker for the first game shall be Michael Norrish. >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2029/0 (Power=4) >>> Town Fountain >>> >>> /\ /\ >>> / \ / \ >>> T >>> his >>> Power-4 >>> Rule (the first ever) >>> was placed to honor >>> The Agoran Spirit Of The Game >>> by Goethe, Steve, Murphy, root >>> and OscarMeyr, Scamsters. Look >>> on our works, ye Marvy, but do >>> always Dance a Powerful Dance. Hail Eris! >>> >>> ---------------------------------------------------------------------- >>> >>> Rule 2495/0 (Power=1) >>> The Birthday Tournament >>> >>> In a timely fashion after the start of June 1 of each year, >>> the Herald SHALL propose a set of Regulations governing a >>> Birthday Tournament for that year; the Herald CAN also >>> delegate the responsibility for creating or running the >>> tournament to another player, with that player's consent. >>> >>> The Birthday Tournament's regulations SHOULD be such that all >>> persons who choose to participate have a fair chance of winning >>> the tournament (according to its regulations), and a winner >>> SHOULD be expected within 2-3 weeks following the tournament's >>> initiation. >>> >>> After adequate time for discussion of the Birthday Tournament's >>> regulations, the Herald (or delegate) CAN initiate a sanctioned >>> tournament with a specified, finalized set of regulations, >>> Without 3 Objections. By doing so e promulgates those regulations as a >>> special temporary title of the ACORN. This title may thereafter be >>> amended >>> only by the Herald or eir designee without objection, to correct minor >>> typos. >>> The initiation SHOULD be timed to coincide with Agora's Birthday. >>> >>> ---------------------------------------------------------------------- >>> >>> >>> ====================================================================== >>> >>> Highest Rule ID number ever assigned: Rule 2504 >>> >>> Last Ruleset Ratification: >>> Short Logical Ruleset of 2014-04-07 >>> >>> END OF THE SHORT LOGICAL RULESET >>> >> >> >> >> -- >> From V.J Rada > > > > -- > From V.J Rada -- >From V.J Rada