Now i'm sad no one made any odd actions on the last leap sexond On Tue, Sep 12, 2017 at 17:21 grok (caleb vines) <grokag...@gmail.com> wrote:
> We could regulate time with ticks or something if we really wanted to > waste weeks slash months slash years drafting the legislature. > > And by we I mean y'all, no way in hell I'm doing that. > > > > -grok > > On Sep 12, 2017 7:11 PM, "Publius Scribonius Scholasticus" < > p.scribonius.scholasti...@googlemail.com> wrote: > > Very Very Important part of the game. (I am being serious.) > ---- > Publius Scribonius Scholasticus > p.scribonius.scholasti...@gmail.com > > > > > On Sep 12, 2017, at 8:10 PM, Gaelan Steele <gael...@icloud.com> wrote: > > > > Time passing. > > > > Gaelan > > > > On Sep 12, 2017, at 1:25 PM, Cuddle Beam <cuddleb...@gmail.com> wrote: > > > >> What intended interaction with IRL do we have aside from being a person > to be a player and Pledges possibly summoning it? > >> > >> On Tue, Sep 12, 2017 at 9:19 PM, Kerim Aydin <ke...@u.washington.edu> > wrote: > >> > >> > >> Check out this CFJ: > >> https://faculty.washington.edu/kerim/nomic/cases/?3411 > >> > >> result: R2125 may need to have better handshakes with external reality > >> to handle this sort of thing. > >> > >> On Tue, 12 Sep 2017, grok (caleb vines) wrote: > >> > How does 869 interact with determining the gamestate exclusively > >> > through public fora anyways? The public fora doesn't have record of > >> > whether each registered player is a discrete organism capable of > >> > freely originating and communicating independent thoughts and ideas, > >> > it just assumes that players are following the rules when they > >> > register. Before the moment of registration, a person's personness is > >> > only calculable outside of public fora. I guess registration is > >> > activating a restricted action, which makes me prefer G's possibility > >> > to CB's, but I'm honestly a little stumped on that one. > >> > > >> > also i'm a big fan of "the crime of invisibilating" > >> > > >> > > >> > -grok > >> > > >> > On Tue, Sep 12, 2017 at 12:26 PM, Kerim Aydin <ke...@u.washington.edu> > wrote: > >> > > > >> > > > >> > > This whole conversation rung a memory bell for me, something Old > (12+ years old) that might be > >> > > still in effect! > >> > > > >> > > There was a Proposal, that read something like the following: > >> > > > >> > > Be it Hereby Proclaimed that from this moment forward, anyone > who causes gamestate > >> > > changes without creating a public record is Guilty of the Crime > of Invisibilitating. > >> > > > >> > > Note that Instruments don't lose power (they just reach the end of > their effects). So > >> > > if a Proposal defines an effect as ongoing, there's still a Powered > instrument out there > >> > > proclaiming people guilty of this crime whenever they do it... > >> > > > >> > > On Tue, 12 Sep 2017, Gaelan Steele wrote: > >> > >> Public messages. You can send a message to all players separately > and have it count as public, > >> > >> presumably as a defense against fora going down suddenly. > >> > >> > >> > >> Gaelan > >> > >> > >> > >> > On Sep 12, 2017, at 8:47 AM, Cuddle Beam <cuddleb...@gmail.com> > wrote: > >> > >> > > >> > >> > The Telepathy problem seems like a puzzle to crack, I'd like to > keep on trying: > >> > >> > > >> > >> > Proto: > >> > >> > > >> > >> > Title: No Telepathy v2 > >> > >> > AI: ? > >> > >> > Content: Add to rule (something): > >> > >> > > >> > >> > "The gamestate is at all times calculable from information > posted at the public fora." > >> > >> > >> > > > >> > > >> > >> > > >